Public Member Functions |
| vtkVolumePicker (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly.
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| vtkVolumePicker () |
| Undocumented Block
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virtual int | GetCroppingPlaneId () |
| Get the index of the cropping plane that the pick ray passed through on its way to the prop. This will be set regardless of whether PickCroppingPlanes is on. The crop planes are ordered as follows: xmin, xmax, ymin, ymax, zmin, zmax. If the volume is not cropped, the value will bet set to -1.
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virtual int | GetPickCroppingPlanes () |
| Set whether to pick the cropping planes of props that have them. If this is set, then the pick will be done on the cropping planes rather than on the data. The GetCroppingPlaneId() method will return the index of the cropping plane of the volume that was picked. This setting is only relevant to the picking of volumes.
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override int | IsA (string type) |
| Undocumented Block
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new vtkVolumePicker | NewInstance () |
| Undocumented Block
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virtual void | PickCroppingPlanesOff () |
| Set whether to pick the cropping planes of props that have them. If this is set, then the pick will be done on the cropping planes rather than on the data. The GetCroppingPlaneId() method will return the index of the cropping plane of the volume that was picked. This setting is only relevant to the picking of volumes.
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virtual void | PickCroppingPlanesOn () |
| Set whether to pick the cropping planes of props that have them. If this is set, then the pick will be done on the cropping planes rather than on the data. The GetCroppingPlaneId() method will return the index of the cropping plane of the volume that was picked. This setting is only relevant to the picking of volumes.
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virtual void | SetPickCroppingPlanes (int _arg) |
| Set whether to pick the cropping planes of props that have them. If this is set, then the pick will be done on the cropping planes rather than on the data. The GetCroppingPlaneId() method will return the index of the cropping plane of the volume that was picked. This setting is only relevant to the picking of volumes.
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| vtkCellPicker (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly.
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| vtkCellPicker () |
| Undocumented Block
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void | AddLocator (vtkAbstractCellLocator locator) |
| Add a locator for one of the data sets that will be included in the scene. You must set up the locator with exactly the same data set that was input to the mapper of one or more of the actors in the scene. As well, you must either build the locator before doing the pick, or you must turn on LazyEvaluation in the locator to make it build itself on the first pick. Note that if you try to add the same locator to the picker twice, the second addition will be ignored.
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virtual int[] | GetCellIJK () |
| Get the structured coordinates of the cell at the PickPosition. Only valid for image actors and volumes with vtkImageData. Combine this with the PCoords to get the position within the cell.
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virtual void | GetCellIJK (ref int _arg1, ref int _arg2, ref int _arg3) |
| Get the structured coordinates of the cell at the PickPosition. Only valid for image actors and volumes with vtkImageData. Combine this with the PCoords to get the position within the cell.
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virtual void | GetCellIJK (IntPtr _arg) |
| Get the structured coordinates of the cell at the PickPosition. Only valid for image actors and volumes with vtkImageData. Combine this with the PCoords to get the position within the cell.
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virtual int | GetCellId () |
| Get the id of the picked cell. If CellId = -1, nothing was picked.
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virtual int | GetClippingPlaneId () |
| Get the index of the clipping plane that was intersected during the pick. This will be set regardless of whether PickClippingPlanes is On, all that is required is that the pick intersected a clipping plane of the Prop3D that was picked. The result will be -1 if the Prop3D that was picked has no clipping planes, or if the ray didn't intersect the planes.
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virtual double[] | GetMapperNormal () |
| Return the normal of the surface at the PickPosition in mapper coordinates. The result is undefined if no prop was picked.
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virtual void | GetMapperNormal (ref double _arg1, ref double _arg2, ref double _arg3) |
| Return the normal of the surface at the PickPosition in mapper coordinates. The result is undefined if no prop was picked.
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virtual void | GetMapperNormal (IntPtr _arg) |
| Return the normal of the surface at the PickPosition in mapper coordinates. The result is undefined if no prop was picked.
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virtual double[] | GetPCoords () |
| Get the parametric coordinates of the picked cell. Only valid if a prop was picked. The PCoords can be used to compute the weights that are needed to interpolate data values within the cell.
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virtual void | GetPCoords (ref double _arg1, ref double _arg2, ref double _arg3) |
| Get the parametric coordinates of the picked cell. Only valid if a prop was picked. The PCoords can be used to compute the weights that are needed to interpolate data values within the cell.
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virtual void | GetPCoords (IntPtr _arg) |
| Get the parametric coordinates of the picked cell. Only valid if a prop was picked. The PCoords can be used to compute the weights that are needed to interpolate data values within the cell.
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virtual int | GetPickClippingPlanes () |
| The PickClippingPlanes setting controls how clipping planes are handled by the pick. If it is On, then the clipping planes become pickable objects, even though they are usually invisible. This means that if the pick ray intersects a clipping plane before it hits anything else, the pick will stop at that clipping plane. The GetProp3D() and GetMapper() methods will return the Prop3D and Mapper that the clipping plane belongs to. The GetClippingPlaneId() method will return the index of the clipping plane so that you can retrieve it from the mapper, or -1 if no clipping plane was picked. The picking of vtkImageActors is not influenced by this setting, since they have no clipping planes.
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virtual double[] | GetPickNormal () |
| Return the normal of the picked surface at the PickPosition. If no surface was picked, then a vector pointing back at the camera is returned.
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virtual void | GetPickNormal (IntPtr data) |
| Return the normal of the picked surface at the PickPosition. If no surface was picked, then a vector pointing back at the camera is returned.
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virtual int | GetPickTextureData () |
| If this is "On" and if the picked prop has a texture, then the data returned by GetDataSet() will be the texture's data instead of the mapper's data. The GetPointId(), GetCellId(), GetPCoords() etc. will all return information for use with the texture's data. If the picked prop does not have any texture, then GetDataSet() will return the mapper's data instead and GetPointId() etc. will return information related to the mapper's data. The default value of PickTextureData is "Off".
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virtual int[] | GetPointIJK () |
| Get the structured coordinates of the point at the PickPosition. Only valid for image actors and volumes with vtkImageData.
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virtual void | GetPointIJK (ref int _arg1, ref int _arg2, ref int _arg3) |
| Get the structured coordinates of the point at the PickPosition. Only valid for image actors and volumes with vtkImageData.
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virtual void | GetPointIJK (IntPtr _arg) |
| Get the structured coordinates of the point at the PickPosition. Only valid for image actors and volumes with vtkImageData.
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virtual int | GetPointId () |
| Get the id of the picked point. If PointId = -1, nothing was picked. This point will be a member of any cell that is picked.
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virtual int | GetSubId () |
| Get the subId of the picked cell. This is useful, for example, if the data is made of triangle strips. If SubId = -1, nothing was picked.
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vtkTexture | GetTexture () |
| Get the texture that was picked. This will always be set if the picked prop has a texture, and will always be null otherwise.
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virtual int | GetUseVolumeGradientOpacity () |
| Use the product of the scalar and gradient opacity functions when computing the opacity isovalue, instead of just using the scalar opacity. This parameter is only relevant to volume picking and is off by default.
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virtual double | GetVolumeOpacityIsovalue () |
| Set the opacity isovalue to use for defining volume surfaces. The pick will occur at the location along the pick ray where the opacity of the volume is equal to this isovalue. If you want to do the pick based on an actual data isovalue rather than the opacity, then pass the data value through the scalar opacity function before using this method.
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override int | Pick (double selectionX, double selectionY, double selectionZ, vtkRenderer renderer) |
| Perform pick operation with selection point provided. Normally the first two values are the (x,y) pixel coordinates for the pick, and the third value is z=0. The return value will be non-zero if something was successfully picked.
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virtual void | PickClippingPlanesOff () |
| The PickClippingPlanes setting controls how clipping planes are handled by the pick. If it is On, then the clipping planes become pickable objects, even though they are usually invisible. This means that if the pick ray intersects a clipping plane before it hits anything else, the pick will stop at that clipping plane. The GetProp3D() and GetMapper() methods will return the Prop3D and Mapper that the clipping plane belongs to. The GetClippingPlaneId() method will return the index of the clipping plane so that you can retrieve it from the mapper, or -1 if no clipping plane was picked. The picking of vtkImageActors is not influenced by this setting, since they have no clipping planes.
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virtual void | PickClippingPlanesOn () |
| The PickClippingPlanes setting controls how clipping planes are handled by the pick. If it is On, then the clipping planes become pickable objects, even though they are usually invisible. This means that if the pick ray intersects a clipping plane before it hits anything else, the pick will stop at that clipping plane. The GetProp3D() and GetMapper() methods will return the Prop3D and Mapper that the clipping plane belongs to. The GetClippingPlaneId() method will return the index of the clipping plane so that you can retrieve it from the mapper, or -1 if no clipping plane was picked. The picking of vtkImageActors is not influenced by this setting, since they have no clipping planes.
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virtual void | PickTextureDataOff () |
| If this is "On" and if the picked prop has a texture, then the data returned by GetDataSet() will be the texture's data instead of the mapper's data. The GetPointId(), GetCellId(), GetPCoords() etc. will all return information for use with the texture's data. If the picked prop does not have any texture, then GetDataSet() will return the mapper's data instead and GetPointId() etc. will return information related to the mapper's data. The default value of PickTextureData is "Off".
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virtual void | PickTextureDataOn () |
| If this is "On" and if the picked prop has a texture, then the data returned by GetDataSet() will be the texture's data instead of the mapper's data. The GetPointId(), GetCellId(), GetPCoords() etc. will all return information for use with the texture's data. If the picked prop does not have any texture, then GetDataSet() will return the mapper's data instead and GetPointId() etc. will return information related to the mapper's data. The default value of PickTextureData is "Off".
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void | RemoveAllLocators () |
| Remove all locators associated with this picker.
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void | RemoveLocator (vtkAbstractCellLocator locator) |
| Remove a locator that was previously added. If you try to remove a nonexistent locator, then nothing will happen and no errors will be raised.
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virtual void | SetPickClippingPlanes (int _arg) |
| The PickClippingPlanes setting controls how clipping planes are handled by the pick. If it is On, then the clipping planes become pickable objects, even though they are usually invisible. This means that if the pick ray intersects a clipping plane before it hits anything else, the pick will stop at that clipping plane. The GetProp3D() and GetMapper() methods will return the Prop3D and Mapper that the clipping plane belongs to. The GetClippingPlaneId() method will return the index of the clipping plane so that you can retrieve it from the mapper, or -1 if no clipping plane was picked. The picking of vtkImageActors is not influenced by this setting, since they have no clipping planes.
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virtual void | SetPickTextureData (int _arg) |
| If this is "On" and if the picked prop has a texture, then the data returned by GetDataSet() will be the texture's data instead of the mapper's data. The GetPointId(), GetCellId(), GetPCoords() etc. will all return information for use with the texture's data. If the picked prop does not have any texture, then GetDataSet() will return the mapper's data instead and GetPointId() etc. will return information related to the mapper's data. The default value of PickTextureData is "Off".
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virtual void | SetUseVolumeGradientOpacity (int _arg) |
| Use the product of the scalar and gradient opacity functions when computing the opacity isovalue, instead of just using the scalar opacity. This parameter is only relevant to volume picking and is off by default.
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virtual void | SetVolumeOpacityIsovalue (double _arg) |
| Set the opacity isovalue to use for defining volume surfaces. The pick will occur at the location along the pick ray where the opacity of the volume is equal to this isovalue. If you want to do the pick based on an actual data isovalue rather than the opacity, then pass the data value through the scalar opacity function before using this method.
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virtual void | UseVolumeGradientOpacityOff () |
| Use the product of the scalar and gradient opacity functions when computing the opacity isovalue, instead of just using the scalar opacity. This parameter is only relevant to volume picking and is off by default.
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virtual void | UseVolumeGradientOpacityOn () |
| Use the product of the scalar and gradient opacity functions when computing the opacity isovalue, instead of just using the scalar opacity. This parameter is only relevant to volume picking and is off by default.
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| vtkPicker (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly.
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| vtkPicker () |
| Undocumented Block
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vtkActorCollection | GetActors () |
| Return a collection of all the actors that were intersected. This collection is not sorted. (This is a convenience method to maintain backward compatibility.)
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virtual vtkDataSet | GetDataSet () |
| Get a pointer to the dataset that was picked (if any). If nothing was picked then NULL is returned.
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virtual vtkAbstractMapper3D | GetMapper () |
| Return mapper that was picked (if any).
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virtual double[] | GetMapperPosition () |
| Return position in mapper (i.e., non-transformed) coordinates of pick point.
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virtual void | GetMapperPosition (IntPtr data) |
| Return position in mapper (i.e., non-transformed) coordinates of pick point.
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vtkPoints | GetPickedPositions () |
| Return a list of the points the the actors returned by GetProp3Ds were intersected at. The order of this list will match the order of GetProp3Ds.
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vtkProp3DCollection | GetProp3Ds () |
| Return a collection of all the prop 3D's that were intersected by the pick ray. This collection is not sorted.
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virtual double | GetTolerance () |
| Specify tolerance for performing pick operation. Tolerance is specified as fraction of rendering window size. (Rendering window size is measured across diagonal.)
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new int | Pick (IntPtr selectionPt, vtkRenderer ren) |
| Perform pick operation with selection point provided. Normally the first two values for the selection point are x-y pixel coordinate, and the third value is =0. Return non-zero if something was successfully picked.
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virtual void | SetTolerance (double _arg) |
| Specify tolerance for performing pick operation. Tolerance is specified as fraction of rendering window size. (Rendering window size is measured across diagonal.)
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| vtkAbstractPropPicker (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly.
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virtual vtkActor | GetActor () |
| Return the vtkActor that has been picked. If NULL, no actor was picked.
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virtual vtkActor2D | GetActor2D () |
| Return the vtkActor2D that has been picked. If NULL, no actor2D was picked.
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virtual vtkAssembly | GetAssembly () |
| Return the vtkAssembly that has been picked. If NULL, no assembly was picked. (Note: the returned assembly is the first node in the assembly path. If the path is one node long, then the assembly and the prop are the same, assuming that the first node is a vtkAssembly.)
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virtual vtkAssemblyPath | GetPath () |
| Return the vtkAssemblyPath that has been picked. The assembly path lists all the vtkProps that form an assembly. If no assembly is present, then the assembly path will have one node (which is the picked prop). The set method is used internally to set the path. (Note: the structure of an assembly path is a collection of vtkAssemblyNode, each node pointing to a vtkProp and (possibly) a transformation matrix.)
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virtual vtkProp3D | GetProp3D () |
| Return the vtkProp that has been picked. If NULL, no vtkProp3D was picked.
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virtual vtkPropAssembly | GetPropAssembly () |
| Return the vtkPropAssembly that has been picked. If NULL, no prop assembly was picked. (Note: the returned prop assembly is the first node in the assembly path. If the path is one node long, then the prop assembly and the prop are the same, assuming that the first node is a vtkPropAssembly.)
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virtual vtkProp | GetViewProp () |
| Return the vtkProp that has been picked. If NULL, nothing was picked. If anything at all was picked, this method will return something.
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virtual vtkVolume | GetVolume () |
| Return the vtkVolume that has been picked. If NULL, no volume was picked.
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virtual void | SetPath (vtkAssemblyPath arg0) |
| Return the vtkAssemblyPath that has been picked. The assembly path lists all the vtkProps that form an assembly. If no assembly is present, then the assembly path will have one node (which is the picked prop). The set method is used internally to set the path. (Note: the structure of an assembly path is a collection of vtkAssemblyNode, each node pointing to a vtkProp and (possibly) a transformation matrix.)
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| vtkAbstractPicker (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly.
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void | AddPickList (vtkProp arg0) |
| Add an actor to the pick list.
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void | DeletePickList (vtkProp arg0) |
| Delete an actor from the pick list.
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virtual int | GetPickFromList () |
| Use these methods to control whether to limit the picking to this list (rather than renderer's actors). Make sure that the pick list contains actors that referred to by the picker's renderer.
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vtkPropCollection | GetPickList () |
| Return the list of actors in the PickList.
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virtual double[] | GetPickPosition () |
| Return position in global coordinates of pick point.
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virtual void | GetPickPosition (IntPtr data) |
| Return position in global coordinates of pick point.
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virtual vtkRenderer | GetRenderer () |
| Get the renderer in which pick event occurred.
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virtual double[] | GetSelectionPoint () |
| Get the selection point in screen (pixel) coordinates. The third value is related to z-buffer depth. (Normally should be =0.)
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virtual void | GetSelectionPoint (IntPtr data) |
| Get the selection point in screen (pixel) coordinates. The third value is related to z-buffer depth. (Normally should be =0.)
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void | InitializePickList () |
| Initialize list of actors in pick list.
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virtual void | PickFromListOff () |
| Use these methods to control whether to limit the picking to this list (rather than renderer's actors). Make sure that the pick list contains actors that referred to by the picker's renderer.
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virtual void | PickFromListOn () |
| Use these methods to control whether to limit the picking to this list (rather than renderer's actors). Make sure that the pick list contains actors that referred to by the picker's renderer.
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virtual void | SetPickFromList (int _arg) |
| Use these methods to control whether to limit the picking to this list (rather than renderer's actors). Make sure that the pick list contains actors that referred to by the picker's renderer.
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| vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly.
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| vtkObject () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
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uint | AddObserver (uint arg0, vtkCommand arg1, float priority) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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uint | AddObserver (string arg0, vtkCommand arg1, float priority) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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virtual void | DebugOff () |
| Turn debugging output off.
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virtual void | DebugOn () |
| Turn debugging output on.
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vtkCommand | GetCommand (uint tag) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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byte | GetDebug () |
| Get the value of the debug flag.
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virtual uint | GetMTime () |
| Return this object's modified time.
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int | HasObserver (uint arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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int | HasObserver (string arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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int | HasObserver (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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int | HasObserver (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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int | InvokeEvent (uint arg0, IntPtr callData) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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int | InvokeEvent (string arg0, IntPtr callData) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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int | InvokeEvent (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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int | InvokeEvent (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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virtual void | Modified () |
| Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer.
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void | RemoveAllObservers () |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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void | RemoveObserver (vtkCommand arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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void | RemoveObserver (uint tag) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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void | RemoveObservers (uint arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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void | RemoveObservers (string arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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void | RemoveObservers (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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void | RemoveObservers (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed.
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void | SetDebug (byte debugFlag) |
| Set the value of the debug flag. A non-zero value turns debugging on.
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override string | ToString () |
| Returns the result of calling vtkObject::Print as a C# string.
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delegate void | vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e) |
| Generic signature for all vtkObject events.
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void | RemoveAllHandlersForAllEvents () |
| Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen...
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| vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly.
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| vtkObjectBase () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
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virtual void | Register (vtkObjectBase o) |
| Increase the reference count (mark as used by another object).
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virtual void | FastDelete () |
| Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done.
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string | GetClassName () |
| Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h.
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int | GetReferenceCount () |
| Return the current reference count of this object.
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void | SetReferenceCount (int arg0) |
| Sets the reference count. (This is very dangerous, use with care.)
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