ActiViz .NET  5.8.0
Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | Protected Member Functions | Static Private Member Functions | List of all members
Kitware.VTK.vtkCubeAxesActor Class Reference

vtkCubeAxesActor - create a plot of a bounding box edges - used for navigation More...

Inheritance diagram for Kitware.VTK.vtkCubeAxesActor:
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Collaboration diagram for Kitware.VTK.vtkCubeAxesActor:
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Public Member Functions

 vtkCubeAxesActor (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkCubeAxesActor ()
 Instantiate object with label format "6.3g" and the number of labels per axis set to 3.
virtual void DrawXGridlinesOff ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void DrawXGridlinesOn ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void DrawYGridlinesOff ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void DrawYGridlinesOn ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void DrawZGridlinesOff ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void DrawZGridlinesOn ()
 Turn on and off the visibility of minor ticks for each axis.
override double[] GetBounds ()
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
void GetBounds (ref double xmin, ref double xmax, ref double ymin, ref double ymax, ref double zmin, ref double zmax)
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
new void GetBounds (IntPtr bounds)
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
virtual vtkCamera GetCamera ()
 Set/Get the camera to perform scaling and translation of the vtkCubeAxesActor.
virtual double GetCornerOffset ()
 Specify an offset value to "pull back" the axes from the corner at which they are joined to avoid overlap of axes labels. The "CornerOffset" is the fraction of the axis length to pull back.
virtual int GetDrawXGridlines ()
 Turn on and off the visibility of minor ticks for each axis.
virtual int GetDrawYGridlines ()
 Turn on and off the visibility of minor ticks for each axis.
virtual int GetDrawZGridlines ()
 Turn on and off the visibility of minor ticks for each axis.
virtual int GetFlyMode ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
virtual int GetFlyModeMaxValue ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
virtual int GetFlyModeMinValue ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
virtual int GetInertia ()
 Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).
virtual int GetInertiaMaxValue ()
 Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).
virtual int GetInertiaMinValue ()
 Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).
virtual int GetTickLocation ()
 Set/Get the location of ticks marks.
virtual int GetTickLocationMaxValue ()
 Set/Get the location of ticks marks.
virtual int GetTickLocationMinValue ()
 Set/Get the location of ticks marks.
virtual int GetXAxisLabelVisibility ()
 Turn on and off the visibility of labels for each axis.
virtual int GetXAxisMinorTickVisibility ()
 Turn on and off the visibility of minor ticks for each axis.
virtual double[] GetXAxisRange ()
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void GetXAxisRange (ref double _arg1, ref double _arg2)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void GetXAxisRange (IntPtr _arg)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual int GetXAxisTickVisibility ()
 Turn on and off the visibility of ticks for each axis.
virtual int GetXAxisVisibility ()
 Turn on and off the visibility of each axis.
virtual string GetXLabelFormat ()
 Set/Get the format with which to print the labels on each of the x-y-z axes.
virtual string GetXTitle ()
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual string GetXUnits ()
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual int GetYAxisLabelVisibility ()
 Turn on and off the visibility of labels for each axis.
virtual int GetYAxisMinorTickVisibility ()
 Turn on and off the visibility of minor ticks for each axis.
virtual double[] GetYAxisRange ()
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void GetYAxisRange (ref double _arg1, ref double _arg2)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void GetYAxisRange (IntPtr _arg)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual int GetYAxisTickVisibility ()
 Turn on and off the visibility of ticks for each axis.
virtual int GetYAxisVisibility ()
 Turn on and off the visibility of each axis.
virtual string GetYLabelFormat ()
 Set/Get the format with which to print the labels on each of the x-y-z axes.
virtual string GetYTitle ()
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual string GetYUnits ()
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual int GetZAxisLabelVisibility ()
 Turn on and off the visibility of labels for each axis.
virtual int GetZAxisMinorTickVisibility ()
 Turn on and off the visibility of minor ticks for each axis.
virtual double[] GetZAxisRange ()
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void GetZAxisRange (ref double _arg1, ref double _arg2)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void GetZAxisRange (IntPtr _arg)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual int GetZAxisTickVisibility ()
 Turn on and off the visibility of ticks for each axis.
virtual int GetZAxisVisibility ()
 Turn on and off the visibility of each axis.
virtual string GetZLabelFormat ()
 Set/Get the format with which to print the labels on each of the x-y-z axes.
virtual string GetZTitle ()
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual string GetZUnits ()
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
override int IsA (string type)
 Undocumented Block
new vtkCubeAxesActor NewInstance ()
 Undocumented Block
override void ReleaseGraphicsResources (vtkWindow arg0)
 Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.
override int RenderOpaqueGeometry (vtkViewport arg0)
 Draw the axes as per the vtkProp superclass' API.
virtual int RenderTranslucentGeometry (vtkViewport arg0)
 Draw the axes as per the vtkProp superclass' API.
virtual void SetBounds (double _arg1, double _arg2, double _arg3, double _arg4, double _arg5, double _arg6)
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
virtual void SetBounds (IntPtr _arg)
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
virtual void SetCamera (vtkCamera arg0)
 Set/Get the camera to perform scaling and translation of the vtkCubeAxesActor.
virtual void SetCornerOffset (double _arg)
 Specify an offset value to "pull back" the axes from the corner at which they are joined to avoid overlap of axes labels. The "CornerOffset" is the fraction of the axis length to pull back.
virtual void SetDrawXGridlines (int _arg)
 Turn on and off the visibility of minor ticks for each axis.
virtual void SetDrawYGridlines (int _arg)
 Turn on and off the visibility of minor ticks for each axis.
virtual void SetDrawZGridlines (int _arg)
 Turn on and off the visibility of minor ticks for each axis.
virtual void SetFlyMode (int _arg)
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
void SetFlyModeToClosestTriad ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
void SetFlyModeToFurthestTriad ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
void SetFlyModeToOuterEdges ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
void SetFlyModeToStaticEdges ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
void SetFlyModeToStaticTriad ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
virtual void SetInertia (int _arg)
 Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).
void SetLabelScaling (bool arg0, int arg1, int arg2, int arg3)
 Set/Get the location of ticks marks.
virtual void SetTickLocation (int _arg)
 Set/Get the location of ticks marks.
void SetTickLocationToBoth ()
 Set/Get the location of ticks marks.
void SetTickLocationToInside ()
 Set/Get the location of ticks marks.
void SetTickLocationToOutside ()
 Set/Get the location of ticks marks.
virtual void SetXAxisLabelVisibility (int _arg)
 Turn on and off the visibility of labels for each axis.
virtual void SetXAxisMinorTickVisibility (int _arg)
 Turn on and off the visibility of minor ticks for each axis.
void SetXAxisRange (IntPtr _arg)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void SetXAxisRange (double _arg1, double _arg2)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void SetXAxisTickVisibility (int _arg)
 Turn on and off the visibility of ticks for each axis.
virtual void SetXAxisVisibility (int _arg)
 Turn on and off the visibility of each axis.
virtual void SetXLabelFormat (string _arg)
 Set/Get the format with which to print the labels on each of the x-y-z axes.
virtual void SetXTitle (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual void SetXUnits (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual void SetYAxisLabelVisibility (int _arg)
 Turn on and off the visibility of labels for each axis.
virtual void SetYAxisMinorTickVisibility (int _arg)
 Turn on and off the visibility of minor ticks for each axis.
virtual void SetYAxisRange (double _arg1, double _arg2)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
void SetYAxisRange (IntPtr _arg)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void SetYAxisTickVisibility (int _arg)
 Turn on and off the visibility of ticks for each axis.
virtual void SetYAxisVisibility (int _arg)
 Turn on and off the visibility of each axis.
virtual void SetYLabelFormat (string _arg)
 Set/Get the format with which to print the labels on each of the x-y-z axes.
virtual void SetYTitle (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual void SetYUnits (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual void SetZAxisLabelVisibility (int _arg)
 Turn on and off the visibility of labels for each axis.
virtual void SetZAxisMinorTickVisibility (int _arg)
 Turn on and off the visibility of minor ticks for each axis.
virtual void SetZAxisRange (double _arg1, double _arg2)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
void SetZAxisRange (IntPtr _arg)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void SetZAxisTickVisibility (int _arg)
 Turn on and off the visibility of ticks for each axis.
virtual void SetZAxisVisibility (int _arg)
 Turn on and off the visibility of each axis.
virtual void SetZLabelFormat (string _arg)
 Set/Get the format with which to print the labels on each of the x-y-z axes.
virtual void SetZTitle (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual void SetZUnits (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
void ShallowCopy (vtkCubeAxesActor actor)
 Shallow copy of a KatCubeAxesActor.
virtual void XAxisLabelVisibilityOff ()
 Turn on and off the visibility of labels for each axis.
virtual void XAxisLabelVisibilityOn ()
 Turn on and off the visibility of labels for each axis.
virtual void XAxisMinorTickVisibilityOff ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void XAxisMinorTickVisibilityOn ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void XAxisTickVisibilityOff ()
 Turn on and off the visibility of ticks for each axis.
virtual void XAxisTickVisibilityOn ()
 Turn on and off the visibility of ticks for each axis.
virtual void XAxisVisibilityOff ()
 Turn on and off the visibility of each axis.
virtual void XAxisVisibilityOn ()
 Turn on and off the visibility of each axis.
virtual void YAxisLabelVisibilityOff ()
 Turn on and off the visibility of labels for each axis.
virtual void YAxisLabelVisibilityOn ()
 Turn on and off the visibility of labels for each axis.
virtual void YAxisMinorTickVisibilityOff ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void YAxisMinorTickVisibilityOn ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void YAxisTickVisibilityOff ()
 Turn on and off the visibility of ticks for each axis.
virtual void YAxisTickVisibilityOn ()
 Turn on and off the visibility of ticks for each axis.
virtual void YAxisVisibilityOff ()
 Turn on and off the visibility of each axis.
virtual void YAxisVisibilityOn ()
 Turn on and off the visibility of each axis.
virtual void ZAxisLabelVisibilityOff ()
 Turn on and off the visibility of labels for each axis.
virtual void ZAxisLabelVisibilityOn ()
 Turn on and off the visibility of labels for each axis.
virtual void ZAxisMinorTickVisibilityOff ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void ZAxisMinorTickVisibilityOn ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void ZAxisTickVisibilityOff ()
 Turn on and off the visibility of ticks for each axis.
virtual void ZAxisTickVisibilityOn ()
 Turn on and off the visibility of ticks for each axis.
virtual void ZAxisVisibilityOff ()
 Turn on and off the visibility of each axis.
virtual void ZAxisVisibilityOn ()
 Turn on and off the visibility of each axis.
- Public Member Functions inherited from Kitware.VTK.vtkActor
 vtkActor (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkActor ()
 Creates an actor with the following defaults: origin(0,0,0) position=(0,0,0) scale=(1,1,1) visibility=1 pickable=1 dragable=1 orientation=(0,0,0). No user defined matrix and no texture map.
virtual void ApplyProperties ()
 Apply the current properties to all parts that compose this actor. This method is overloaded in vtkAssembly to apply the assemblies' properties to all its parts in a recursive manner. Typically the use of this method is to set the desired properties in the assembly, and then push the properties down to the assemblies parts with ApplyProperties().
override void GetActors (vtkPropCollection arg0)
 For some exporters and other other operations we must be able to collect all the actors or volumes. These methods are used in that process.
virtual vtkProperty GetBackfaceProperty ()
 Set/Get the property object that controls this actors backface surface properties. This should be an instance of a vtkProperty object. If one isn't specified, then the front face properties will be used. Multiple actors can share one property object.
override uint GetMTime ()
 Get the actors mtime plus consider its properties and texture if set.
virtual vtkMapper GetMapper ()
 Returns the Mapper that this actor is getting its data from.
vtkProperty GetProperty ()
 Set/Get the property object that controls this actors surface properties. This should be an instance of a vtkProperty object. Every actor must have a property associated with it. If one isn't specified, then one will be generated automatically. Multiple actors can share one property object.
override uint GetRedrawMTime ()
 Return the mtime of anything that would cause the rendered image to appear differently. Usually this involves checking the mtime of the prop plus anything else it depends on such as properties, textures etc.
override bool GetSupportsSelection ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Used by vtkHardwareSelector to determine if the prop supports hardware selection.
virtual vtkTexture GetTexture ()
 Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. An actor does not need to have an associated texture map and multiple actors can share one texture.
override int HasTranslucentPolygonalGeometry ()
 Does this prop have some translucent polygonal geometry?
virtual vtkProperty MakeProperty ()
 Create a new property suitable for use with this type of Actor. For example, a vtkMesaActor should create a vtkMesaProperty in this function. The default is to just call vtkProperty::New.
virtual void Render (vtkRenderer arg0, vtkMapper arg1)
 This causes the actor to be rendered. It in turn will render the actor's property, texture map and then mapper. If a property hasn't been assigned, then the actor will create one automatically. Note that a side effect of this method is that the pipeline will be updated.
override int RenderTranslucentPolygonalGeometry (vtkViewport viewport)
 Support the standard render methods.
void SetBackfaceProperty (vtkProperty lut)
 Set/Get the property object that controls this actors backface surface properties. This should be an instance of a vtkProperty object. If one isn't specified, then the front face properties will be used. Multiple actors can share one property object.
virtual void SetMapper (vtkMapper arg0)
 This is the method that is used to connect an actor to the end of a visualization pipeline, i.e. the mapper. This should be a subclass of vtkMapper. Typically vtkPolyDataMapper and vtkDataSetMapper will be used.
void SetProperty (vtkProperty lut)
 Set/Get the property object that controls this actors surface properties. This should be an instance of a vtkProperty object. Every actor must have a property associated with it. If one isn't specified, then one will be generated automatically. Multiple actors can share one property object.
virtual void SetTexture (vtkTexture arg0)
 Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. An actor does not need to have an associated texture map and multiple actors can share one texture.
override void ShallowCopy (vtkProp prop)
 Shallow copy of an actor. Overloads the virtual vtkProp method.
- Public Member Functions inherited from Kitware.VTK.vtkProp3D
 vtkProp3D (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
void AddOrientation (double arg0, double arg1, double arg2)
 Add to the current orientation. See SetOrientation and GetOrientation for more details. This basically does a GetOrientation, adds the passed in arguments, and then calls SetOrientation.
void AddOrientation (IntPtr a)
 Add to the current orientation. See SetOrientation and GetOrientation for more details. This basically does a GetOrientation, adds the passed in arguments, and then calls SetOrientation.
void AddPosition (IntPtr deltaPosition)
 Set/Get/Add the position of the Prop3D in world coordinates.
void AddPosition (double deltaX, double deltaY, double deltaZ)
 Set/Get/Add the position of the Prop3D in world coordinates.
virtual void ComputeMatrix ()
 Generate the matrix based on ivars
double[] GetCenter ()
 Get the center of the bounding box in world coordinates.
virtual int GetIsIdentity ()
 Is the matrix for this actor identity
double GetLength ()
 Get the length of the diagonal of the bounding box.
virtual void GetMatrix (vtkMatrix4x4 m)
 Return a reference to the Prop3D's 4x4 composite matrix. Get the matrix from the position, origin, scale and orientation This matrix is cached, so multiple GetMatrix() calls will be efficient.
virtual void GetMatrix (IntPtr m)
 Return a reference to the Prop3D's 4x4 composite matrix. Get the matrix from the position, origin, scale and orientation This matrix is cached, so multiple GetMatrix() calls will be efficient.
override vtkMatrix4x4 GetMatrix ()
 Get a pointer to an internal vtkMatrix4x4. that represents
double[] GetOrientation ()
 Returns the orientation of the Prop3D as s vector of X,Y and Z rotation. The ordering in which these rotations must be done to generate the same matrix is RotateZ, RotateX, and finally RotateY. See also SetOrientation.
void GetOrientation (IntPtr o)
 Returns the orientation of the Prop3D as s vector of X,Y and Z rotation. The ordering in which these rotations must be done to generate the same matrix is RotateZ, RotateX, and finally RotateY. See also SetOrientation.
double[] GetOrientationWXYZ ()
 Returns the WXYZ orientation of the Prop3D.
virtual double[] GetOrigin ()
 Set/Get the origin of the Prop3D. This is the point about which all rotations take place.
virtual void GetOrigin (IntPtr data)
 Set/Get the origin of the Prop3D. This is the point about which all rotations take place.
virtual double[] GetPosition ()
 Set/Get/Add the position of the Prop3D in world coordinates.
virtual void GetPosition (IntPtr data)
 Set/Get/Add the position of the Prop3D in world coordinates.
virtual double[] GetScale ()
 Set/Get the scale of the actor. Scaling in performed independently on the X, Y and Z axis. A scale of zero is illegal and will be replaced with one.
virtual void GetScale (IntPtr data)
 Set/Get the scale of the actor. Scaling in performed independently on the X, Y and Z axis. A scale of zero is illegal and will be replaced with one.
vtkMatrix4x4 GetUserMatrix ()
 The UserMatrix can be used in place of UserTransform.
virtual vtkLinearTransform GetUserTransform ()
 In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. This transformation is concatenated with the actor's internal transformation, which you implicitly create through the use of SetPosition(), SetOrigin() and SetOrientation(). <p>If the internal transformation is identity (i.e. if you don't set the Position, Origin, or Orientation) then the actors final transformation will be the UserTransform, concatenated with the UserMatrix if the UserMatrix is present.
uint GetUserTransformMatrixMTime ()
 Get the modified time of the user matrix or user transform.
double[] GetXRange ()
 Get the Prop3D's x range in world coordinates.
double[] GetYRange ()
 Get the Prop3D's y range in world coordinates.
double[] GetZRange ()
 Get the Prop3D's z range in world coordinates.
override void InitPathTraversal ()
 Overload vtkProp's method for setting up assembly paths. See the documentation for vtkProp.
override void PokeMatrix (vtkMatrix4x4 matrix)
 This method modifies the vtkProp3D so that its transformation state is set to the matrix specified. The method does this by setting appropriate transformation-related ivars to initial values (i.e., not transformed), and placing the user-supplied matrix into the UserMatrix of this vtkProp3D. If the method is called again with a NULL matrix, then the original state of the vtkProp3D will be restored. This method is used to support picking and assembly structures.
void RotateWXYZ (double arg0, double arg1, double arg2, double arg3)
 Rotate the Prop3D in degrees about an arbitrary axis specified by the last three arguments. The axis is specified in world coordinates. To rotate an about its model axes, use RotateX, RotateY, RotateZ.
void RotateX (double arg0)
 Rotate the Prop3D in degrees about the X axis using the right hand rule. The axis is the Prop3D's X axis, which can change as other rotations are performed. To rotate about the world X axis use RotateWXYZ (angle, 1, 0, 0). This rotation is applied before all others in the current transformation matrix.
void RotateY (double arg0)
 Rotate the Prop3D in degrees about the Y axis using the right hand rule. The axis is the Prop3D's Y axis, which can change as other rotations are performed. To rotate about the world Y axis use RotateWXYZ (angle, 0, 1, 0). This rotation is applied before all others in the current transformation matrix.
void RotateZ (double arg0)
 Rotate the Prop3D in degrees about the Z axis using the right hand rule. The axis is the Prop3D's Z axis, which can change as other rotations are performed. To rotate about the world Z axis use RotateWXYZ (angle, 0, 0, 1). This rotation is applied before all others in the current transformation matrix.
void SetOrientation (double arg0, double arg1, double arg2)
 Sets the orientation of the Prop3D. Orientation is specified as X,Y and Z rotations in that order, but they are performed as RotateZ, RotateX, and finally RotateY.
void SetOrientation (IntPtr a)
 Sets the orientation of the Prop3D. Orientation is specified as X,Y and Z rotations in that order, but they are performed as RotateZ, RotateX, and finally RotateY.
virtual void SetOrigin (double _arg1, double _arg2, double _arg3)
 Set/Get the origin of the Prop3D. This is the point about which all rotations take place.
virtual void SetOrigin (IntPtr _arg)
 Set/Get the origin of the Prop3D. This is the point about which all rotations take place.
virtual void SetPosition (double _arg1, double _arg2, double _arg3)
 Set/Get/Add the position of the Prop3D in world coordinates.
virtual void SetPosition (IntPtr _arg)
 Set/Get/Add the position of the Prop3D in world coordinates.
virtual void SetScale (double _arg1, double _arg2, double _arg3)
 Set/Get the scale of the actor. Scaling in performed independently on the X, Y and Z axis. A scale of zero is illegal and will be replaced with one.
virtual void SetScale (IntPtr _arg)
 Set/Get the scale of the actor. Scaling in performed independently on the X, Y and Z axis. A scale of zero is illegal and will be replaced with one.
void SetScale (double s)
 Method to set the scale isotropically
void SetUserMatrix (vtkMatrix4x4 matrix)
 The UserMatrix can be used in place of UserTransform.
void SetUserTransform (vtkLinearTransform transform)
 In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. This transformation is concatenated with the actor's internal transformation, which you implicitly create through the use of SetPosition(), SetOrigin() and SetOrientation(). <p>If the internal transformation is identity (i.e. if you don't set the Position, Origin, or Orientation) then the actors final transformation will be the UserTransform, concatenated with the UserMatrix if the UserMatrix is present.
- Public Member Functions inherited from Kitware.VTK.vtkProp
 vtkProp (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
void AddConsumer (vtkObject c)
 Tells if the prop has all the required keys.
virtual void AddEstimatedRenderTime (double t, vtkViewport arg1)
 Tells if the prop has all the required keys.
virtual void BuildPaths (vtkAssemblyPaths paths, vtkAssemblyPath path)
 Tells if the prop has all the required keys.
virtual void DragableOff ()
 Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true.
virtual void DragableOn ()
 Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true.
virtual void GetActors2D (vtkPropCollection arg0)
 For some exporters and other other operations we must be able to collect all the actors or volumes. These methods are used in that process.
virtual double GetAllocatedRenderTime ()
 Tells if the prop has all the required keys.
vtkObject GetConsumer (int i)
 Tells if the prop has all the required keys.
virtual int GetDragable ()
 Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true.
virtual double GetEstimatedRenderTime (vtkViewport arg0)
 Tells if the prop has all the required keys.
virtual double GetEstimatedRenderTime ()
 Tells if the prop has all the required keys.
virtual vtkAssemblyPath GetNextPath ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). The following methods interface with the picking classes and return "pick paths". A pick path is a hierarchical, ordered list of props that form an assembly. Most often, when a vtkProp is picked, its path consists of a single node (i.e., the prop). However, classes like vtkAssembly and vtkPropAssembly can return more than one path, each path being several layers deep. (See vtkAssemblyPath for more information.) To use these methods - first invoke InitPathTraversal() followed by repeated calls to GetNextPath(). GetNextPath() returns a NULL pointer when the list is exhausted.
virtual int GetNumberOfConsumers ()
 Tells if the prop has all the required keys.
virtual int GetNumberOfPaths ()
 vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). The following methods interface with the picking classes and return "pick paths". A pick path is a hierarchical, ordered list of props that form an assembly. Most often, when a vtkProp is picked, its path consists of a single node (i.e., the prop). However, classes like vtkAssembly and vtkPropAssembly can return more than one path, each path being several layers deep. (See vtkAssemblyPath for more information.) To use these methods - first invoke InitPathTraversal() followed by repeated calls to GetNextPath(). GetNextPath() returns a NULL pointer when the list is exhausted.
virtual int GetPickable ()
 Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true.
virtual vtkInformation GetPropertyKeys ()
 Set/Get property keys. Property keys can be digest by some rendering passes. For instance, the user may mark a prop as a shadow caster for a shadow mapping render pass. Keys are documented in render pass classes. Initial value is NULL.
virtual double GetRenderTimeMultiplier ()
 Tells if the prop has all the required keys.
virtual bool GetUseBounds ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true.
virtual int GetVisibility ()
 Set/Get visibility of this vtkProp. Initial value is true.
virtual void GetVolumes (vtkPropCollection arg0)
 For some exporters and other other operations we must be able to collect all the actors or volumes. These methods are used in that process.
virtual bool HasKeys (vtkInformation requiredKeys)
 Tells if the prop has all the required keys.
int IsConsumer (vtkObject c)
 Tells if the prop has all the required keys.
virtual void Pick ()
 Method fires PickEvent if the prop is picked.
virtual void PickableOff ()
 Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true.
virtual void PickableOn ()
 Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true.
void RemoveConsumer (vtkObject c)
 Tells if the prop has all the required keys.
virtual bool RenderFilteredOpaqueGeometry (vtkViewport v, vtkInformation requiredKeys)
 Tells if the prop has all the required keys.
virtual bool RenderFilteredOverlay (vtkViewport v, vtkInformation requiredKeys)
 Tells if the prop has all the required keys.
virtual bool RenderFilteredTranslucentPolygonalGeometry (vtkViewport v, vtkInformation requiredKeys)
 Tells if the prop has all the required keys.
virtual bool RenderFilteredVolumetricGeometry (vtkViewport v, vtkInformation requiredKeys)
 Tells if the prop has all the required keys.
virtual int RenderOverlay (vtkViewport arg0)
 Tells if the prop has all the required keys.
virtual int RenderVolumetricGeometry (vtkViewport arg0)
 Tells if the prop has all the required keys.
virtual void RestoreEstimatedRenderTime ()
 Tells if the prop has all the required keys.
virtual void SetAllocatedRenderTime (double t, vtkViewport arg1)
 Tells if the prop has all the required keys.
virtual void SetDragable (int _arg)
 Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true.
virtual void SetEstimatedRenderTime (double t)
 Tells if the prop has all the required keys.
virtual void SetPickable (int _arg)
 Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true.
virtual void SetPropertyKeys (vtkInformation keys)
 Set/Get property keys. Property keys can be digest by some rendering passes. For instance, the user may mark a prop as a shadow caster for a shadow mapping render pass. Keys are documented in render pass classes. Initial value is NULL.
void SetRenderTimeMultiplier (double t)
 Tells if the prop has all the required keys.
virtual void SetUseBounds (bool _arg)
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true.
virtual void SetVisibility (int _arg)
 Set/Get visibility of this vtkProp. Initial value is true.
virtual void UseBoundsOff ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true.
virtual void UseBoundsOn ()
 In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true.
virtual void VisibilityOff ()
 Set/Get visibility of this vtkProp. Initial value is true.
virtual void VisibilityOn ()
 Set/Get visibility of this vtkProp. Initial value is true.
- Public Member Functions inherited from Kitware.VTK.vtkObject
 vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkObject ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
uint AddObserver (uint arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
uint AddObserver (string arg0, vtkCommand arg1, float priority)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
virtual void DebugOff ()
 Turn debugging output off.
virtual void DebugOn ()
 Turn debugging output on.
vtkCommand GetCommand (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
byte GetDebug ()
 Get the value of the debug flag.
int HasObserver (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int HasObserver (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (uint arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (string arg0, IntPtr callData)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
int InvokeEvent (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
virtual void Modified ()
 Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer.
void RemoveAllObservers ()
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObserver (vtkCommand arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObserver (uint tag)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (uint arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (string arg0, vtkCommand arg1)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (uint arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void RemoveObservers (string arg0)
 This is a global flag that controls whether any debug, warning or error messages are displayed.
void SetDebug (byte debugFlag)
 Set the value of the debug flag. A non-zero value turns debugging on.
override string ToString ()
 Returns the result of calling vtkObject::Print as a C# string.
delegate void vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e)
 Generic signature for all vtkObject events.
void RemoveAllHandlersForAllEvents ()
 Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen...
- Public Member Functions inherited from Kitware.VTK.vtkObjectBase
 vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkObjectBase ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
virtual void Register (vtkObjectBase o)
 Increase the reference count (mark as used by another object).
virtual void FastDelete ()
 Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done.
string GetClassName ()
 Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h.
int GetReferenceCount ()
 Return the current reference count of this object.
void SetReferenceCount (int arg0)
 Sets the reference count. (This is very dangerous, use with care.)

Static Public Member Functions

static new vtkCubeAxesActor New ()
 Instantiate object with label format "6.3g" and the number of labels per axis set to 3.
static new int IsTypeOf (string type)
 Undocumented Block
static new vtkCubeAxesActor SafeDownCast (vtkObjectBase o)
 Undocumented Block

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkCubeAxesActor"
 Automatically generated type registration mechanics.
- Public Attributes inherited from Kitware.VTK.vtkActor
new const string MRFullTypeName = "Kitware.VTK.vtkActor"
 Automatically generated type registration mechanics.
- Public Attributes inherited from Kitware.VTK.vtkProp3D
new const string MRFullTypeName = "Kitware.VTK.vtkProp3D"
 Automatically generated type registration mechanics.
- Public Attributes inherited from Kitware.VTK.vtkProp
new const string MRFullTypeName = "Kitware.VTK.vtkProp"
 Automatically generated type registration mechanics.
- Public Attributes inherited from Kitware.VTK.vtkObject
new const string MRFullTypeName = "Kitware.VTK.vtkObject"
 Automatically generated type registration mechanics.
- Public Attributes inherited from Kitware.VTK.vtkObjectBase
new const string MRFullTypeName = "Kitware.VTK.vtkObjectBase"
 Automatically generated type registration mechanics.
- Public Attributes inherited from Kitware.VTK.WrappedObject
const string vtkChartsEL_dll = "libKitware.VTK.vtkCharts.Unmanaged.so"
 Export layer functions for 'vtkCharts' are exported from the DLL named by the value of this variable.
const string vtkCommonEL_dll = "libKitware.VTK.vtkCommon.Unmanaged.so"
 Export layer functions for 'vtkCommon' are exported from the DLL named by the value of this variable.
const string vtkFilteringEL_dll = "libKitware.VTK.vtkFiltering.Unmanaged.so"
 Export layer functions for 'vtkFiltering' are exported from the DLL named by the value of this variable.
const string vtkGenericFilteringEL_dll = "libKitware.VTK.vtkGenericFiltering.Unmanaged.so"
 Export layer functions for 'vtkGenericFiltering' are exported from the DLL named by the value of this variable.
const string vtkGeovisEL_dll = "libKitware.VTK.vtkGeovis.Unmanaged.so"
 Export layer functions for 'vtkGeovis' are exported from the DLL named by the value of this variable.
const string vtkGraphicsEL_dll = "libKitware.VTK.vtkGraphics.Unmanaged.so"
 Export layer functions for 'vtkGraphics' are exported from the DLL named by the value of this variable.
const string vtkHybridEL_dll = "libKitware.VTK.vtkHybrid.Unmanaged.so"
 Export layer functions for 'vtkHybrid' are exported from the DLL named by the value of this variable.
const string vtkIOEL_dll = "libKitware.VTK.vtkIO.Unmanaged.so"
 Export layer functions for 'vtkIO' are exported from the DLL named by the value of this variable.
const string vtkImagingEL_dll = "libKitware.VTK.vtkImaging.Unmanaged.so"
 Export layer functions for 'vtkImaging' are exported from the DLL named by the value of this variable.
const string vtkInfovisEL_dll = "libKitware.VTK.vtkInfovis.Unmanaged.so"
 Export layer functions for 'vtkInfovis' are exported from the DLL named by the value of this variable.
const string vtkParallelEL_dll = "libKitware.VTK.vtkParallel.Unmanaged.so"
 Export layer functions for 'vtkParallel' are exported from the DLL named by the value of this variable.
const string vtkRenderingEL_dll = "libKitware.VTK.vtkRendering.Unmanaged.so"
 Export layer functions for 'vtkRendering' are exported from the DLL named by the value of this variable.
const string vtkViewsEL_dll = "libKitware.VTK.vtkViews.Unmanaged.so"
 Export layer functions for 'vtkViews' are exported from the DLL named by the value of this variable.
const string vtkVolumeRenderingEL_dll = "libKitware.VTK.vtkVolumeRendering.Unmanaged.so"
 Export layer functions for 'vtkVolumeRendering' are exported from the DLL named by the value of this variable.
const string vtkWidgetsEL_dll = "libKitware.VTK.vtkWidgets.Unmanaged.so"
 Export layer functions for 'vtkWidgets' are exported from the DLL named by the value of this variable.

Static Public Attributes

static new readonly string MRClassNameKey = "16vtkCubeAxesActor"
 Automatically generated type registration mechanics.
- Static Public Attributes inherited from Kitware.VTK.vtkActor
static new readonly string MRClassNameKey = "8vtkActor"
 Automatically generated type registration mechanics.
- Static Public Attributes inherited from Kitware.VTK.vtkProp3D
static new readonly string MRClassNameKey = "9vtkProp3D"
 Automatically generated type registration mechanics.
- Static Public Attributes inherited from Kitware.VTK.vtkProp
static new readonly string MRClassNameKey = "7vtkProp"
 Automatically generated type registration mechanics.
- Static Public Attributes inherited from Kitware.VTK.vtkObject
static new readonly string MRClassNameKey = "9vtkObject"
 Automatically generated type registration mechanics.
- Static Public Attributes inherited from Kitware.VTK.vtkObjectBase
static new readonly string MRClassNameKey = "13vtkObjectBase"
 Automatically generated type registration mechanics.

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Static Private Member Functions

static vtkCubeAxesActor ()
 Automatically generated type registration mechanics.

Additional Inherited Members

- Properties inherited from Kitware.VTK.vtkObject
Kitware.VTK.vtkObject.vtkObjectEventHandler AbortCheckEvt
 The AbortCheckEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AbortCheckEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler AnimationCueTickEvt
 The AnimationCueTickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AnimationCueTickEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler AnyEvt
 The AnyEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AnyEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler CharEvt
 The CharEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CharEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler ConfigureEvt
 The ConfigureEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConfigureEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler ConnectionClosedEvt
 The ConnectionClosedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConnectionClosedEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler ConnectionCreatedEvt
 The ConnectionCreatedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConnectionCreatedEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler CreateTimerEvt
 The CreateTimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CreateTimerEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler CursorChangedEvt
 The CursorChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CursorChangedEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler DeleteEvt
 The DeleteEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DeleteEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler DestroyTimerEvt
 The DestroyTimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DestroyTimerEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler DisableEvt
 The DisableEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DisableEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler DomainModifiedEvt
 The DomainModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DomainModifiedEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler EnableEvt
 The EnableEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EnableEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler EndAnimationCueEvt
 The EndAnimationCueEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndAnimationCueEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler EndEvt
 The EndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler EndInteractionEvt
 The EndInteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndInteractionEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler EndPickEvt
 The EndPickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndPickEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler EndWindowLevelEvt
 The EndWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndWindowLevelEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler EnterEvt
 The EnterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EnterEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler ErrorEvt
 The ErrorEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ErrorEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler ExecuteInformationEvt
 The ExecuteInformationEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExecuteInformationEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler ExitEvt
 The ExitEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExitEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler ExposeEvt
 The ExposeEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExposeEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler InteractionEvt
 The InteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.InteractionEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler KeyPressEvt
 The KeyPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.KeyPressEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler KeyReleaseEvt
 The KeyReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.KeyReleaseEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler LeaveEvt
 The LeaveEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeaveEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler LeftButtonPressEvt
 The LeftButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeftButtonPressEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler LeftButtonReleaseEvt
 The LeftButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeftButtonReleaseEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler MiddleButtonPressEvt
 The MiddleButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MiddleButtonPressEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler MiddleButtonReleaseEvt
 The MiddleButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MiddleButtonReleaseEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler ModifiedEvt
 The ModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ModifiedEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler MouseMoveEvt
 The MouseMoveEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseMoveEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler MouseWheelBackwardEvt
 The MouseWheelBackwardEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseWheelBackwardEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler MouseWheelForwardEvt
 The MouseWheelForwardEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseWheelForwardEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler PickEvt
 The PickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PickEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler PlacePointEvt
 The PlacePointEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PlacePointEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler PlaceWidgetEvt
 The PlaceWidgetEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PlaceWidgetEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler ProgressEvt
 The ProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ProgressEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler PropertyModifiedEvt
 The PropertyModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PropertyModifiedEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler RegisterEvt
 The RegisterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RegisterEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler RenderEvt
 The RenderEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RenderEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler RenderWindowMessageEvt
 The RenderWindowMessageEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RenderWindowMessageEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler ResetCameraClippingRangeEvt
 The ResetCameraClippingRangeEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetCameraClippingRangeEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler ResetCameraEvt
 The ResetCameraEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetCameraEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler ResetWindowLevelEvt
 The ResetWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetWindowLevelEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler RightButtonPressEvt
 The RightButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RightButtonPressEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler RightButtonReleaseEvt
 The RightButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RightButtonReleaseEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler SelectionChangedEvt
 The SelectionChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.SelectionChangedEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler SetOutputEvt
 The SetOutputEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.SetOutputEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler StartAnimationCueEvt
 The StartAnimationCueEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartAnimationCueEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler StartEvt
 The StartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler StartInteractionEvt
 The StartInteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartInteractionEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler StartPickEvt
 The StartPickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartPickEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler StartWindowLevelEvt
 The StartWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartWindowLevelEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler TimerEvt
 The TimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.TimerEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler UnRegisterEvt
 The UnRegisterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UnRegisterEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler UpdateEvt
 The UpdateEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdateEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler UpdateInformationEvt
 The UpdateInformationEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdateInformationEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler UpdatePropertyEvt
 The UpdatePropertyEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdatePropertyEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler VolumeMapperComputeGradientsEndEvt
 The VolumeMapperComputeGradientsEndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsEndEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler VolumeMapperComputeGradientsProgressEvt
 The VolumeMapperComputeGradientsProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsProgressEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler VolumeMapperComputeGradientsStartEvt
 The VolumeMapperComputeGradientsStartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsStartEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler VolumeMapperRenderEndEvt
 The VolumeMapperRenderEndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderEndEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler VolumeMapperRenderProgressEvt
 The VolumeMapperRenderProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderProgressEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler VolumeMapperRenderStartEvt
 The VolumeMapperRenderStartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderStartEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler WarningEvt
 The WarningEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WarningEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler WidgetActivateEvt
 The WidgetActivateEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetActivateEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler WidgetModifiedEvt
 The WidgetModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetModifiedEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler WidgetValueChangedEvt
 The WidgetValueChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetValueChangedEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler WindowLevelEvt
 The WindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WindowLevelEvent as the eventId parameter.
Kitware.VTK.vtkObject.vtkObjectEventHandler WrongTagEvt
 The WrongTagEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WrongTagEvent as the eventId parameter.

Detailed Description

vtkCubeAxesActor - create a plot of a bounding box edges - used for navigation

Description vtkCubeAxesActor is a composite actor that draws axes of the bounding box of an input dataset. The axes include labels and titles for the x-y-z axes. The algorithm selects which axes to draw based on the user-defined 'fly' mode. (STATIC is default). 'STATIC' constructs axes from all edges of the bounding box. 'CLOSEST_TRIAD' consists of the three axes x-y-z forming a triad that lies closest to the specified camera. 'FURTHEST_TRIAD' consists of the three axes x-y-z forming a triad that lies furthest from the specified camera. 'OUTER_EDGES' is constructed from edges that are on the "exterior" of the bounding box, exterior as determined from examining outer edges of the bounding box in projection (display) space.

To use this object you must define a bounding box and the camera used to render the vtkCubeAxesActor. You can optionally turn on/off labels, ticks, gridlines, and set tick location, number of labels, and text to use for axis-titles. A 'corner offset' can also be set. This allows the axes to be set partially away from the actual bounding box to perhaps prevent overlap of labels between the various axes.

The Bounds instance variable (an array of six doubles) is used to determine the bounding box.

vtkActor vtkAxisActor vtkCubeAxesActor2D

Constructor & Destructor Documentation

static Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor ( )
staticprivate

Automatically generated type registration mechanics.

Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor ( )

Instantiate object with label format "6.3g" and the number of labels per axis set to 3.

Member Function Documentation

override void Kitware.VTK.vtkCubeAxesActor.Dispose ( bool  disposing)
protected

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkActor.

virtual void Kitware.VTK.vtkCubeAxesActor.DrawXGridlinesOff ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.DrawXGridlinesOn ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.DrawYGridlinesOff ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.DrawYGridlinesOn ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.DrawZGridlinesOff ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.DrawZGridlinesOn ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

override double [] Kitware.VTK.vtkCubeAxesActor.GetBounds ( )
virtual

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

Reimplemented from Kitware.VTK.vtkActor.

void Kitware.VTK.vtkCubeAxesActor.GetBounds ( ref double  xmin,
ref double  xmax,
ref double  ymin,
ref double  ymax,
ref double  zmin,
ref double  zmax 
)

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

new void Kitware.VTK.vtkCubeAxesActor.GetBounds ( IntPtr  bounds)

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

Reimplemented from Kitware.VTK.vtkActor.

virtual vtkCamera Kitware.VTK.vtkCubeAxesActor.GetCamera ( )
virtual

Set/Get the camera to perform scaling and translation of the vtkCubeAxesActor.

Here is the call graph for this function:

virtual double Kitware.VTK.vtkCubeAxesActor.GetCornerOffset ( )
virtual

Specify an offset value to "pull back" the axes from the corner at which they are joined to avoid overlap of axes labels. The "CornerOffset" is the fraction of the axis length to pull back.

virtual int Kitware.VTK.vtkCubeAxesActor.GetDrawXGridlines ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual int Kitware.VTK.vtkCubeAxesActor.GetDrawYGridlines ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual int Kitware.VTK.vtkCubeAxesActor.GetDrawZGridlines ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual int Kitware.VTK.vtkCubeAxesActor.GetFlyMode ( )
virtual

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

virtual int Kitware.VTK.vtkCubeAxesActor.GetFlyModeMaxValue ( )
virtual

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

virtual int Kitware.VTK.vtkCubeAxesActor.GetFlyModeMinValue ( )
virtual

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

virtual int Kitware.VTK.vtkCubeAxesActor.GetInertia ( )
virtual

Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).

virtual int Kitware.VTK.vtkCubeAxesActor.GetInertiaMaxValue ( )
virtual

Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).

virtual int Kitware.VTK.vtkCubeAxesActor.GetInertiaMinValue ( )
virtual

Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).

virtual int Kitware.VTK.vtkCubeAxesActor.GetTickLocation ( )
virtual

Set/Get the location of ticks marks.

virtual int Kitware.VTK.vtkCubeAxesActor.GetTickLocationMaxValue ( )
virtual

Set/Get the location of ticks marks.

virtual int Kitware.VTK.vtkCubeAxesActor.GetTickLocationMinValue ( )
virtual

Set/Get the location of ticks marks.

virtual int Kitware.VTK.vtkCubeAxesActor.GetXAxisLabelVisibility ( )
virtual

Turn on and off the visibility of labels for each axis.

virtual int Kitware.VTK.vtkCubeAxesActor.GetXAxisMinorTickVisibility ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual double [] Kitware.VTK.vtkCubeAxesActor.GetXAxisRange ( )
virtual

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.GetXAxisRange ( ref double  _arg1,
ref double  _arg2 
)
virtual

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.GetXAxisRange ( IntPtr  _arg)
virtual

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual int Kitware.VTK.vtkCubeAxesActor.GetXAxisTickVisibility ( )
virtual

Turn on and off the visibility of ticks for each axis.

virtual int Kitware.VTK.vtkCubeAxesActor.GetXAxisVisibility ( )
virtual

Turn on and off the visibility of each axis.

virtual string Kitware.VTK.vtkCubeAxesActor.GetXLabelFormat ( )
virtual

Set/Get the format with which to print the labels on each of the x-y-z axes.

virtual string Kitware.VTK.vtkCubeAxesActor.GetXTitle ( )
virtual

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual string Kitware.VTK.vtkCubeAxesActor.GetXUnits ( )
virtual

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual int Kitware.VTK.vtkCubeAxesActor.GetYAxisLabelVisibility ( )
virtual

Turn on and off the visibility of labels for each axis.

virtual int Kitware.VTK.vtkCubeAxesActor.GetYAxisMinorTickVisibility ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual double [] Kitware.VTK.vtkCubeAxesActor.GetYAxisRange ( )
virtual

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.GetYAxisRange ( ref double  _arg1,
ref double  _arg2 
)
virtual

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.GetYAxisRange ( IntPtr  _arg)
virtual

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual int Kitware.VTK.vtkCubeAxesActor.GetYAxisTickVisibility ( )
virtual

Turn on and off the visibility of ticks for each axis.

virtual int Kitware.VTK.vtkCubeAxesActor.GetYAxisVisibility ( )
virtual

Turn on and off the visibility of each axis.

virtual string Kitware.VTK.vtkCubeAxesActor.GetYLabelFormat ( )
virtual

Set/Get the format with which to print the labels on each of the x-y-z axes.

virtual string Kitware.VTK.vtkCubeAxesActor.GetYTitle ( )
virtual

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual string Kitware.VTK.vtkCubeAxesActor.GetYUnits ( )
virtual

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual int Kitware.VTK.vtkCubeAxesActor.GetZAxisLabelVisibility ( )
virtual

Turn on and off the visibility of labels for each axis.

virtual int Kitware.VTK.vtkCubeAxesActor.GetZAxisMinorTickVisibility ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual double [] Kitware.VTK.vtkCubeAxesActor.GetZAxisRange ( )
virtual

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.GetZAxisRange ( ref double  _arg1,
ref double  _arg2 
)
virtual

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.GetZAxisRange ( IntPtr  _arg)
virtual

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual int Kitware.VTK.vtkCubeAxesActor.GetZAxisTickVisibility ( )
virtual

Turn on and off the visibility of ticks for each axis.

virtual int Kitware.VTK.vtkCubeAxesActor.GetZAxisVisibility ( )
virtual

Turn on and off the visibility of each axis.

virtual string Kitware.VTK.vtkCubeAxesActor.GetZLabelFormat ( )
virtual

Set/Get the format with which to print the labels on each of the x-y-z axes.

virtual string Kitware.VTK.vtkCubeAxesActor.GetZTitle ( )
virtual

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual string Kitware.VTK.vtkCubeAxesActor.GetZUnits ( )
virtual

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

override int Kitware.VTK.vtkCubeAxesActor.IsA ( string  type)
virtual

Undocumented Block

Reimplemented from Kitware.VTK.vtkActor.

static new int Kitware.VTK.vtkCubeAxesActor.IsTypeOf ( string  type)
static

Undocumented Block

Reimplemented from Kitware.VTK.vtkActor.

static new vtkCubeAxesActor Kitware.VTK.vtkCubeAxesActor.New ( )
static

Instantiate object with label format "6.3g" and the number of labels per axis set to 3.

Reimplemented from Kitware.VTK.vtkActor.

new vtkCubeAxesActor Kitware.VTK.vtkCubeAxesActor.NewInstance ( )

Undocumented Block

Reimplemented from Kitware.VTK.vtkActor.

override void Kitware.VTK.vtkCubeAxesActor.ReleaseGraphicsResources ( vtkWindow  arg0)
virtual

Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from Kitware.VTK.vtkActor.

override int Kitware.VTK.vtkCubeAxesActor.RenderOpaqueGeometry ( vtkViewport  arg0)
virtual

Draw the axes as per the vtkProp superclass' API.

Reimplemented from Kitware.VTK.vtkActor.

virtual int Kitware.VTK.vtkCubeAxesActor.RenderTranslucentGeometry ( vtkViewport  arg0)
virtual

Draw the axes as per the vtkProp superclass' API.

static new vtkCubeAxesActor Kitware.VTK.vtkCubeAxesActor.SafeDownCast ( vtkObjectBase  o)
static

Undocumented Block

Reimplemented from Kitware.VTK.vtkActor.

Here is the call graph for this function:

virtual void Kitware.VTK.vtkCubeAxesActor.SetBounds ( double  _arg1,
double  _arg2,
double  _arg3,
double  _arg4,
double  _arg5,
double  _arg6 
)
virtual

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

virtual void Kitware.VTK.vtkCubeAxesActor.SetBounds ( IntPtr  _arg)
virtual

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

virtual void Kitware.VTK.vtkCubeAxesActor.SetCamera ( vtkCamera  arg0)
virtual

Set/Get the camera to perform scaling and translation of the vtkCubeAxesActor.

virtual void Kitware.VTK.vtkCubeAxesActor.SetCornerOffset ( double  _arg)
virtual

Specify an offset value to "pull back" the axes from the corner at which they are joined to avoid overlap of axes labels. The "CornerOffset" is the fraction of the axis length to pull back.

virtual void Kitware.VTK.vtkCubeAxesActor.SetDrawXGridlines ( int  _arg)
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetDrawYGridlines ( int  _arg)
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetDrawZGridlines ( int  _arg)
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetFlyMode ( int  _arg)
virtual

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

void Kitware.VTK.vtkCubeAxesActor.SetFlyModeToClosestTriad ( )

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

void Kitware.VTK.vtkCubeAxesActor.SetFlyModeToFurthestTriad ( )

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

void Kitware.VTK.vtkCubeAxesActor.SetFlyModeToOuterEdges ( )

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

void Kitware.VTK.vtkCubeAxesActor.SetFlyModeToStaticEdges ( )

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

void Kitware.VTK.vtkCubeAxesActor.SetFlyModeToStaticTriad ( )

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

virtual void Kitware.VTK.vtkCubeAxesActor.SetInertia ( int  _arg)
virtual

Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).

void Kitware.VTK.vtkCubeAxesActor.SetLabelScaling ( bool  arg0,
int  arg1,
int  arg2,
int  arg3 
)

Set/Get the location of ticks marks.

virtual void Kitware.VTK.vtkCubeAxesActor.SetTickLocation ( int  _arg)
virtual

Set/Get the location of ticks marks.

void Kitware.VTK.vtkCubeAxesActor.SetTickLocationToBoth ( )

Set/Get the location of ticks marks.

void Kitware.VTK.vtkCubeAxesActor.SetTickLocationToInside ( )

Set/Get the location of ticks marks.

void Kitware.VTK.vtkCubeAxesActor.SetTickLocationToOutside ( )

Set/Get the location of ticks marks.

virtual void Kitware.VTK.vtkCubeAxesActor.SetXAxisLabelVisibility ( int  _arg)
virtual

Turn on and off the visibility of labels for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetXAxisMinorTickVisibility ( int  _arg)
virtual

Turn on and off the visibility of minor ticks for each axis.

void Kitware.VTK.vtkCubeAxesActor.SetXAxisRange ( IntPtr  _arg)

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.SetXAxisRange ( double  _arg1,
double  _arg2 
)
virtual

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.SetXAxisTickVisibility ( int  _arg)
virtual

Turn on and off the visibility of ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetXAxisVisibility ( int  _arg)
virtual

Turn on and off the visibility of each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetXLabelFormat ( string  _arg)
virtual

Set/Get the format with which to print the labels on each of the x-y-z axes.

virtual void Kitware.VTK.vtkCubeAxesActor.SetXTitle ( string  _arg)
virtual

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual void Kitware.VTK.vtkCubeAxesActor.SetXUnits ( string  _arg)
virtual

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual void Kitware.VTK.vtkCubeAxesActor.SetYAxisLabelVisibility ( int  _arg)
virtual

Turn on and off the visibility of labels for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetYAxisMinorTickVisibility ( int  _arg)
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetYAxisRange ( double  _arg1,
double  _arg2 
)
virtual

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

void Kitware.VTK.vtkCubeAxesActor.SetYAxisRange ( IntPtr  _arg)

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.SetYAxisTickVisibility ( int  _arg)
virtual

Turn on and off the visibility of ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetYAxisVisibility ( int  _arg)
virtual

Turn on and off the visibility of each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetYLabelFormat ( string  _arg)
virtual

Set/Get the format with which to print the labels on each of the x-y-z axes.

virtual void Kitware.VTK.vtkCubeAxesActor.SetYTitle ( string  _arg)
virtual

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual void Kitware.VTK.vtkCubeAxesActor.SetYUnits ( string  _arg)
virtual

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual void Kitware.VTK.vtkCubeAxesActor.SetZAxisLabelVisibility ( int  _arg)
virtual

Turn on and off the visibility of labels for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetZAxisMinorTickVisibility ( int  _arg)
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetZAxisRange ( double  _arg1,
double  _arg2 
)
virtual

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

void Kitware.VTK.vtkCubeAxesActor.SetZAxisRange ( IntPtr  _arg)

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.SetZAxisTickVisibility ( int  _arg)
virtual

Turn on and off the visibility of ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetZAxisVisibility ( int  _arg)
virtual

Turn on and off the visibility of each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetZLabelFormat ( string  _arg)
virtual

Set/Get the format with which to print the labels on each of the x-y-z axes.

virtual void Kitware.VTK.vtkCubeAxesActor.SetZTitle ( string  _arg)
virtual

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual void Kitware.VTK.vtkCubeAxesActor.SetZUnits ( string  _arg)
virtual

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

void Kitware.VTK.vtkCubeAxesActor.ShallowCopy ( vtkCubeAxesActor  actor)

Shallow copy of a KatCubeAxesActor.

virtual void Kitware.VTK.vtkCubeAxesActor.XAxisLabelVisibilityOff ( )
virtual

Turn on and off the visibility of labels for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.XAxisLabelVisibilityOn ( )
virtual

Turn on and off the visibility of labels for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.XAxisMinorTickVisibilityOff ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.XAxisMinorTickVisibilityOn ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.XAxisTickVisibilityOff ( )
virtual

Turn on and off the visibility of ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.XAxisTickVisibilityOn ( )
virtual

Turn on and off the visibility of ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.XAxisVisibilityOff ( )
virtual

Turn on and off the visibility of each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.XAxisVisibilityOn ( )
virtual

Turn on and off the visibility of each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.YAxisLabelVisibilityOff ( )
virtual

Turn on and off the visibility of labels for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.YAxisLabelVisibilityOn ( )
virtual

Turn on and off the visibility of labels for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.YAxisMinorTickVisibilityOff ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.YAxisMinorTickVisibilityOn ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.YAxisTickVisibilityOff ( )
virtual

Turn on and off the visibility of ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.YAxisTickVisibilityOn ( )
virtual

Turn on and off the visibility of ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.YAxisVisibilityOff ( )
virtual

Turn on and off the visibility of each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.YAxisVisibilityOn ( )
virtual

Turn on and off the visibility of each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.ZAxisLabelVisibilityOff ( )
virtual

Turn on and off the visibility of labels for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.ZAxisLabelVisibilityOn ( )
virtual

Turn on and off the visibility of labels for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.ZAxisMinorTickVisibilityOff ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.ZAxisMinorTickVisibilityOn ( )
virtual

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.ZAxisTickVisibilityOff ( )
virtual

Turn on and off the visibility of ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.ZAxisTickVisibilityOn ( )
virtual

Turn on and off the visibility of ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.ZAxisVisibilityOff ( )
virtual

Turn on and off the visibility of each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.ZAxisVisibilityOn ( )
virtual

Turn on and off the visibility of each axis.

Member Data Documentation

new readonly string Kitware.VTK.vtkCubeAxesActor.MRClassNameKey = "16vtkCubeAxesActor"
static

Automatically generated type registration mechanics.

new const string Kitware.VTK.vtkCubeAxesActor.MRFullTypeName = "Kitware.VTK.vtkCubeAxesActor"

Automatically generated type registration mechanics.


The documentation for this class was generated from the following file: