ActiViz .NET
5.8.0
|
vtkLight - a virtual light for 3D rendering More...
Public Member Functions | |
vtkLight (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. | |
vtkLight () | |
Create a light with the focal point at the origin and its position set to (0,0,1). The light is a SceneLight, its color is white (black ambient, white diffuse, white specular), intensity=1, the light is turned on, positional lighting is off, ConeAngle=30, AttenuationValues=(1,0,0), Exponent=1 and the TransformMatrix is NULL. | |
void | DeepCopy (vtkLight light) |
Perform deep copy of this light. | |
virtual double[] | GetAmbientColor () |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.) | |
virtual void | GetAmbientColor (IntPtr data) |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.) | |
virtual double[] | GetAttenuationValues () |
Set/Get the quadratic attenuation constants. They are specified as constant, linear, and quadratic, in that order. | |
virtual void | GetAttenuationValues (IntPtr data) |
Set/Get the quadratic attenuation constants. They are specified as constant, linear, and quadratic, in that order. | |
virtual double | GetConeAngle () |
Set/Get the lighting cone angle of a positional light in degrees. This is the angle between the axis of the cone and a ray along the edge of the cone. A value of 180 indicates that you want no spot lighting effects just a positional light. | |
virtual double[] | GetDiffuseColor () |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.) | |
virtual void | GetDiffuseColor (IntPtr data) |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.) | |
virtual double | GetExponent () |
Set/Get the exponent of the cosine used in positional lighting. | |
virtual double | GetExponentMaxValue () |
Set/Get the exponent of the cosine used in positional lighting. | |
virtual double | GetExponentMinValue () |
Set/Get the exponent of the cosine used in positional lighting. | |
virtual double[] | GetFocalPoint () |
Set/Get the point at which the light is shining. Note: The focal point of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space focal point, use vtkGetTransformedFocalPoint() instead of vtkGetFocalPoint(). | |
virtual void | GetFocalPoint (IntPtr data) |
Set/Get the point at which the light is shining. Note: The focal point of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space focal point, use vtkGetTransformedFocalPoint() instead of vtkGetFocalPoint(). | |
virtual double | GetIntensity () |
Set/Get the brightness of the light (from one to zero). | |
virtual int | GetLightType () |
Set/Get the type of the light. A SceneLight is a light located in the world coordinate space. A light is initially created as a scene light. | |
virtual double[] | GetPosition () |
Set/Get the position of the light. Note: The position of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space position, use vtkGetTransformedPosition() instead of vtkGetPosition(). | |
virtual void | GetPosition (IntPtr data) |
Set/Get the position of the light. Note: The position of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space position, use vtkGetTransformedPosition() instead of vtkGetPosition(). | |
virtual int | GetPositional () |
Turn positional lighting on or off. | |
virtual double[] | GetSpecularColor () |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.) | |
virtual void | GetSpecularColor (IntPtr data) |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.) | |
virtual int | GetSwitch () |
Turn the light on or off. | |
virtual vtkMatrix4x4 | GetTransformMatrix () |
Set/Get the light's transformation matrix. If a matrix is set for a light, the light's parameters (position and focal point) are transformed by the matrix before being rendered. | |
void | GetTransformedFocalPoint (ref double a0, ref double a1, ref double a2) |
Get the focal point of the light, modified by the transformation matrix (if it exists). | |
void | GetTransformedFocalPoint (IntPtr a) |
Get the focal point of the light, modified by the transformation matrix (if it exists). | |
double[] | GetTransformedFocalPoint () |
Get the focal point of the light, modified by the transformation matrix (if it exists). | |
void | GetTransformedPosition (ref double a0, ref double a1, ref double a2) |
Get the position of the light, modified by the transformation matrix (if it exists). | |
void | GetTransformedPosition (IntPtr a) |
Get the position of the light, modified by the transformation matrix (if it exists). | |
double[] | GetTransformedPosition () |
Get the position of the light, modified by the transformation matrix (if it exists). | |
override int | IsA (string type) |
Undocumented Block | |
int | LightTypeIsCameraLight () |
Query the type of the light. | |
int | LightTypeIsHeadlight () |
Query the type of the light. | |
int | LightTypeIsSceneLight () |
Query the type of the light. | |
new vtkLight | NewInstance () |
Undocumented Block | |
virtual void | PositionalOff () |
Turn positional lighting on or off. | |
virtual void | PositionalOn () |
Turn positional lighting on or off. | |
virtual void | Render (vtkRenderer arg0, int arg1) |
Abstract interface to renderer. Each concrete subclass of vtkLight will load its data into the graphics system in response to this method invocation. The actual loading is performed by a vtkLightDevice subclass, which will get created automatically. | |
virtual void | SetAmbientColor (double _arg1, double _arg2, double _arg3) |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.) | |
virtual void | SetAmbientColor (IntPtr _arg) |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.) | |
virtual void | SetAttenuationValues (double _arg1, double _arg2, double _arg3) |
Set/Get the quadratic attenuation constants. They are specified as constant, linear, and quadratic, in that order. | |
virtual void | SetAttenuationValues (IntPtr _arg) |
Set/Get the quadratic attenuation constants. They are specified as constant, linear, and quadratic, in that order. | |
void | SetColor (double arg0, double arg1, double arg2) |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.) | |
void | SetColor (IntPtr a) |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.) | |
virtual void | SetConeAngle (double _arg) |
Set/Get the lighting cone angle of a positional light in degrees. This is the angle between the axis of the cone and a ray along the edge of the cone. A value of 180 indicates that you want no spot lighting effects just a positional light. | |
virtual void | SetDiffuseColor (double _arg1, double _arg2, double _arg3) |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.) | |
virtual void | SetDiffuseColor (IntPtr _arg) |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.) | |
void | SetDirectionAngle (double elevation, double azimuth) |
Set the position and focal point of a light based on elevation and azimuth. The light is moved so it is shining from the given angle. Angles are given in degrees. If the light is a positional light, it is made directional instead. | |
void | SetDirectionAngle (IntPtr ang) |
Set the position and focal point of a light based on elevation and azimuth. The light is moved so it is shining from the given angle. Angles are given in degrees. If the light is a positional light, it is made directional instead. | |
virtual void | SetExponent (double _arg) |
Set/Get the exponent of the cosine used in positional lighting. | |
virtual void | SetFocalPoint (double _arg1, double _arg2, double _arg3) |
Set/Get the point at which the light is shining. Note: The focal point of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space focal point, use vtkGetTransformedFocalPoint() instead of vtkGetFocalPoint(). | |
virtual void | SetFocalPoint (IntPtr _arg) |
Set/Get the point at which the light is shining. Note: The focal point of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space focal point, use vtkGetTransformedFocalPoint() instead of vtkGetFocalPoint(). | |
virtual void | SetIntensity (double _arg) |
Set/Get the brightness of the light (from one to zero). | |
virtual void | SetLightType (int _arg) |
Set/Get the type of the light. A SceneLight is a light located in the world coordinate space. A light is initially created as a scene light. | |
void | SetLightTypeToCameraLight () |
Set/Get the type of the light. A SceneLight is a light located in the world coordinate space. A light is initially created as a scene light. | |
void | SetLightTypeToHeadlight () |
Set/Get the type of the light. A SceneLight is a light located in the world coordinate space. A light is initially created as a scene light. | |
void | SetLightTypeToSceneLight () |
Set/Get the type of the light. A SceneLight is a light located in the world coordinate space. A light is initially created as a scene light. | |
virtual void | SetPosition (double _arg1, double _arg2, double _arg3) |
Set/Get the position of the light. Note: The position of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space position, use vtkGetTransformedPosition() instead of vtkGetPosition(). | |
virtual void | SetPosition (IntPtr _arg) |
Set/Get the position of the light. Note: The position of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space position, use vtkGetTransformedPosition() instead of vtkGetPosition(). | |
virtual void | SetPositional (int _arg) |
Turn positional lighting on or off. | |
virtual void | SetSpecularColor (double _arg1, double _arg2, double _arg3) |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.) | |
virtual void | SetSpecularColor (IntPtr _arg) |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.) | |
virtual void | SetSwitch (int _arg) |
Turn the light on or off. | |
virtual void | SetTransformMatrix (vtkMatrix4x4 arg0) |
Set/Get the light's transformation matrix. If a matrix is set for a light, the light's parameters (position and focal point) are transformed by the matrix before being rendered. | |
virtual vtkLight | ShallowClone () |
Create a new light object with the same light parameters than the current object (any ivar from the superclasses (vtkObject and vtkObjectBase), like reference counting, timestamp and observers are not copied). This is a shallow clone (TransformMatrix is referenced) | |
virtual void | SwitchOff () |
Turn the light on or off. | |
virtual void | SwitchOn () |
Turn the light on or off. | |
![]() | |
vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. | |
vtkObject () | |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. | |
uint | AddObserver (uint arg0, vtkCommand arg1, float priority) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
uint | AddObserver (string arg0, vtkCommand arg1, float priority) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
virtual void | DebugOff () |
Turn debugging output off. | |
virtual void | DebugOn () |
Turn debugging output on. | |
vtkCommand | GetCommand (uint tag) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
byte | GetDebug () |
Get the value of the debug flag. | |
virtual uint | GetMTime () |
Return this object's modified time. | |
int | HasObserver (uint arg0, vtkCommand arg1) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
int | HasObserver (string arg0, vtkCommand arg1) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
int | HasObserver (uint arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
int | HasObserver (string arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
int | InvokeEvent (uint arg0, IntPtr callData) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
int | InvokeEvent (string arg0, IntPtr callData) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
int | InvokeEvent (uint arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
int | InvokeEvent (string arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
virtual void | Modified () |
Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer. | |
void | RemoveAllObservers () |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
void | RemoveObserver (vtkCommand arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
void | RemoveObserver (uint tag) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
void | RemoveObservers (uint arg0, vtkCommand arg1) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
void | RemoveObservers (string arg0, vtkCommand arg1) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
void | RemoveObservers (uint arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
void | RemoveObservers (string arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
void | SetDebug (byte debugFlag) |
Set the value of the debug flag. A non-zero value turns debugging on. | |
override string | ToString () |
Returns the result of calling vtkObject::Print as a C# string. | |
delegate void | vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e) |
Generic signature for all vtkObject events. | |
void | RemoveAllHandlersForAllEvents () |
Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen... | |
![]() | |
vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. | |
vtkObjectBase () | |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. | |
virtual void | Register (vtkObjectBase o) |
Increase the reference count (mark as used by another object). | |
virtual void | FastDelete () |
Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done. | |
string | GetClassName () |
Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h. | |
int | GetReferenceCount () |
Return the current reference count of this object. | |
void | SetReferenceCount (int arg0) |
Sets the reference count. (This is very dangerous, use with care.) |
Static Public Member Functions | |
static new vtkLight | New () |
Create a light with the focal point at the origin and its position set to (0,0,1). The light is a SceneLight, its color is white (black ambient, white diffuse, white specular), intensity=1, the light is turned on, positional lighting is off, ConeAngle=30, AttenuationValues=(1,0,0), Exponent=1 and the TransformMatrix is NULL. | |
static new int | IsTypeOf (string type) |
Undocumented Block | |
static new vtkLight | SafeDownCast (vtkObjectBase o) |
Undocumented Block | |
![]() | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. It allows the debugger to break on error. | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. |
Public Attributes | |
new const string | MRFullTypeName = "Kitware.VTK.vtkLight" |
Automatically generated type registration mechanics. | |
![]() | |
new const string | MRFullTypeName = "Kitware.VTK.vtkObject" |
Automatically generated type registration mechanics. | |
![]() | |
new const string | MRFullTypeName = "Kitware.VTK.vtkObjectBase" |
Automatically generated type registration mechanics. | |
![]() | |
const string | vtkChartsEL_dll = "libKitware.VTK.vtkCharts.Unmanaged.so" |
Export layer functions for 'vtkCharts' are exported from the DLL named by the value of this variable. | |
const string | vtkCommonEL_dll = "libKitware.VTK.vtkCommon.Unmanaged.so" |
Export layer functions for 'vtkCommon' are exported from the DLL named by the value of this variable. | |
const string | vtkFilteringEL_dll = "libKitware.VTK.vtkFiltering.Unmanaged.so" |
Export layer functions for 'vtkFiltering' are exported from the DLL named by the value of this variable. | |
const string | vtkGenericFilteringEL_dll = "libKitware.VTK.vtkGenericFiltering.Unmanaged.so" |
Export layer functions for 'vtkGenericFiltering' are exported from the DLL named by the value of this variable. | |
const string | vtkGeovisEL_dll = "libKitware.VTK.vtkGeovis.Unmanaged.so" |
Export layer functions for 'vtkGeovis' are exported from the DLL named by the value of this variable. | |
const string | vtkGraphicsEL_dll = "libKitware.VTK.vtkGraphics.Unmanaged.so" |
Export layer functions for 'vtkGraphics' are exported from the DLL named by the value of this variable. | |
const string | vtkHybridEL_dll = "libKitware.VTK.vtkHybrid.Unmanaged.so" |
Export layer functions for 'vtkHybrid' are exported from the DLL named by the value of this variable. | |
const string | vtkIOEL_dll = "libKitware.VTK.vtkIO.Unmanaged.so" |
Export layer functions for 'vtkIO' are exported from the DLL named by the value of this variable. | |
const string | vtkImagingEL_dll = "libKitware.VTK.vtkImaging.Unmanaged.so" |
Export layer functions for 'vtkImaging' are exported from the DLL named by the value of this variable. | |
const string | vtkInfovisEL_dll = "libKitware.VTK.vtkInfovis.Unmanaged.so" |
Export layer functions for 'vtkInfovis' are exported from the DLL named by the value of this variable. | |
const string | vtkParallelEL_dll = "libKitware.VTK.vtkParallel.Unmanaged.so" |
Export layer functions for 'vtkParallel' are exported from the DLL named by the value of this variable. | |
const string | vtkRenderingEL_dll = "libKitware.VTK.vtkRendering.Unmanaged.so" |
Export layer functions for 'vtkRendering' are exported from the DLL named by the value of this variable. | |
const string | vtkViewsEL_dll = "libKitware.VTK.vtkViews.Unmanaged.so" |
Export layer functions for 'vtkViews' are exported from the DLL named by the value of this variable. | |
const string | vtkVolumeRenderingEL_dll = "libKitware.VTK.vtkVolumeRendering.Unmanaged.so" |
Export layer functions for 'vtkVolumeRendering' are exported from the DLL named by the value of this variable. | |
const string | vtkWidgetsEL_dll = "libKitware.VTK.vtkWidgets.Unmanaged.so" |
Export layer functions for 'vtkWidgets' are exported from the DLL named by the value of this variable. |
Static Public Attributes | |
static new readonly string | MRClassNameKey = "8vtkLight" |
Automatically generated type registration mechanics. | |
![]() | |
static new readonly string | MRClassNameKey = "9vtkObject" |
Automatically generated type registration mechanics. | |
![]() | |
static new readonly string | MRClassNameKey = "13vtkObjectBase" |
Automatically generated type registration mechanics. |
Protected Member Functions | |
override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. |
Static Private Member Functions | |
static | vtkLight () |
Automatically generated type registration mechanics. |
Additional Inherited Members | |
![]() | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | AbortCheckEvt |
The AbortCheckEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AbortCheckEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | AnimationCueTickEvt |
The AnimationCueTickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AnimationCueTickEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | AnyEvt |
The AnyEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AnyEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | CharEvt |
The CharEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CharEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ConfigureEvt |
The ConfigureEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConfigureEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ConnectionClosedEvt |
The ConnectionClosedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConnectionClosedEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ConnectionCreatedEvt |
The ConnectionCreatedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConnectionCreatedEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | CreateTimerEvt |
The CreateTimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CreateTimerEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | CursorChangedEvt |
The CursorChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CursorChangedEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | DeleteEvt |
The DeleteEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DeleteEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | DestroyTimerEvt |
The DestroyTimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DestroyTimerEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | DisableEvt |
The DisableEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DisableEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | DomainModifiedEvt |
The DomainModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DomainModifiedEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EnableEvt |
The EnableEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EnableEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndAnimationCueEvt |
The EndAnimationCueEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndAnimationCueEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndEvt |
The EndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndInteractionEvt |
The EndInteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndInteractionEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndPickEvt |
The EndPickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndPickEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndWindowLevelEvt |
The EndWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndWindowLevelEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EnterEvt |
The EnterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EnterEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ErrorEvt |
The ErrorEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ErrorEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ExecuteInformationEvt |
The ExecuteInformationEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExecuteInformationEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ExitEvt |
The ExitEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExitEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ExposeEvt |
The ExposeEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExposeEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | InteractionEvt |
The InteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.InteractionEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | KeyPressEvt |
The KeyPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.KeyPressEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | KeyReleaseEvt |
The KeyReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.KeyReleaseEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | LeaveEvt |
The LeaveEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeaveEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | LeftButtonPressEvt |
The LeftButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeftButtonPressEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | LeftButtonReleaseEvt |
The LeftButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeftButtonReleaseEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MiddleButtonPressEvt |
The MiddleButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MiddleButtonPressEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MiddleButtonReleaseEvt |
The MiddleButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MiddleButtonReleaseEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ModifiedEvt |
The ModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ModifiedEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MouseMoveEvt |
The MouseMoveEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseMoveEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MouseWheelBackwardEvt |
The MouseWheelBackwardEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseWheelBackwardEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MouseWheelForwardEvt |
The MouseWheelForwardEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseWheelForwardEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | PickEvt |
The PickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PickEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | PlacePointEvt |
The PlacePointEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PlacePointEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | PlaceWidgetEvt |
The PlaceWidgetEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PlaceWidgetEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ProgressEvt |
The ProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ProgressEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | PropertyModifiedEvt |
The PropertyModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PropertyModifiedEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RegisterEvt |
The RegisterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RegisterEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RenderEvt |
The RenderEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RenderEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RenderWindowMessageEvt |
The RenderWindowMessageEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RenderWindowMessageEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ResetCameraClippingRangeEvt |
The ResetCameraClippingRangeEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetCameraClippingRangeEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ResetCameraEvt |
The ResetCameraEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetCameraEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ResetWindowLevelEvt |
The ResetWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetWindowLevelEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RightButtonPressEvt |
The RightButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RightButtonPressEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RightButtonReleaseEvt |
The RightButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RightButtonReleaseEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | SelectionChangedEvt |
The SelectionChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.SelectionChangedEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | SetOutputEvt |
The SetOutputEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.SetOutputEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartAnimationCueEvt |
The StartAnimationCueEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartAnimationCueEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartEvt |
The StartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartInteractionEvt |
The StartInteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartInteractionEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartPickEvt |
The StartPickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartPickEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartWindowLevelEvt |
The StartWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartWindowLevelEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | TimerEvt |
The TimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.TimerEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | UnRegisterEvt |
The UnRegisterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UnRegisterEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | UpdateEvt |
The UpdateEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdateEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | UpdateInformationEvt |
The UpdateInformationEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdateInformationEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | UpdatePropertyEvt |
The UpdatePropertyEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdatePropertyEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperComputeGradientsEndEvt |
The VolumeMapperComputeGradientsEndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsEndEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperComputeGradientsProgressEvt |
The VolumeMapperComputeGradientsProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsProgressEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperComputeGradientsStartEvt |
The VolumeMapperComputeGradientsStartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsStartEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperRenderEndEvt |
The VolumeMapperRenderEndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderEndEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperRenderProgressEvt |
The VolumeMapperRenderProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderProgressEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperRenderStartEvt |
The VolumeMapperRenderStartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderStartEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WarningEvt |
The WarningEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WarningEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WidgetActivateEvt |
The WidgetActivateEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetActivateEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WidgetModifiedEvt |
The WidgetModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetModifiedEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WidgetValueChangedEvt |
The WidgetValueChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetValueChangedEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WindowLevelEvt |
The WindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WindowLevelEvent as the eventId parameter. | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WrongTagEvt |
The WrongTagEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WrongTagEvent as the eventId parameter. |
vtkLight - a virtual light for 3D rendering
Description vtkLight is a virtual light for 3D rendering. It provides methods to locate and point the light, turn it on and off, and set its brightness and color. In addition to the basic infinite distance point light source attributes, you also can specify the light attenuation values and cone angle. These attributes are only used if the light is a positional light. The default is a directional light (e.g. infinite point light source).
Lights have a type that describes how the light should move with respect to the camera. A Headlight is always located at the current camera position and shines on the camera's focal point. A CameraLight also moves with the camera, but may not be coincident to it. CameraLights are defined in a normalized coordinate space where the camera is located at (0, 0, 1), the camera is looking at (0, 0, 0), and up is (0, 1, 0). Finally, a SceneLight is part of the scene itself and does not move with the camera. (Renderers are responsible for moving the light based on its type.)
Lights have a transformation matrix that describes the space in which they are positioned. A light's world space position and focal point are defined by their local position and focal point, transformed by their transformation matrix (if it exists).
|
staticprivate |
Automatically generated type registration mechanics.
Kitware.VTK.vtkLight.vtkLight | ( | IntPtr | rawCppThis, |
bool | callDisposalMethod, | ||
bool | strong | ||
) |
Automatically generated constructor - called from generated code. DO NOT call directly.
Kitware.VTK.vtkLight.vtkLight | ( | ) |
Create a light with the focal point at the origin and its position set to (0,0,1). The light is a SceneLight, its color is white (black ambient, white diffuse, white specular), intensity=1, the light is turned on, positional lighting is off, ConeAngle=30, AttenuationValues=(1,0,0), Exponent=1 and the TransformMatrix is NULL.
void Kitware.VTK.vtkLight.DeepCopy | ( | vtkLight | light | ) |
Perform deep copy of this light.
|
protected |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkRIBLight, and Kitware.VTK.vtkOpenGLLight.
|
virtual |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.)
|
virtual |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.)
|
virtual |
Set/Get the quadratic attenuation constants. They are specified as constant, linear, and quadratic, in that order.
|
virtual |
Set/Get the quadratic attenuation constants. They are specified as constant, linear, and quadratic, in that order.
|
virtual |
Set/Get the lighting cone angle of a positional light in degrees. This is the angle between the axis of the cone and a ray along the edge of the cone. A value of 180 indicates that you want no spot lighting effects just a positional light.
|
virtual |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.)
|
virtual |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.)
|
virtual |
Set/Get the exponent of the cosine used in positional lighting.
|
virtual |
Set/Get the exponent of the cosine used in positional lighting.
|
virtual |
Set/Get the exponent of the cosine used in positional lighting.
|
virtual |
Set/Get the point at which the light is shining. Note: The focal point of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space focal point, use vtkGetTransformedFocalPoint() instead of vtkGetFocalPoint().
|
virtual |
Set/Get the point at which the light is shining. Note: The focal point of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space focal point, use vtkGetTransformedFocalPoint() instead of vtkGetFocalPoint().
|
virtual |
Set/Get the brightness of the light (from one to zero).
|
virtual |
Set/Get the type of the light. A SceneLight is a light located in the world coordinate space. A light is initially created as a scene light.
A Headlight is always located at the camera and is pointed at the camera's focal point. The renderer is free to modify the position and focal point of the camera at any time.
A CameraLight is also attached to the camera, but is not necessarily located at the camera's position. CameraLights are defined in a coordinate space where the camera is located at (0, 0, 1), looking towards (0, 0, 0) at a distance of 1, with up being (0, 1, 0).
Note: Use SetLightTypeToSceneLight, rather than SetLightType(3), since the former clears the light's transform matrix.
|
virtual |
Set/Get the position of the light. Note: The position of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space position, use vtkGetTransformedPosition() instead of vtkGetPosition().
|
virtual |
Set/Get the position of the light. Note: The position of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space position, use vtkGetTransformedPosition() instead of vtkGetPosition().
|
virtual |
Turn positional lighting on or off.
|
virtual |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.)
|
virtual |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.)
|
virtual |
Turn the light on or off.
void Kitware.VTK.vtkLight.GetTransformedFocalPoint | ( | ref double | a0, |
ref double | a1, | ||
ref double | a2 | ||
) |
Get the focal point of the light, modified by the transformation matrix (if it exists).
void Kitware.VTK.vtkLight.GetTransformedFocalPoint | ( | IntPtr | a | ) |
Get the focal point of the light, modified by the transformation matrix (if it exists).
double [] Kitware.VTK.vtkLight.GetTransformedFocalPoint | ( | ) |
Get the focal point of the light, modified by the transformation matrix (if it exists).
void Kitware.VTK.vtkLight.GetTransformedPosition | ( | ref double | a0, |
ref double | a1, | ||
ref double | a2 | ||
) |
Get the position of the light, modified by the transformation matrix (if it exists).
void Kitware.VTK.vtkLight.GetTransformedPosition | ( | IntPtr | a | ) |
Get the position of the light, modified by the transformation matrix (if it exists).
double [] Kitware.VTK.vtkLight.GetTransformedPosition | ( | ) |
Get the position of the light, modified by the transformation matrix (if it exists).
|
virtual |
Set/Get the light's transformation matrix. If a matrix is set for a light, the light's parameters (position and focal point) are transformed by the matrix before being rendered.
|
virtual |
Undocumented Block
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkRIBLight, and Kitware.VTK.vtkOpenGLLight.
|
static |
Undocumented Block
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkRIBLight, and Kitware.VTK.vtkOpenGLLight.
int Kitware.VTK.vtkLight.LightTypeIsCameraLight | ( | ) |
Query the type of the light.
int Kitware.VTK.vtkLight.LightTypeIsHeadlight | ( | ) |
Query the type of the light.
int Kitware.VTK.vtkLight.LightTypeIsSceneLight | ( | ) |
Query the type of the light.
|
static |
Create a light with the focal point at the origin and its position set to (0,0,1). The light is a SceneLight, its color is white (black ambient, white diffuse, white specular), intensity=1, the light is turned on, positional lighting is off, ConeAngle=30, AttenuationValues=(1,0,0), Exponent=1 and the TransformMatrix is NULL.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkRIBLight, and Kitware.VTK.vtkOpenGLLight.
new vtkLight Kitware.VTK.vtkLight.NewInstance | ( | ) |
Undocumented Block
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkRIBLight, and Kitware.VTK.vtkOpenGLLight.
|
virtual |
Turn positional lighting on or off.
|
virtual |
Turn positional lighting on or off.
|
virtual |
Abstract interface to renderer. Each concrete subclass of vtkLight will load its data into the graphics system in response to this method invocation. The actual loading is performed by a vtkLightDevice subclass, which will get created automatically.
Reimplemented in Kitware.VTK.vtkRIBLight, and Kitware.VTK.vtkOpenGLLight.
|
static |
Undocumented Block
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkRIBLight, and Kitware.VTK.vtkOpenGLLight.
|
virtual |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.)
|
virtual |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.)
|
virtual |
Set/Get the quadratic attenuation constants. They are specified as constant, linear, and quadratic, in that order.
|
virtual |
Set/Get the quadratic attenuation constants. They are specified as constant, linear, and quadratic, in that order.
void Kitware.VTK.vtkLight.SetColor | ( | double | arg0, |
double | arg1, | ||
double | arg2 | ||
) |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.)
void Kitware.VTK.vtkLight.SetColor | ( | IntPtr | a | ) |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.)
|
virtual |
Set/Get the lighting cone angle of a positional light in degrees. This is the angle between the axis of the cone and a ray along the edge of the cone. A value of 180 indicates that you want no spot lighting effects just a positional light.
|
virtual |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.)
|
virtual |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.)
void Kitware.VTK.vtkLight.SetDirectionAngle | ( | double | elevation, |
double | azimuth | ||
) |
Set the position and focal point of a light based on elevation and azimuth. The light is moved so it is shining from the given angle. Angles are given in degrees. If the light is a positional light, it is made directional instead.
void Kitware.VTK.vtkLight.SetDirectionAngle | ( | IntPtr | ang | ) |
Set the position and focal point of a light based on elevation and azimuth. The light is moved so it is shining from the given angle. Angles are given in degrees. If the light is a positional light, it is made directional instead.
|
virtual |
Set/Get the exponent of the cosine used in positional lighting.
|
virtual |
Set/Get the point at which the light is shining. Note: The focal point of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space focal point, use vtkGetTransformedFocalPoint() instead of vtkGetFocalPoint().
|
virtual |
Set/Get the point at which the light is shining. Note: The focal point of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space focal point, use vtkGetTransformedFocalPoint() instead of vtkGetFocalPoint().
|
virtual |
Set/Get the brightness of the light (from one to zero).
|
virtual |
Set/Get the type of the light. A SceneLight is a light located in the world coordinate space. A light is initially created as a scene light.
A Headlight is always located at the camera and is pointed at the camera's focal point. The renderer is free to modify the position and focal point of the camera at any time.
A CameraLight is also attached to the camera, but is not necessarily located at the camera's position. CameraLights are defined in a coordinate space where the camera is located at (0, 0, 1), looking towards (0, 0, 0) at a distance of 1, with up being (0, 1, 0).
Note: Use SetLightTypeToSceneLight, rather than SetLightType(3), since the former clears the light's transform matrix.
void Kitware.VTK.vtkLight.SetLightTypeToCameraLight | ( | ) |
Set/Get the type of the light. A SceneLight is a light located in the world coordinate space. A light is initially created as a scene light.
A Headlight is always located at the camera and is pointed at the camera's focal point. The renderer is free to modify the position and focal point of the camera at any time.
A CameraLight is also attached to the camera, but is not necessarily located at the camera's position. CameraLights are defined in a coordinate space where the camera is located at (0, 0, 1), looking towards (0, 0, 0) at a distance of 1, with up being (0, 1, 0).
Note: Use SetLightTypeToSceneLight, rather than SetLightType(3), since the former clears the light's transform matrix.
void Kitware.VTK.vtkLight.SetLightTypeToHeadlight | ( | ) |
Set/Get the type of the light. A SceneLight is a light located in the world coordinate space. A light is initially created as a scene light.
A Headlight is always located at the camera and is pointed at the camera's focal point. The renderer is free to modify the position and focal point of the camera at any time.
A CameraLight is also attached to the camera, but is not necessarily located at the camera's position. CameraLights are defined in a coordinate space where the camera is located at (0, 0, 1), looking towards (0, 0, 0) at a distance of 1, with up being (0, 1, 0).
Note: Use SetLightTypeToSceneLight, rather than SetLightType(3), since the former clears the light's transform matrix.
void Kitware.VTK.vtkLight.SetLightTypeToSceneLight | ( | ) |
Set/Get the type of the light. A SceneLight is a light located in the world coordinate space. A light is initially created as a scene light.
A Headlight is always located at the camera and is pointed at the camera's focal point. The renderer is free to modify the position and focal point of the camera at any time.
A CameraLight is also attached to the camera, but is not necessarily located at the camera's position. CameraLights are defined in a coordinate space where the camera is located at (0, 0, 1), looking towards (0, 0, 0) at a distance of 1, with up being (0, 1, 0).
Note: Use SetLightTypeToSceneLight, rather than SetLightType(3), since the former clears the light's transform matrix.
|
virtual |
Set/Get the position of the light. Note: The position of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space position, use vtkGetTransformedPosition() instead of vtkGetPosition().
|
virtual |
Set/Get the position of the light. Note: The position of the light is defined in the coordinate space indicated by its transformation matrix (if it exists). Thus, to get the light's world space position, use vtkGetTransformedPosition() instead of vtkGetPosition().
|
virtual |
Turn positional lighting on or off.
|
virtual |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.)
|
virtual |
Set/Get the color of the light. It is possible to set the ambient, diffuse and specular colors separately. The SetColor() method sets the diffuse and specular colors to the same color (this is a feature to preserve backward compatbility.)
|
virtual |
Turn the light on or off.
|
virtual |
Set/Get the light's transformation matrix. If a matrix is set for a light, the light's parameters (position and focal point) are transformed by the matrix before being rendered.
|
virtual |
Create a new light object with the same light parameters than the current object (any ivar from the superclasses (vtkObject and vtkObjectBase), like reference counting, timestamp and observers are not copied). This is a shallow clone (TransformMatrix is referenced)
|
virtual |
Turn the light on or off.
|
virtual |
Turn the light on or off.
|
static |
Automatically generated type registration mechanics.
new const string Kitware.VTK.vtkLight.MRFullTypeName = "Kitware.VTK.vtkLight" |
Automatically generated type registration mechanics.