javax.media.opengl
public interface GL3bc extends GLBase, GL, GL2ES1, GL2ES2, GL2GL3, GL2, GL3
Modifier and Type | Field and Description |
---|---|
static int |
GL_FLOAT16_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_FLOAT16_VEC2_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_FLOAT16_VEC3_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_FLOAT16_VEC4_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT16_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT16_VEC2_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT16_VEC3_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT16_VEC4_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT64_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT64_VEC2_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT64_VEC3_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT64_VEC4_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT8_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT8_VEC2_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT8_VEC3_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_INT8_VEC4_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT16_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT16_VEC2_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT16_VEC3_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT16_VEC4_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT64_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT64_VEC2_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT64_VEC3_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT64_VEC4_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT8_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT8_VEC2_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT8_VEC3_NV
Part of
GL_NV_gpu_shader5 |
static int |
GL_UNSIGNED_INT8_VEC4_NV
Part of
GL_NV_gpu_shader5 |
GL_2_BYTES, GL_2D, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_4_BYTES, GL_422_AVERAGE_EXT, GL_422_EXT, GL_422_REV_AVERAGE_EXT, GL_422_REV_EXT, GL_4D_COLOR_TEXTURE, GL_ABGR_EXT, GL_ACCUM, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ACTIVE_STENCIL_FACE_EXT, GL_ACTIVE_VERTEX_UNITS_ARB, GL_ALL_ATTRIB_BITS, GL_ALL_BARRIER_BITS_EXT, GL_ALL_CLIENT_ATTRIB_BITS, GL_ALL_COMPLETED_NV, GL_ALLOW_DRAW_FRG_HINT_PGI, GL_ALLOW_DRAW_MEM_HINT_PGI, GL_ALLOW_DRAW_OBJ_HINT_PGI, GL_ALLOW_DRAW_WIN_HINT_PGI, GL_ALPHA_BIAS, GL_ALPHA_INTEGER, GL_ALPHA_MAX_CLAMP_INGR, GL_ALPHA_MIN_CLAMP_INGR, GL_ALPHA_SNORM, GL_ALPHA12, GL_ALPHA16, GL_ALPHA16_SNORM, GL_ALPHA16F, GL_ALPHA16I, GL_ALPHA16UI, GL_ALPHA32F, GL_ALPHA32I, GL_ALPHA32UI, GL_ALPHA4, GL_ALPHA8, GL_ALPHA8_SNORM, GL_ALPHA8I, GL_ALPHA8UI, GL_ALWAYS_FAST_HINT_PGI, GL_ALWAYS_SOFT_HINT_PGI, GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, GL_ATOMIC_COUNTER_BARRIER_BIT_EXT, GL_ATTENUATION_EXT, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX_DEPTH_STENCIL_APPLE, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_AVERAGE_EXT, GL_BACK_NORMALS_HINT_PGI, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLUE_BIAS, GL_BLUE_MAX_CLAMP_INGR, GL_BLUE_MIN_CLAMP_INGR, GL_BLUE_SCALE, GL_BOOL_ARB, GL_BOOL_VEC2_ARB, GL_BOOL_VEC3_ARB, GL_BOOL_VEC4_ARB, GL_BUFFER_FLUSHING_UNMAP, GL_BUFFER_OBJECT_APPLE, GL_BUFFER_SERIALIZED_MODIFY, GL_BUFFER_UPDATE_BARRIER_BIT_EXT, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CG_FRAGMENT_SHADER_EXT, GL_CG_VERTEX_SHADER_EXT, GL_CLAMP, GL_CLAMP_FRAGMENT_COLOR, GL_CLAMP_VERTEX_COLOR, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_CLIP_FAR_HINT_PGI, GL_CLIP_NEAR_HINT_PGI, GL_CLIP_VOLUME_CLIPPING_HINT_EXT, GL_CMYK_EXT, GL_CMYKA_EXT, GL_COEFF, GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI, GL_COLOR_INDEX, GL_COLOR_INDEXES, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_MATRIX, GL_COLOR_MATRIX_STACK_DEPTH, GL_COLOR_SAMPLES_NV, GL_COLOR_SUM, GL_COLOR_SUM_ARB, GL_COLOR_TABLE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_INTENSITY_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_WIDTH, GL_COLOR3_BIT_PGI, GL_COLOR4_BIT_PGI, GL_COMMAND_BARRIER_BIT_EXT, GL_COMPARE_R_TO_TEXTURE, GL_COMPARE_REF_DEPTH_TO_TEXTURE, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_COMPRESSED_ALPHA, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT, GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT, GL_COMPRESSED_SLUMINANCE, GL_COMPRESSED_SLUMINANCE_ALPHA, GL_CONSERVE_MEMORY_HINT_PGI, GL_CONST_EYE_NV, GL_CONSTANT_BORDER, GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_HEIGHT, GL_CONVOLUTION_WIDTH, GL_COPY_PIXEL_TOKEN, GL_COUNTER_RANGE_AMD, GL_COUNTER_TYPE_AMD, GL_COVERAGE_SAMPLES_NV, GL_CUBIC_EXT, GL_CULL_FRAGMENT_NV, GL_CULL_MODES_NV, GL_CULL_VERTEX_EXT, GL_CULL_VERTEX_EYE_POSITION_EXT, GL_CULL_VERTEX_OBJECT_POSITION_EXT, GL_CURRENT_BIT, GL_CURRENT_FOG_COORD, GL_CURRENT_FOG_COORDINATE, GL_CURRENT_INDEX, GL_CURRENT_MATRIX_ARB, GL_CURRENT_MATRIX_INDEX_ARB, GL_CURRENT_MATRIX_STACK_DEPTH_ARB, GL_CURRENT_OCCLUSION_QUERY_ID_NV, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_SECONDARY_COLOR, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_SECONDARY_COLOR, GL_CURRENT_VERTEX_ATTRIB_ARB, GL_CURRENT_VERTEX_EXT, GL_CURRENT_VERTEX_WEIGHT_EXT, GL_CURRENT_WEIGHT_ARB, GL_DATA_BUFFER_AMD, GL_DEPENDENT_AR_TEXTURE_2D_NV, GL_DEPENDENT_GB_TEXTURE_2D_NV, GL_DEPENDENT_HILO_TEXTURE_2D_NV, GL_DEPENDENT_RGB_TEXTURE_3D_NV, GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV, GL_DEPTH_BIAS, GL_DEPTH_BOUNDS_EXT, GL_DEPTH_BOUNDS_TEST_EXT, GL_DEPTH_CLAMP_NV, GL_DEPTH_SCALE, GL_DEPTH_STENCIL_TO_BGRA_NV, GL_DEPTH_STENCIL_TO_RGBA_NV, GL_DEPTH_TEXTURE_MODE, GL_DOMAIN, GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV, GL_DOT_PRODUCT_NV, GL_DOT_PRODUCT_PASS_THROUGH_NV, GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_1D_NV, GL_DOT_PRODUCT_TEXTURE_2D_NV, GL_DOT_PRODUCT_TEXTURE_3D_NV, GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV, GL_DRAW_BUFFER0_ATI, GL_DRAW_BUFFER1_ATI, GL_DRAW_BUFFER10_ATI, GL_DRAW_BUFFER11_ATI, GL_DRAW_BUFFER12_ATI, GL_DRAW_BUFFER13_ATI, GL_DRAW_BUFFER14_ATI, GL_DRAW_BUFFER15_ATI, GL_DRAW_BUFFER2_ATI, GL_DRAW_BUFFER3_ATI, GL_DRAW_BUFFER4_ATI, GL_DRAW_BUFFER5_ATI, GL_DRAW_BUFFER6_ATI, GL_DRAW_BUFFER7_ATI, GL_DRAW_BUFFER8_ATI, GL_DRAW_BUFFER9_ATI, GL_DRAW_PIXEL_TOKEN, GL_DRAW_PIXELS_APPLE, GL_DS_BIAS_NV, GL_DS_SCALE_NV, GL_DSDT_MAG_INTENSITY_NV, GL_DSDT_MAG_NV, GL_DSDT_MAG_VIB_NV, GL_DSDT_NV, GL_DSDT8_MAG8_INTENSITY8_NV, GL_DSDT8_MAG8_NV, GL_DSDT8_NV, GL_DT_BIAS_NV, GL_DT_SCALE_NV, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_BUFFER_BINDING, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_STRIDE, GL_EDGEFLAG_BIT_PGI, GL_ELEMENT_ARRAY_BARRIER_BIT_EXT, GL_EMBOSS_CONSTANT_NV, GL_EMBOSS_LIGHT_NV, GL_EMBOSS_MAP_NV, GL_ENABLE_BIT, GL_EVAL_2D_NV, GL_EVAL_BIT, GL_EVAL_FRACTIONAL_TESSELLATION_NV, GL_EVAL_TRIANGULAR_2D_NV, GL_EVAL_VERTEX_ATTRIB0_NV, GL_EVAL_VERTEX_ATTRIB1_NV, GL_EVAL_VERTEX_ATTRIB10_NV, GL_EVAL_VERTEX_ATTRIB11_NV, GL_EVAL_VERTEX_ATTRIB12_NV, GL_EVAL_VERTEX_ATTRIB13_NV, GL_EVAL_VERTEX_ATTRIB14_NV, GL_EVAL_VERTEX_ATTRIB15_NV, GL_EVAL_VERTEX_ATTRIB2_NV, GL_EVAL_VERTEX_ATTRIB3_NV, GL_EVAL_VERTEX_ATTRIB4_NV, GL_EVAL_VERTEX_ATTRIB5_NV, GL_EVAL_VERTEX_ATTRIB6_NV, GL_EVAL_VERTEX_ATTRIB7_NV, GL_EVAL_VERTEX_ATTRIB8_NV, GL_EVAL_VERTEX_ATTRIB9_NV, GL_EYE_LINEAR, GL_EYE_PLANE, GL_EYE_PLANE_ABSOLUTE_NV, GL_EYE_RADIAL_NV, GL_FAILURE_NV, GL_FEEDBACK, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FENCE_APPLE, GL_FENCE_CONDITION_NV, GL_FENCE_STATUS_NV, GL_FIELD_LOWER_NV, GL_FIELD_UPPER_NV, GL_FIRST_VERTEX_CONVENTION_EXT, GL_FLOAT_MAT2_ARB, GL_FLOAT_MAT3_ARB, GL_FLOAT_MAT4_ARB, GL_FLOAT_VEC2_ARB, GL_FLOAT_VEC3_ARB, GL_FLOAT_VEC4_ARB, GL_FOG_BIT, GL_FOG_COORD, GL_FOG_COORD_ARRAY, GL_FOG_COORD_ARRAY_BUFFER_BINDING, GL_FOG_COORD_ARRAY_POINTER, GL_FOG_COORD_ARRAY_STRIDE, GL_FOG_COORD_ARRAY_TYPE, GL_FOG_COORD_SRC, GL_FOG_COORDINATE, GL_FOG_COORDINATE_ARRAY, GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING, GL_FOG_COORDINATE_ARRAY_POINTER, GL_FOG_COORDINATE_ARRAY_STRIDE, GL_FOG_COORDINATE_ARRAY_TYPE, GL_FOG_COORDINATE_SOURCE, GL_FOG_DISTANCE_MODE_NV, GL_FOG_INDEX, GL_FORCE_BLUE_TO_ONE_NV, GL_FORMAT_SUBSAMPLE_24_24_OML, GL_FORMAT_SUBSAMPLE_244_244_OML, GL_FRAGMENT_COLOR_EXT, GL_FRAGMENT_DEPTH, GL_FRAGMENT_MATERIAL_EXT, GL_FRAGMENT_NORMAL_EXT, GL_FRAGMENT_PROGRAM_ARB, GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV, GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT, GL_FRAMEBUFFER_BARRIER_BIT_EXT, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT, GL_FULL_RANGE_EXT, GL_FULL_STIPPLE_HINT_PGI, GL_GEOMETRY_INPUT_TYPE_EXT, GL_GEOMETRY_OUTPUT_TYPE_EXT, GL_GEOMETRY_PROGRAM_NV, GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV, GL_GEOMETRY_VERTICES_OUT_EXT, GL_GREEN_BIAS, GL_GREEN_MAX_CLAMP_INGR, GL_GREEN_MIN_CLAMP_INGR, GL_GREEN_SCALE, GL_HI_BIAS_NV, GL_HI_SCALE_NV, GL_HILO_NV, GL_HILO16_NV, GL_HILO8_NV, GL_HINT_BIT, GL_HISTOGRAM, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_SINK, GL_HISTOGRAM_WIDTH, GL_IMAGE_1D_ARRAY_EXT, GL_IMAGE_1D_EXT, GL_IMAGE_2D_ARRAY_EXT, GL_IMAGE_2D_EXT, GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, GL_IMAGE_2D_MULTISAMPLE_EXT, GL_IMAGE_2D_RECT_EXT, GL_IMAGE_3D_EXT, GL_IMAGE_BINDING_ACCESS_EXT, GL_IMAGE_BINDING_FORMAT_EXT, GL_IMAGE_BINDING_LAYER_EXT, GL_IMAGE_BINDING_LAYERED_EXT, GL_IMAGE_BINDING_LEVEL_EXT, GL_IMAGE_BINDING_NAME_EXT, GL_IMAGE_BUFFER_EXT, GL_IMAGE_CUBE_EXT, GL_IMAGE_CUBE_MAP_ARRAY_EXT, GL_INDEX, GL_INDEX_ARRAY, GL_INDEX_ARRAY_BUFFER_BINDING, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BIT_PGI, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MATERIAL_EXT, GL_INDEX_MATERIAL_FACE_EXT, GL_INDEX_MATERIAL_PARAMETER_EXT, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_TEST_EXT, GL_INDEX_TEST_FUNC_EXT, GL_INDEX_TEST_REF_EXT, GL_INDEX_WRITEMASK, GL_INT_IMAGE_1D_ARRAY_EXT, GL_INT_IMAGE_1D_EXT, GL_INT_IMAGE_2D_ARRAY_EXT, GL_INT_IMAGE_2D_EXT, GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, GL_INT_IMAGE_2D_MULTISAMPLE_EXT, GL_INT_IMAGE_2D_RECT_EXT, GL_INT_IMAGE_3D_EXT, GL_INT_IMAGE_BUFFER_EXT, GL_INT_IMAGE_CUBE_EXT, GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT, GL_INT_SAMPLER_RENDERBUFFER_NV, GL_INT_VEC2_ARB, GL_INT_VEC3_ARB, GL_INT_VEC4_ARB, GL_INTENSITY, GL_INTENSITY_SNORM, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY16_SNORM, GL_INTENSITY16F, GL_INTENSITY16I, GL_INTENSITY16UI, GL_INTENSITY32F, GL_INTENSITY32I, GL_INTENSITY32UI, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY8_SNORM, GL_INTENSITY8I, GL_INTENSITY8UI, GL_INTERLACE_OML, GL_INTERLACE_READ_INGR, GL_INTERLACE_READ_OML, GL_INVARIANT_DATATYPE_EXT, GL_INVARIANT_EXT, GL_INVARIANT_VALUE_EXT, GL_INVERTED_SCREEN_W_REND, GL_IUI_N3F_V2F_EXT, GL_IUI_N3F_V3F_EXT, GL_IUI_V2F_EXT, GL_IUI_V3F_EXT, GL_LAST_VERTEX_CONVENTION_EXT, GL_LAST_VIDEO_CAPTURE_STATUS_NV, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE, GL_LIGHTING_BIT, GL_LINE_BIT, GL_LINE_RESET_TOKEN, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_STRIP_ADJACENCY_EXT, GL_LINE_TOKEN, GL_LINES_ADJACENCY_EXT, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LO_BIAS_NV, GL_LO_SCALE_NV, GL_LOAD, GL_LOCAL_CONSTANT_DATATYPE_EXT, GL_LOCAL_CONSTANT_EXT, GL_LOCAL_CONSTANT_VALUE_EXT, GL_LOCAL_EXT, GL_LOGIC_OP, GL_LUMINANCE_ALPHA_INTEGER, GL_LUMINANCE_ALPHA_SNORM, GL_LUMINANCE_ALPHA16F, GL_LUMINANCE_ALPHA16I, GL_LUMINANCE_ALPHA16UI, GL_LUMINANCE_ALPHA32F, GL_LUMINANCE_ALPHA32I, GL_LUMINANCE_ALPHA32UI, GL_LUMINANCE_ALPHA8I, GL_LUMINANCE_ALPHA8UI, GL_LUMINANCE_INTEGER, GL_LUMINANCE_SNORM, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE16_ALPHA16_SNORM, GL_LUMINANCE16_SNORM, GL_LUMINANCE16F, GL_LUMINANCE16I, GL_LUMINANCE16UI, GL_LUMINANCE32F, GL_LUMINANCE32I, GL_LUMINANCE32UI, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE8_ALPHA8_SNORM, GL_LUMINANCE8_SNORM, GL_LUMINANCE8I, GL_LUMINANCE8UI, GL_MAGNITUDE_BIAS_NV, GL_MAGNITUDE_SCALE_NV, GL_MAP_ATTRIB_U_ORDER_NV, GL_MAP_ATTRIB_V_ORDER_NV, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP_TESSELLATION_NV, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI, GL_MAT_AMBIENT_BIT_PGI, GL_MAT_COLOR_INDEXES_BIT_PGI, GL_MAT_DIFFUSE_BIT_PGI, GL_MAT_EMISSION_BIT_PGI, GL_MAT_SHININESS_BIT_PGI, GL_MAT_SPECULAR_BIT_PGI, GL_MATERIAL_SIDE_HINT_PGI, GL_MATRIX_EXT, GL_MATRIX0_ARB, GL_MATRIX1_ARB, GL_MATRIX10_ARB, GL_MATRIX11_ARB, GL_MATRIX12_ARB, GL_MATRIX13_ARB, GL_MATRIX14_ARB, GL_MATRIX15_ARB, GL_MATRIX16_ARB, GL_MATRIX17_ARB, GL_MATRIX18_ARB, GL_MATRIX19_ARB, GL_MATRIX2_ARB, GL_MATRIX20_ARB, GL_MATRIX21_ARB, GL_MATRIX22_ARB, GL_MATRIX23_ARB, GL_MATRIX24_ARB, GL_MATRIX25_ARB, GL_MATRIX26_ARB, GL_MATRIX27_ARB, GL_MATRIX28_ARB, GL_MATRIX29_ARB, GL_MATRIX3_ARB, GL_MATRIX30_ARB, GL_MATRIX31_ARB, GL_MATRIX4_ARB, GL_MATRIX5_ARB, GL_MATRIX6_ARB, GL_MATRIX7_ARB, GL_MATRIX8_ARB, GL_MATRIX9_ARB, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_BINDABLE_UNIFORM_SIZE_EXT, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_COLOR_MATRIX_STACK_DEPTH, GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT, GL_MAX_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, GL_MAX_DRAW_BUFFERS_ATI, GL_MAX_EVAL_ORDER, GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT, GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT, GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT, GL_MAX_IMAGE_SAMPLES_EXT, GL_MAX_IMAGE_UNITS_EXT, GL_MAX_LIST_NESTING, GL_MAX_MAP_TESSELLATION_NV, GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB, GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV, GL_MAX_NAME_STACK_DEPTH, GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV, GL_MAX_PROGRAM_ATTRIBS_ARB, GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV, GL_MAX_PROGRAM_GENERIC_RESULTS_NV, GL_MAX_PROGRAM_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, GL_MAX_PROGRAM_MATRICES_ARB, GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB, GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_OUTPUT_VERTICES_NV, GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV, GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV, GL_MAX_PROGRAM_PARAMETERS_ARB, GL_MAX_PROGRAM_PATCH_ATTRIBS_NV, GL_MAX_PROGRAM_RESULT_COMPONENTS_NV, GL_MAX_PROGRAM_SUBROUTINE_NUM_NV, GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV, GL_MAX_PROGRAM_TEMPORARIES_ARB, GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_TEXEL_OFFSET_NV, GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV, GL_MAX_RATIONAL_EVAL_ORDER_NV, GL_MAX_SAMPLE_MASK_WORDS_NV, GL_MAX_SHININESS_NV, GL_MAX_SPOT_EXPONENT_NV, GL_MAX_TEXTURE_COORDS, GL_MAX_TEXTURE_COORDS_ARB, GL_MAX_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV, GL_MAX_VERTEX_ATTRIBS_ARB, GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT, GL_MAX_VERTEX_HINT_PGI, GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_VERTEX_SHADER_LOCALS_EXT, GL_MAX_VERTEX_SHADER_VARIANTS_EXT, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV, GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE, GL_MIN_PROGRAM_TEXEL_OFFSET_NV, GL_MINMAX, GL_MINMAX_FORMAT, GL_MINMAX_SINK, GL_MIRROR_CLAMP_EXT, GL_MIRROR_CLAMP_TO_BORDER_EXT, GL_MIRROR_CLAMP_TO_EDGE_EXT, GL_MODELVIEW0_ARB, GL_MODELVIEW0_EXT, GL_MODELVIEW0_MATRIX_EXT, GL_MODELVIEW0_STACK_DEPTH_EXT, GL_MODELVIEW1_ARB, GL_MODELVIEW1_EXT, GL_MODELVIEW1_MATRIX_EXT, GL_MODELVIEW1_STACK_DEPTH_EXT, GL_MODELVIEW10_ARB, GL_MODELVIEW11_ARB, GL_MODELVIEW12_ARB, GL_MODELVIEW13_ARB, GL_MODELVIEW14_ARB, GL_MODELVIEW15_ARB, GL_MODELVIEW16_ARB, GL_MODELVIEW17_ARB, GL_MODELVIEW18_ARB, GL_MODELVIEW19_ARB, GL_MODELVIEW2_ARB, GL_MODELVIEW20_ARB, GL_MODELVIEW21_ARB, GL_MODELVIEW22_ARB, GL_MODELVIEW23_ARB, GL_MODELVIEW24_ARB, GL_MODELVIEW25_ARB, GL_MODELVIEW26_ARB, GL_MODELVIEW27_ARB, GL_MODELVIEW28_ARB, GL_MODELVIEW29_ARB, GL_MODELVIEW3_ARB, GL_MODELVIEW30_ARB, GL_MODELVIEW31_ARB, GL_MODELVIEW4_ARB, GL_MODELVIEW5_ARB, GL_MODELVIEW6_ARB, GL_MODELVIEW7_ARB, GL_MODELVIEW8_ARB, GL_MODELVIEW9_ARB, GL_MULT, GL_MULTISAMPLE_BIT, GL_MULTISAMPLE_COVERAGE_MODES_NV, GL_MULTISAMPLE_FILTER_HINT_NV, GL_MVP_MATRIX_EXT, GL_N3F_V3F, GL_NAME_STACK_DEPTH, GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI, GL_NATIVE_GRAPHICS_END_HINT_PGI, GL_NATIVE_GRAPHICS_HANDLE_PGI, GL_NEGATIVE_ONE_EXT, GL_NEGATIVE_W_EXT, GL_NEGATIVE_X_EXT, GL_NEGATIVE_Y_EXT, GL_NEGATIVE_Z_EXT, GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV, GL_NORMAL_BIT_PGI, GL_NORMALIZED_RANGE_EXT, GL_NUM_VIDEO_CAPTURE_STREAMS_NV, GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB, GL_OBJECT_ACTIVE_UNIFORMS_ARB, GL_OBJECT_ATTACHED_OBJECTS_ARB, GL_OBJECT_COMPILE_STATUS_ARB, GL_OBJECT_DELETE_STATUS_ARB, GL_OBJECT_INFO_LOG_LENGTH_ARB, GL_OBJECT_LINEAR, GL_OBJECT_LINK_STATUS_ARB, GL_OBJECT_PLANE, GL_OBJECT_SHADER_SOURCE_LENGTH_ARB, GL_OBJECT_SUBTYPE_ARB, GL_OBJECT_TYPE_ARB, GL_OBJECT_VALIDATE_STATUS_ARB, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV, GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_OFFSET_HILO_TEXTURE_2D_NV, GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV, GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV, GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_2D_BIAS_NV, GL_OFFSET_TEXTURE_2D_MATRIX_NV, GL_OFFSET_TEXTURE_2D_NV, GL_OFFSET_TEXTURE_2D_SCALE_NV, GL_OFFSET_TEXTURE_BIAS_NV, GL_OFFSET_TEXTURE_MATRIX_NV, GL_OFFSET_TEXTURE_RECTANGLE_NV, GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_SCALE_NV, GL_ONE_EXT, GL_OP_ADD_EXT, GL_OP_CLAMP_EXT, GL_OP_CROSS_PRODUCT_EXT, GL_OP_DOT3_EXT, GL_OP_DOT4_EXT, GL_OP_EXP_BASE_2_EXT, GL_OP_FLOOR_EXT, GL_OP_FRAC_EXT, GL_OP_INDEX_EXT, GL_OP_LOG_BASE_2_EXT, GL_OP_MADD_EXT, GL_OP_MAX_EXT, GL_OP_MIN_EXT, GL_OP_MOV_EXT, GL_OP_MUL_EXT, GL_OP_MULTIPLY_MATRIX_EXT, GL_OP_NEGATE_EXT, GL_OP_POWER_EXT, GL_OP_RECIP_EXT, GL_OP_RECIP_SQRT_EXT, GL_OP_ROUND_EXT, GL_OP_SET_GE_EXT, GL_OP_SET_LT_EXT, GL_OP_SUB_EXT, GL_ORDER, GL_OUTPUT_COLOR0_EXT, GL_OUTPUT_COLOR1_EXT, GL_OUTPUT_FOG_EXT, GL_OUTPUT_TEXTURE_COORD0_EXT, GL_OUTPUT_TEXTURE_COORD1_EXT, GL_OUTPUT_TEXTURE_COORD10_EXT, GL_OUTPUT_TEXTURE_COORD11_EXT, GL_OUTPUT_TEXTURE_COORD12_EXT, GL_OUTPUT_TEXTURE_COORD13_EXT, GL_OUTPUT_TEXTURE_COORD14_EXT, GL_OUTPUT_TEXTURE_COORD15_EXT, GL_OUTPUT_TEXTURE_COORD16_EXT, GL_OUTPUT_TEXTURE_COORD17_EXT, GL_OUTPUT_TEXTURE_COORD18_EXT, GL_OUTPUT_TEXTURE_COORD19_EXT, GL_OUTPUT_TEXTURE_COORD2_EXT, GL_OUTPUT_TEXTURE_COORD20_EXT, GL_OUTPUT_TEXTURE_COORD21_EXT, GL_OUTPUT_TEXTURE_COORD22_EXT, GL_OUTPUT_TEXTURE_COORD23_EXT, GL_OUTPUT_TEXTURE_COORD24_EXT, GL_OUTPUT_TEXTURE_COORD25_EXT, GL_OUTPUT_TEXTURE_COORD26_EXT, GL_OUTPUT_TEXTURE_COORD27_EXT, GL_OUTPUT_TEXTURE_COORD28_EXT, GL_OUTPUT_TEXTURE_COORD29_EXT, GL_OUTPUT_TEXTURE_COORD3_EXT, GL_OUTPUT_TEXTURE_COORD30_EXT, GL_OUTPUT_TEXTURE_COORD31_EXT, GL_OUTPUT_TEXTURE_COORD4_EXT, GL_OUTPUT_TEXTURE_COORD5_EXT, GL_OUTPUT_TEXTURE_COORD6_EXT, GL_OUTPUT_TEXTURE_COORD7_EXT, GL_OUTPUT_TEXTURE_COORD8_EXT, GL_OUTPUT_TEXTURE_COORD9_EXT, GL_OUTPUT_VERTEX_EXT, GL_PACK_CMYK_HINT_EXT, GL_PACK_RESAMPLE_OML, GL_PACK_ROW_BYTES_APPLE, GL_PARTIAL_SUCCESS_NV, GL_PASS_THROUGH_NV, GL_PASS_THROUGH_TOKEN, GL_PERCENTAGE_AMD, GL_PERFMON_RESULT_AMD, GL_PERFMON_RESULT_AVAILABLE_AMD, GL_PERFMON_RESULT_SIZE_AMD, GL_PERFORMANCE_MONITOR_AMD, GL_PERTURB_EXT, GL_PIXEL_BUFFER_BARRIER_BIT_EXT, GL_PIXEL_COUNT_AVAILABLE_NV, GL_PIXEL_COUNT_NV, GL_PIXEL_COUNTER_BITS_NV, GL_PIXEL_CUBIC_WEIGHT_EXT, GL_PIXEL_MAG_FILTER_EXT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MIN_FILTER_EXT, GL_PIXEL_MODE_BIT, GL_PIXEL_PACK_BUFFER_BINDING_EXT, GL_PIXEL_PACK_BUFFER_EXT, GL_PIXEL_TRANSFORM_2D_EXT, GL_PIXEL_TRANSFORM_2D_MATRIX_EXT, GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_PIXEL_UNPACK_BUFFER_BINDING_EXT, GL_PIXEL_UNPACK_BUFFER_EXT, GL_PN_TRIANGLES_ATI, GL_PN_TRIANGLES_NORMAL_MODE_ATI, GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI, GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI, GL_PN_TRIANGLES_POINT_MODE_ATI, GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI, GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI, GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_POINT_BIT, GL_POINT_TOKEN, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_MODE, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_CONVOLUTION_ALPHA_BIAS, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_BLUE_BIAS, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_PREFER_DOUBLEBUFFER_HINT_PGI, GL_PREVIOUS_TEXTURE_INPUT_NV, GL_PRIMITIVE_RESTART_INDEX_NV, GL_PRIMITIVE_RESTART_NV, GL_PROGRAM_ADDRESS_REGISTERS_ARB, GL_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_PROGRAM_ATTRIB_COMPONENTS_NV, GL_PROGRAM_ATTRIBS_ARB, GL_PROGRAM_BINDING_ARB, GL_PROGRAM_ERROR_POSITION_ARB, GL_PROGRAM_ERROR_STRING_ARB, GL_PROGRAM_FORMAT_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, GL_PROGRAM_INSTRUCTIONS_ARB, GL_PROGRAM_LENGTH_ARB, GL_PROGRAM_MATRIX_EXT, GL_PROGRAM_MATRIX_STACK_DEPTH_EXT, GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_PROGRAM_NATIVE_ATTRIBS_ARB, GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB, GL_PROGRAM_NATIVE_PARAMETERS_ARB, GL_PROGRAM_NATIVE_TEMPORARIES_ARB, GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_PROGRAM_OBJECT_ARB, GL_PROGRAM_PARAMETERS_ARB, GL_PROGRAM_POINT_SIZE_EXT, GL_PROGRAM_RESULT_COMPONENTS_NV, GL_PROGRAM_STRING_ARB, GL_PROGRAM_TEMPORARIES_ARB, GL_PROGRAM_TEX_INDIRECTIONS_ARB, GL_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, GL_PROVOKING_VERTEX_EXT, GL_PROXY_COLOR_TABLE, GL_PROXY_HISTOGRAM, GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, GL_PURGEABLE_APPLE, GL_Q, GL_QUAD_STRIP, GL_QUADS, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT, GL_QUERY_OBJECT_AMD, GL_R, GL_R16_SNORM, GL_R8_SNORM, GL_READ_PIXEL_DATA_RANGE_LENGTH_NV, GL_READ_PIXEL_DATA_RANGE_NV, GL_READ_PIXEL_DATA_RANGE_POINTER_NV, GL_RECLAIM_MEMORY_HINT_PGI, GL_RED_BIAS, GL_RED_MAX_CLAMP_INGR, GL_RED_MIN_CLAMP_INGR, GL_RED_SCALE, GL_RED_SNORM, GL_REDUCE, GL_RELEASED_APPLE, GL_RENDER, GL_RENDER_MODE, GL_RENDERBUFFER_COLOR_SAMPLES_NV, GL_RENDERBUFFER_COVERAGE_SAMPLES_NV, GL_RENDERBUFFER_FREE_MEMORY_ATI, GL_REPLICATE_BORDER, GL_RESAMPLE_AVERAGE_OML, GL_RESAMPLE_DECIMATE_OML, GL_RESAMPLE_REPLICATE_OML, GL_RESAMPLE_ZERO_FILL_OML, GL_RETAINED_APPLE, GL_RETURN, GL_RG_SNORM, GL_RG16_SNORM, GL_RG8_SNORM, GL_RGB_422_APPLE, GL_RGB_S3TC, GL_RGB_SNORM, GL_RGB16_SNORM, GL_RGB4_S3TC, GL_RGB8_SNORM, GL_RGBA_FLOAT_MODE, GL_RGBA_INTEGER_MODE, GL_RGBA_MODE, GL_RGBA_S3TC, GL_RGBA_SNORM, GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV, GL_RGBA16_SNORM, GL_RGBA4_S3TC, GL_RGBA8_SNORM, GL_S, GL_SAMPLE_MASK_NV, GL_SAMPLE_MASK_VALUE_NV, GL_SAMPLE_POSITION_NV, GL_SAMPLER_1D_ARB, GL_SAMPLER_1D_SHADOW_ARB, GL_SAMPLER_2D_ARB, GL_SAMPLER_2D_SHADOW_ARB, GL_SAMPLER_3D_ARB, GL_SAMPLER_CUBE_ARB, GL_SAMPLER_OBJECT_AMD, GL_SAMPLER_RENDERBUFFER_NV, GL_SCALAR_EXT, GL_SCISSOR_BIT, GL_SCREEN_COORDINATES_REND, GL_SECONDARY_COLOR_ARRAY, GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_SIZE, GL_SECONDARY_COLOR_ARRAY_STRIDE, GL_SECONDARY_COLOR_ARRAY_TYPE, GL_SELECT, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SEPARABLE_2D, GL_SEPARATE_SPECULAR_COLOR, GL_SHADER_CONSISTENT_NV, GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV, GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT, GL_SHADER_OBJECT_ARB, GL_SHADER_OPERATION_NV, GL_SHADING_LANGUAGE_VERSION_ARB, GL_SHADOW_ATTENUATION_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SIGNED_ALPHA_NV, GL_SIGNED_ALPHA8_NV, GL_SIGNED_HILO_NV, GL_SIGNED_HILO16_NV, GL_SIGNED_HILO8_NV, GL_SIGNED_INTENSITY_NV, GL_SIGNED_INTENSITY8_NV, GL_SIGNED_LUMINANCE_ALPHA_NV, GL_SIGNED_LUMINANCE_NV, GL_SIGNED_LUMINANCE8_ALPHA8_NV, GL_SIGNED_LUMINANCE8_NV, GL_SIGNED_NORMALIZED, GL_SIGNED_RGB_NV, GL_SIGNED_RGB_UNSIGNED_ALPHA_NV, GL_SIGNED_RGB8_NV, GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV, GL_SIGNED_RGBA_NV, GL_SIGNED_RGBA8_NV, GL_SINGLE_COLOR, GL_SLUMINANCE, GL_SLUMINANCE_ALPHA, GL_SLUMINANCE8, GL_SLUMINANCE8_ALPHA8, GL_SOURCE0_ALPHA, GL_SOURCE0_RGB, GL_SOURCE1_ALPHA, GL_SOURCE1_RGB, GL_SOURCE2_ALPHA, GL_SOURCE2_RGB, GL_SPHERE_MAP, GL_STENCIL_CLEAR_TAG_VALUE_EXT, GL_STENCIL_TAG_BITS_EXT, GL_STENCIL_TEST_TWO_SIDE_EXT, GL_STORAGE_CACHED_APPLE, GL_STORAGE_CLIENT_APPLE, GL_STORAGE_PRIVATE_APPLE, GL_STORAGE_SHARED_APPLE, GL_STRICT_DEPTHFUNC_HINT_PGI, GL_STRICT_LIGHTING_HINT_PGI, GL_STRICT_SCISSOR_HINT_PGI, GL_SUCCESS_NV, GL_SURFACE_MAPPED_NV, GL_SURFACE_REGISTERED_NV, GL_SURFACE_STATE_NV, GL_T, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_IUI_N3F_V2F_EXT, GL_T2F_IUI_N3F_V3F_EXT, GL_T2F_IUI_V2F_EXT, GL_T2F_IUI_V3F_EXT, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TABLE_TOO_LARGE, GL_TESS_CONTROL_PROGRAM_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_EVALUATION_PROGRAM_NV, GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, GL_TEXCOORD1_BIT_PGI, GL_TEXCOORD2_BIT_PGI, GL_TEXCOORD3_BIT_PGI, GL_TEXCOORD4_BIT_PGI, GL_TEXTURE_APPLICATION_MODE_EXT, GL_TEXTURE_BINDING_RENDERBUFFER_NV, GL_TEXTURE_BIT, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_VALUES_NV, GL_TEXTURE_COMPARE_FAIL_VALUE_ARB, GL_TEXTURE_COMPONENTS, GL_TEXTURE_CONSTANT_DATA_SUNX, GL_TEXTURE_DS_SIZE_NV, GL_TEXTURE_DT_SIZE_NV, GL_TEXTURE_FETCH_BARRIER_BIT_EXT, GL_TEXTURE_FILTER_CONTROL, GL_TEXTURE_FREE_MEMORY_ATI, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_HI_SIZE_NV, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTENSITY_TYPE, GL_TEXTURE_LIGHT_EXT, GL_TEXTURE_LO_SIZE_NV, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_LUMINANCE_TYPE, GL_TEXTURE_MAG_SIZE_NV, GL_TEXTURE_MATERIAL_FACE_EXT, GL_TEXTURE_MATERIAL_PARAMETER_EXT, GL_TEXTURE_NORMAL_EXT, GL_TEXTURE_PRIORITY, GL_TEXTURE_RANGE_LENGTH_APPLE, GL_TEXTURE_RANGE_POINTER_APPLE, GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV, GL_TEXTURE_RENDERBUFFER_NV, GL_TEXTURE_RESIDENT, GL_TEXTURE_SHADER_NV, GL_TEXTURE_STORAGE_HINT_APPLE, GL_TEXTURE_SWIZZLE_A_EXT, GL_TEXTURE_SWIZZLE_B_EXT, GL_TEXTURE_SWIZZLE_G_EXT, GL_TEXTURE_SWIZZLE_R_EXT, GL_TEXTURE_SWIZZLE_RGBA_EXT, GL_TEXTURE_UNSIGNED_REMAP_MODE_NV, GL_TEXTURE_UPDATE_BARRIER_BIT_EXT, GL_TIME_ELAPSED_EXT, GL_TRANSFORM_BIT, GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT, GL_TRANSFORM_FEEDBACK_BINDING_NV, GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV, GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV, GL_TRANSFORM_FEEDBACK_NV, GL_TRANSFORM_HINT_APPLE, GL_TRANSPOSE_COLOR_MATRIX, GL_TRANSPOSE_CURRENT_MATRIX_ARB, GL_TRANSPOSE_MODELVIEW_MATRIX, GL_TRANSPOSE_PROGRAM_MATRIX_EXT, GL_TRANSPOSE_PROJECTION_MATRIX, GL_TRANSPOSE_TEXTURE_MATRIX, GL_TRIANGLE_STRIP_ADJACENCY_EXT, GL_TRIANGLES_ADJACENCY_EXT, GL_TYPE_RGBA_FLOAT_ATI, GL_UNDEFINED_APPLE, GL_UNIFORM_BARRIER_BIT_EXT, GL_UNIFORM_BUFFER_BINDING_EXT, GL_UNIFORM_BUFFER_EXT, GL_UNPACK_CLIENT_STORAGE_APPLE, GL_UNPACK_CMYK_HINT_EXT, GL_UNPACK_CONSTANT_DATA_SUNX, GL_UNPACK_RESAMPLE_OML, GL_UNPACK_ROW_BYTES_APPLE, GL_UNSIGNED_INT_8_8_S8_S8_REV_NV, GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT, GL_UNSIGNED_INT_IMAGE_1D_EXT, GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT, GL_UNSIGNED_INT_IMAGE_2D_EXT, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT, GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT, GL_UNSIGNED_INT_IMAGE_3D_EXT, GL_UNSIGNED_INT_IMAGE_BUFFER_EXT, GL_UNSIGNED_INT_IMAGE_CUBE_EXT, GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT, GL_UNSIGNED_INT_S8_S8_8_8_NV, GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV, GL_UNSIGNED_INT64_AMD, GL_UNSIGNED_SHORT_8_8_APPLE, GL_UNSIGNED_SHORT_8_8_REV_APPLE, GL_V2F, GL_V3F, GL_VARIANT_ARRAY_EXT, GL_VARIANT_ARRAY_POINTER_EXT, GL_VARIANT_ARRAY_STRIDE_EXT, GL_VARIANT_ARRAY_TYPE_EXT, GL_VARIANT_DATATYPE_EXT, GL_VARIANT_EXT, GL_VARIANT_VALUE_EXT, GL_VBO_FREE_MEMORY_ATI, GL_VECTOR_EXT, GL_VERTEX_ARRAY_OBJECT_AMD, GL_VERTEX_ARRAY_RANGE_APPLE, GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE, GL_VERTEX_ARRAY_RANGE_LENGTH_NV, GL_VERTEX_ARRAY_RANGE_NV, GL_VERTEX_ARRAY_RANGE_POINTER_APPLE, GL_VERTEX_ARRAY_RANGE_POINTER_NV, GL_VERTEX_ARRAY_RANGE_VALID_NV, GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV, GL_VERTEX_ARRAY_STORAGE_HINT_APPLE, GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB, GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB, GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB, GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB, GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB, GL_VERTEX_ATTRIB_MAP1_APPLE, GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE, GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE, GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE, GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE, GL_VERTEX_ATTRIB_MAP2_APPLE, GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE, GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE, GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE, GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE, GL_VERTEX_BLEND_ARB, GL_VERTEX_CONSISTENT_HINT_PGI, GL_VERTEX_DATA_HINT_PGI, GL_VERTEX_PROGRAM_ARB, GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_VERTEX_PROGRAM_POINT_SIZE_ARB, GL_VERTEX_PROGRAM_TWO_SIDE, GL_VERTEX_PROGRAM_TWO_SIDE_ARB, GL_VERTEX_SHADER_BINDING_EXT, GL_VERTEX_SHADER_EXT, GL_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_VERTEX_SHADER_INVARIANTS_EXT, GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_VERTEX_SHADER_LOCALS_EXT, GL_VERTEX_SHADER_OPTIMIZED_EXT, GL_VERTEX_SHADER_VARIANTS_EXT, GL_VERTEX_WEIGHT_ARRAY_EXT, GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT, GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT, GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT, GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT, GL_VERTEX_WEIGHTING_EXT, GL_VERTEX23_BIT_PGI, GL_VERTEX4_BIT_PGI, GL_VIBRANCE_BIAS_NV, GL_VIBRANCE_SCALE_NV, GL_VIDEO_BUFFER_BINDING_NV, GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV, GL_VIDEO_BUFFER_NV, GL_VIDEO_BUFFER_PITCH_NV, GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV, GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV, GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV, GL_VIDEO_CAPTURE_FRAME_WIDTH_NV, GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV, GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV, GL_VIDEO_COLOR_CONVERSION_MATRIX_NV, GL_VIDEO_COLOR_CONVERSION_MAX_NV, GL_VIDEO_COLOR_CONVERSION_MIN_NV, GL_VIDEO_COLOR_CONVERSION_OFFSET_NV, GL_VIEWPORT_BIT, GL_VOLATILE_APPLE, GL_W_EXT, GL_WEIGHT_SUM_UNITY_ARB, GL_WIDE_LINE_HINT_PGI, GL_WRITE_DISCARD_NV, GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV, GL_WRITE_PIXEL_DATA_RANGE_NV, GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV, GL_X_EXT, GL_Y_EXT, GL_YCBAYCR8A_4224_NV, GL_YCBCR_422_APPLE, GL_YCBYCR8_422_NV, GL_Z_EXT, GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV, GL_Z4Y12Z4CB12Z4CR12_444_NV, GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV, GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV, GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV, GL_ZERO_EXT, GL_ZOOM_X, GL_ZOOM_Y
GL_ADD, GL_ADD_SIGNED, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY_BUFFER_BINDING, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_CONSTANT, GL_COORD_REPLACE, GL_CURRENT_COLOR, GL_CURRENT_NORMAL, GL_CURRENT_PALETTE_MATRIX, GL_CURRENT_TEXTURE_COORDS, GL_DECAL, GL_DOT3_RGB, GL_DOT3_RGBA, GL_EXP, GL_EXP2, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_MODE, GL_FOG_START, GL_GENERATE_MIPMAP, GL_INTERPOLATE, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_TWO_SIDE, GL_MATRIX_INDEX_ARRAY, GL_MATRIX_INDEX_ARRAY_POINTER, GL_MATRIX_INDEX_ARRAY_SIZE, GL_MATRIX_INDEX_ARRAY_STRIDE, GL_MATRIX_INDEX_ARRAY_TYPE, GL_MATRIX_PALETTE, GL_MAX_CLIP_PLANES, GL_MAX_LIGHTS, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_PALETTE_MATRICES, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_VERTEX_UNITS, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMAL_MAP, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MIN, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_SPRITE, GL_PREVIOUS, GL_PRIMARY_COLOR, GL_PROJECTION_STACK_DEPTH, GL_REFLECTION_MAP, GL_RESCALE_NORMAL, GL_RGB_SCALE, GL_SHADE_MODEL, GL_SRC0_ALPHA, GL_SRC0_RGB, GL_SRC1_ALPHA, GL_SRC1_RGB, GL_SRC2_ALPHA, GL_SRC2_RGB, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_SUBTRACT, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_STR, GL_TEXTURE_STACK_DEPTH, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_WEIGHT_ARRAY, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_WEIGHT_ARRAY_POINTER, GL_WEIGHT_ARRAY_SIZE, GL_WEIGHT_ARRAY_STRIDE, GL_WEIGHT_ARRAY_TYPE
GL_MATRIX_MODE, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_TEXTURE_MATRIX
GL_COLOR_ARRAY, GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, GL_VERTEX_ARRAY
GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_MATERIAL, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_EMISSION, GL_FLAT, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINEAR_ATTENUATION, GL_NORMALIZE, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SHININESS, GL_SMOOTH, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT
GL_ALREADY_SIGNALED, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, GL_CONDITION_SATISFIED, GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, GL_CONTEXT_CORE_PROFILE_BIT, GL_CONTEXT_PROFILE_MASK, GL_DOUBLE_MAT2, GL_DOUBLE_MAT2x3, GL_DOUBLE_MAT2x4, GL_DOUBLE_MAT3, GL_DOUBLE_MAT3x2, GL_DOUBLE_MAT3x4, GL_DOUBLE_MAT4, GL_DOUBLE_MAT4x2, GL_DOUBLE_MAT4x3, GL_DOUBLE_VEC2, GL_DOUBLE_VEC3, GL_DOUBLE_VEC4, GL_DRAW_INDIRECT_BUFFER, GL_DRAW_INDIRECT_BUFFER_BINDING, GL_FRACTIONAL_EVEN, GL_FRACTIONAL_ODD, GL_FRAGMENT_INTERPOLATION_OFFSET_BITS, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GL_GEOMETRY_INPUT_TYPE, GL_GEOMETRY_OUTPUT_TYPE, GL_GEOMETRY_SHADER, GL_GEOMETRY_SHADER_INVOCATIONS, GL_GEOMETRY_VERTICES_OUT, GL_INT_SAMPLER_2D_RECT, GL_INT_SAMPLER_BUFFER, GL_ISOLINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, GL_MAX_FRAGMENT_INPUT_COMPONENTS, GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, GL_MAX_GEOMETRY_INPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_VERTICES, GL_MAX_GEOMETRY_SHADER_INVOCATIONS, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_PATCH_VERTICES, GL_MAX_SERVER_WAIT_TIMEOUT, GL_MAX_TESS_CONTROL_INPUT_COMPONENTS, GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS, GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS, GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS, GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, GL_MAX_TESS_GEN_LEVEL, GL_MAX_TESS_PATCH_COMPONENTS, GL_MAX_VERTEX_OUTPUT_COMPONENTS, GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, GL_OBJECT_TYPE, GL_PATCH_DEFAULT_INNER_LEVEL, GL_PATCH_DEFAULT_OUTER_LEVEL, GL_PATCH_VERTICES, GL_PATCHES, GL_PRIMITIVE_RESTART, GL_PRIMITIVE_RESTART_INDEX, GL_PROGRAM_POINT_SIZE, GL_R16_SNORM, GL_R8_SNORM, GL_RED_SNORM, GL_RG_SNORM, GL_RG16_SNORM, GL_RG8_SNORM, GL_RGB_SNORM, GL_RGB16_SNORM, GL_RGB8_SNORM, GL_RGBA_SNORM, GL_RGBA16_SNORM, GL_RGBA8_SNORM, GL_SAMPLER_BUFFER, GL_SIGNALED, GL_SIGNED_NORMALIZED, GL_SYNC_CONDITION, GL_SYNC_FENCE, GL_SYNC_FLAGS, GL_SYNC_FLUSH_COMMANDS_BIT, GL_SYNC_GPU_COMMANDS_COMPLETE, GL_SYNC_STATUS, GL_TESS_CONTROL_OUTPUT_VERTICES, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_TESS_GEN_MODE, GL_TESS_GEN_POINT_MODE, GL_TESS_GEN_SPACING, GL_TESS_GEN_VERTEX_ORDER, GL_TIMEOUT_EXPIRED, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, GL_UNSIGNALED, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GL_UNSIGNED_INT_SAMPLER_BUFFER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, GL_WAIT_FAILED
GL_ACTIVE_PROGRAM, GL_ACTIVE_SUBROUTINE_MAX_LENGTH, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_BLOCKS, GL_ALL_SHADER_BITS, GL_ALPHA_FLOAT16_APPLE, GL_ALPHA_FLOAT16_ATI, GL_ALPHA_FLOAT32_APPLE, GL_ALPHA_FLOAT32_ATI, GL_ANY_SAMPLES_PASSED, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BGR, GL_BGR_INTEGER, GL_BGRA, GL_BGRA_INTEGER, GL_BLUE, GL_BLUE_INTEGER, GL_BUFFER_ACCESS_FLAGS, GL_BUFFER_GPU_ADDRESS_NV, GL_BUFFER_MAP_LENGTH, GL_BUFFER_MAP_OFFSET, GL_CLAMP_READ_COLOR, GL_CLAMP_TO_BORDER, GL_CLIP_DISTANCE0, GL_CLIP_DISTANCE1, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE4, GL_CLIP_DISTANCE5, GL_CLIP_DISTANCE6, GL_CLIP_DISTANCE7, GL_COLOR, GL_COLOR_ARRAY_ADDRESS_NV, GL_COLOR_ARRAY_LENGTH_NV, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COLOR_FLOAT_APPLE, GL_COMPARE_REF_TO_TEXTURE, GL_COMPATIBLE_SUBROUTINES, GL_COMPRESSED_RED, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB, GL_CONTEXT_FLAGS, GL_CONTINUOUS_AMD, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_CURRENT_QUERY, GL_DEBUG_CALLBACK_FUNCTION_ARB, GL_DEBUG_CALLBACK_USER_PARAM_ARB, GL_DEBUG_CATEGORY_API_ERROR_AMD, GL_DEBUG_CATEGORY_APPLICATION_AMD, GL_DEBUG_CATEGORY_DEPRECATION_AMD, GL_DEBUG_CATEGORY_OTHER_AMD, GL_DEBUG_CATEGORY_PERFORMANCE_AMD, GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD, GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD, GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD, GL_DEBUG_LOGGED_MESSAGES_AMD, GL_DEBUG_LOGGED_MESSAGES_ARB, GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB, GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB, GL_DEBUG_SEVERITY_HIGH_AMD, GL_DEBUG_SEVERITY_HIGH_ARB, GL_DEBUG_SEVERITY_LOW_AMD, GL_DEBUG_SEVERITY_LOW_ARB, GL_DEBUG_SEVERITY_MEDIUM_AMD, GL_DEBUG_SEVERITY_MEDIUM_ARB, GL_DEBUG_SOURCE_API_ARB, GL_DEBUG_SOURCE_APPLICATION_ARB, GL_DEBUG_SOURCE_OTHER_ARB, GL_DEBUG_SOURCE_SHADER_COMPILER_ARB, GL_DEBUG_SOURCE_THIRD_PARTY_ARB, GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, GL_DEBUG_TYPE_ERROR_ARB, GL_DEBUG_TYPE_OTHER_ARB, GL_DEBUG_TYPE_PERFORMANCE_ARB, GL_DEBUG_TYPE_PORTABILITY_ARB, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, GL_DEPTH, GL_DEPTH_BUFFER, GL_DEPTH_CLAMP, GL_DEPTH_COMPONENT32F, GL_DEPTH_STENCIL_ATTACHMENT, GL_DEPTH32F_STENCIL8, GL_DISCRETE_AMD, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_DRAW_BUFFER10, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15, GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER_BINDING, GL_DRAW_INDIRECT_ADDRESS_NV, GL_DRAW_INDIRECT_LENGTH_NV, GL_DRAW_INDIRECT_UNIFIED_NV, GL_DYNAMIC_COPY, GL_DYNAMIC_READ, GL_EDGE_FLAG_ARRAY_ADDRESS_NV, GL_EDGE_FLAG_ARRAY_LENGTH_NV, GL_ELEMENT_ARRAY_ADDRESS_NV, GL_ELEMENT_ARRAY_LENGTH_NV, GL_ELEMENT_ARRAY_UNIFIED_NV, GL_FILL, GL_FIRST_VERTEX_CONVENTION, GL_FIXED_ONLY, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_FLOAT_CLEAR_COLOR_VALUE_NV, GL_FLOAT_MAT2x3, GL_FLOAT_MAT2x4, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3x4, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3, GL_FLOAT_R_NV, GL_FLOAT_R16_NV, GL_FLOAT_R32_NV, GL_FLOAT_RG_NV, GL_FLOAT_RG16_NV, GL_FLOAT_RG32_NV, GL_FLOAT_RGB_NV, GL_FLOAT_RGB16_NV, GL_FLOAT_RGB32_NV, GL_FLOAT_RGBA_MODE_NV, GL_FLOAT_RGBA_NV, GL_FLOAT_RGBA16_NV, GL_FLOAT_RGBA32_NV, GL_FOG_COORD_ARRAY_ADDRESS_NV, GL_FOG_COORD_ARRAY_LENGTH_NV, GL_FRAGMENT_SHADER_BIT, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_FRAMEBUFFER_DEFAULT, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_SRGB, GL_FRAMEBUFFER_UNDEFINED, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEOMETRY_INPUT_TYPE_ARB, GL_GEOMETRY_OUTPUT_TYPE_ARB, GL_GEOMETRY_SHADER_ARB, GL_GEOMETRY_SHADER_BIT, GL_GEOMETRY_VERTICES_OUT_ARB, GL_GPU_ADDRESS_NV, GL_GREEN, GL_GREEN_INTEGER, GL_GUILTY_CONTEXT_RESET_ARB, GL_HALF_APPLE, GL_INDEX_ARRAY_ADDRESS_NV, GL_INDEX_ARRAY_LENGTH_NV, GL_INNOCENT_CONTEXT_RESET_ARB, GL_INT_2_10_10_10_REV, GL_INT_SAMPLER_1D, GL_INT_SAMPLER_1D_ARRAY, GL_INT_SAMPLER_2D, GL_INT_SAMPLER_2D_ARRAY, GL_INT_SAMPLER_2D_MULTISAMPLE, GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_INT_SAMPLER_3D, GL_INT_SAMPLER_BUFFER_AMD, GL_INT_SAMPLER_CUBE, GL_INT_SAMPLER_CUBE_MAP_ARRAY, GL_INTENSITY_FLOAT16_APPLE, GL_INTENSITY_FLOAT16_ATI, GL_INTENSITY_FLOAT32_APPLE, GL_INTENSITY_FLOAT32_ATI, GL_INTERLEAVED_ATTRIBS, GL_INVALID_INDEX, GL_LAST_VERTEX_CONVENTION, GL_LAYER_PROVOKING_VERTEX, GL_LEFT, GL_LINE, GL_LINE_STRIP_ADJACENCY_ARB, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINES_ADJACENCY_ARB, GL_LOSE_CONTEXT_ON_RESET_ARB, GL_LOWER_LEFT, GL_LUMINANCE_ALPHA_FLOAT16_APPLE, GL_LUMINANCE_ALPHA_FLOAT16_ATI, GL_LUMINANCE_ALPHA_FLOAT32_APPLE, GL_LUMINANCE_ALPHA_FLOAT32_ATI, GL_LUMINANCE_FLOAT16_APPLE, GL_LUMINANCE_FLOAT16_ATI, GL_LUMINANCE_FLOAT32_APPLE, GL_LUMINANCE_FLOAT32_ATI, GL_MAJOR_VERSION, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX, GL_MAX_CLIP_DISTANCES, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_COLOR_TEXTURE_SAMPLES, GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_COMBINED_UNIFORM_BLOCKS, GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_MAX_DEBUG_LOGGED_MESSAGES_AMD, GL_MAX_DEBUG_LOGGED_MESSAGES_ARB, GL_MAX_DEBUG_MESSAGE_LENGTH_ARB, GL_MAX_DEPTH_TEXTURE_SAMPLES, GL_MAX_DRAW_BUFFERS, GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB, GL_MAX_GEOMETRY_UNIFORM_BLOCKS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB, GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB, GL_MAX_INTEGER_SAMPLES, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS, GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET, GL_MAX_RECTANGLE_TEXTURE_SIZE, GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, GL_MAX_SAMPLE_MASK_WORDS, GL_MAX_SAMPLES, GL_MAX_SHADER_BUFFER_ADDRESS_NV, GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS, GL_MAX_SUBROUTINES, GL_MAX_TEXTURE_BUFFER_SIZE, GL_MAX_TEXTURE_LOD_BIAS, GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_MAX_UNIFORM_BLOCK_SIZE, GL_MAX_UNIFORM_BUFFER_BINDINGS, GL_MAX_VARYING_COMPONENTS, GL_MAX_VARYING_FLOATS, GL_MAX_VERTEX_STREAMS, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_MAX_VERTEX_VARYING_COMPONENTS_ARB, GL_MAX_VIEWPORTS, GL_MIN, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET, GL_MIN_SAMPLE_SHADING_VALUE, GL_MINOR_VERSION, GL_NAMED_STRING_LENGTH_ARB, GL_NAMED_STRING_TYPE_ARB, GL_NO_RESET_NOTIFICATION_ARB, GL_NORMAL_ARRAY_ADDRESS_NV, GL_NORMAL_ARRAY_LENGTH_NV, GL_NUM_COMPATIBLE_SUBROUTINES, GL_NUM_EXTENSIONS, GL_ONE_MINUS_SRC1_ALPHA, GL_ONE_MINUS_SRC1_COLOR, GL_PACK_IMAGE_HEIGHT, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_IMAGES, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SWAP_BYTES, GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER_BINDING, GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_POINT, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINT_SPRITE_COORD_ORIGIN, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_PRIMITIVES_GENERATED, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_PROGRAM_PIPELINE_BINDING, GL_PROGRAM_POINT_SIZE_ARB, GL_PROGRAM_SEPARABLE, GL_PROVOKING_VERTEX, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_CUBE_MAP, GL_PROXY_TEXTURE_CUBE_MAP_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE_ARB, GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, GL_QUERY_BY_REGION_NO_WAIT, GL_QUERY_BY_REGION_WAIT, GL_QUERY_COUNTER_BITS, GL_QUERY_NO_WAIT, GL_QUERY_RESULT, GL_QUERY_RESULT_AVAILABLE, GL_QUERY_WAIT, GL_R16, GL_R16F, GL_R16I, GL_R16UI, GL_R3_G3_B2, GL_R32F, GL_R32I, GL_R32UI, GL_R8, GL_R8I, GL_R8UI, GL_RASTERIZER_DISCARD, GL_READ_BUFFER, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER_BINDING, GL_READ_ONLY, GL_READ_WRITE, GL_RED, GL_RED_INTEGER, GL_RENDERBUFFER_SAMPLES, GL_RESET_NOTIFICATION_STRATEGY_ARB, GL_RG, GL_RG_INTEGER, GL_RG16, GL_RG16F, GL_RG16I, GL_RG16UI, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_RGB_FLOAT16_APPLE, GL_RGB_FLOAT16_ATI, GL_RGB_FLOAT32_APPLE, GL_RGB_FLOAT32_ATI, GL_RGB_INTEGER, GL_RGB10, GL_RGB10_A2, GL_RGB10_A2UI, GL_RGB12, GL_RGB16, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB4, GL_RGB5, GL_RGB8I, GL_RGB8UI, GL_RGB9_E5, GL_RGBA_FLOAT16_APPLE, GL_RGBA_FLOAT16_ATI, GL_RGBA_FLOAT32_APPLE, GL_RGBA_FLOAT32_ATI, GL_RGBA_INTEGER, GL_RGBA12, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA2, GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA8I, GL_RGBA8UI, GL_RIGHT, GL_SAMPLE_MASK, GL_SAMPLE_MASK_VALUE, GL_SAMPLE_POSITION, GL_SAMPLE_SHADING, GL_SAMPLER_1D, GL_SAMPLER_1D_ARRAY, GL_SAMPLER_1D_ARRAY_SHADOW, GL_SAMPLER_1D_SHADOW, GL_SAMPLER_2D_ARRAY_SHADOW, GL_SAMPLER_2D_MULTISAMPLE, GL_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_SAMPLER_2D_RECT, GL_SAMPLER_2D_RECT_ARB, GL_SAMPLER_2D_RECT_SHADOW, GL_SAMPLER_2D_RECT_SHADOW_ARB, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_BINDING, GL_SAMPLER_BUFFER_AMD, GL_SAMPLER_CUBE_MAP_ARRAY, GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, GL_SAMPLER_CUBE_SHADOW, GL_SAMPLES_PASSED, GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV, GL_SECONDARY_COLOR_ARRAY_LENGTH_NV, GL_SEPARATE_ATTRIBS, GL_SHADER_INCLUDE_ARB, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SRC1_COLOR, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8, GL_SRGB8_ALPHA8, GL_STATIC_COPY, GL_STATIC_READ, GL_STENCIL, GL_STENCIL_BUFFER, GL_STENCIL_INDEX16, GL_STEREO, GL_STREAM_COPY, GL_STREAM_READ, GL_SYNC_CL_EVENT_ARB, GL_SYNC_CL_EVENT_COMPLETE_ARB, GL_TESS_CONTROL_SHADER_BIT, GL_TESS_EVALUATION_SHADER_BIT, GL_TESSELLATION_FACTOR_AMD, GL_TESSELLATION_MODE_AMD, GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_ALPHA_TYPE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_1D_ARRAY, GL_TEXTURE_BINDING_2D_MULTISAMPLE, GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BINDING_BUFFER, GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, GL_TEXTURE_BINDING_RECTANGLE, GL_TEXTURE_BINDING_RECTANGLE_ARB, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BLUE_TYPE, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BUFFER, GL_TEXTURE_BUFFER_DATA_STORE_BINDING, GL_TEXTURE_BUFFER_FORMAT, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_COORD_ARRAY_ADDRESS_NV, GL_TEXTURE_COORD_ARRAY_LENGTH_NV, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_CUBE_MAP_SEAMLESS, GL_TEXTURE_DEPTH, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_DEPTH_TYPE, GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, GL_TEXTURE_FLOAT_COMPONENTS_NV, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_GREEN_TYPE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_RECTANGLE, GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RED_TYPE, GL_TEXTURE_SAMPLES, GL_TEXTURE_SHARED_SIZE, GL_TEXTURE_STENCIL_SIZE, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WIDTH, GL_TIME_ELAPSED, GL_TIMEOUT_IGNORED, GL_TIMESTAMP, GL_TRANSFORM_FEEDBACK, GL_TRANSFORM_FEEDBACK_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRIANGLE_STRIP_ADJACENCY_ARB, GL_TRIANGLES_ADJACENCY_ARB, GL_UNDEFINED_VERTEX, GL_UNIFORM_ARRAY_STRIDE, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, GL_UNIFORM_BLOCK_BINDING, GL_UNIFORM_BLOCK_DATA_SIZE, GL_UNIFORM_BLOCK_INDEX, GL_UNIFORM_BLOCK_NAME_LENGTH, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_UNIFORM_BUFFER_SIZE, GL_UNIFORM_BUFFER_START, GL_UNIFORM_IS_ROW_MAJOR, GL_UNIFORM_MATRIX_STRIDE, GL_UNIFORM_NAME_LENGTH, GL_UNIFORM_OFFSET, GL_UNIFORM_SIZE, GL_UNIFORM_TYPE, GL_UNKNOWN_CONTEXT_RESET_ARB, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_IMAGES, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_5_9_9_9_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_SAMPLER_1D, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GL_UNSIGNED_INT_SAMPLER_3D, GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4, GL_UNSIGNED_NORMALIZED, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UPPER_LEFT, GL_VERTEX_ARRAY_ADDRESS_NV, GL_VERTEX_ARRAY_BINDING, GL_VERTEX_ARRAY_LENGTH_NV, GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV, GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV, GL_VERTEX_PROGRAM_POINT_SIZE, GL_VERTEX_SHADER_BIT, GL_VIEWPORT_BOUNDS_RANGE, GL_VIEWPORT_INDEX_PROVOKING_VERTEX, GL_VIEWPORT_SUBPIXEL_BITS
Modifier and Type | Method and Description |
---|---|
void |
glGetUniformi64vNV(int program,
int location,
long[] params,
int params_offset)
Entry point to C language function:
void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params); Part of GL_NV_gpu_shader5 |
void |
glGetUniformi64vNV(int program,
int location,
LongBuffer params)
Entry point to C language function:
void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform1i64NV(int program,
int location,
long x)
Entry point to C language function:
void glProgramUniform1i64NV(GLuint program, GLint location, GLint64EXT x); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform1i64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform1i64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform1ui64NV(int program,
int location,
long x)
Entry point to C language function:
void glProgramUniform1ui64NV(GLuint program, GLint location, GLuint64EXT x); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform1ui64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform1ui64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform2i64NV(int program,
int location,
long x,
long y)
Entry point to C language function:
void glProgramUniform2i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform2i64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform2i64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform2ui64NV(int program,
int location,
long x,
long y)
Entry point to C language function:
void glProgramUniform2ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform2ui64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform2ui64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform3i64NV(int program,
int location,
long x,
long y,
long z)
Entry point to C language function:
void glProgramUniform3i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform3i64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform3i64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform3ui64NV(int program,
int location,
long x,
long y,
long z)
Entry point to C language function:
void glProgramUniform3ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform3ui64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform3ui64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform4i64NV(int program,
int location,
long x,
long y,
long z,
long w)
Entry point to C language function:
void glProgramUniform4i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform4i64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform4i64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform4ui64NV(int program,
int location,
long x,
long y,
long z,
long w)
Entry point to C language function:
void glProgramUniform4ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform4ui64vNV(int program,
int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glProgramUniform4ui64vNV(int program,
int location,
int count,
LongBuffer value)
Entry point to C language function:
void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform1i64NV(int location,
long x)
Entry point to C language function:
void glUniform1i64NV(GLint location, GLint64EXT x); Part of GL_NV_gpu_shader5 |
void |
glUniform1i64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform1i64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform1ui64NV(int location,
long x)
Entry point to C language function:
void glUniform1ui64NV(GLint location, GLuint64EXT x); Part of GL_NV_gpu_shader5 |
void |
glUniform1ui64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform1ui64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform2i64NV(int location,
long x,
long y)
Entry point to C language function:
void glUniform2i64NV(GLint location, GLint64EXT x, GLint64EXT y); Part of GL_NV_gpu_shader5 |
void |
glUniform2i64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform2i64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform2ui64NV(int location,
long x,
long y)
Entry point to C language function:
void glUniform2ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y); Part of GL_NV_gpu_shader5 |
void |
glUniform2ui64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform2ui64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform3i64NV(int location,
long x,
long y,
long z)
Entry point to C language function:
void glUniform3i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); Part of GL_NV_gpu_shader5 |
void |
glUniform3i64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform3i64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform3ui64NV(int location,
long x,
long y,
long z)
Entry point to C language function:
void glUniform3ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); Part of GL_NV_gpu_shader5 |
void |
glUniform3ui64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform3ui64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform4i64NV(int location,
long x,
long y,
long z,
long w)
Entry point to C language function:
void glUniform4i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); Part of GL_NV_gpu_shader5 |
void |
glUniform4i64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform4i64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform4ui64NV(int location,
long x,
long y,
long z,
long w)
Entry point to C language function:
void glUniform4ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); Part of GL_NV_gpu_shader5 |
void |
glUniform4ui64vNV(int location,
int count,
long[] value,
int value_offset)
Entry point to C language function:
void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
void |
glUniform4ui64vNV(int location,
int count,
LongBuffer value)
Entry point to C language function:
void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value); Part of GL_NV_gpu_shader5 |
glAccum, glActiveStencilFaceEXT, glApplyTextureEXT, glAreTexturesResident, glAreTexturesResident, glArrayElement, glAttachObjectARB, glBegin, glBeginOcclusionQueryNV, glBeginPerfMonitorAMD, glBeginVertexShaderEXT, glBeginVideoCaptureNV, glBindBufferOffset, glBindImageTextureEXT, glBindLightParameterEXT, glBindMaterialParameterEXT, glBindMultiTextureEXT, glBindParameterEXT, glBindProgramARB, glBindTexGenParameterEXT, glBindTextureUnitParameterEXT, glBindTransformFeedbackNV, glBindVertexShaderEXT, glBindVideoCaptureStreamBufferNV, glBindVideoCaptureStreamTextureNV, glBitmap, glBitmap, glBitmap, glBlendEquationIndexedAMD, glBlendEquationSeparateIndexedAMD, glBlendFuncIndexedAMD, glBlendFuncSeparateIndexedAMD, glBlendFuncSeparateINGR, glBufferParameteri, glCallList, glCallLists, glCheckNamedFramebufferStatusEXT, glClearAccum, glClearColorIi, glClearColorIui, glClearIndex, glClientAttribDefaultEXT, glClipPlane, glClipPlane, glColor3b, glColor3bv, glColor3bv, glColor3d, glColor3dv, glColor3dv, glColor3f, glColor3fv, glColor3fv, glColor3h, glColor3hv, glColor3hv, glColor3i, glColor3iv, glColor3iv, glColor3s, glColor3sv, glColor3sv, glColor3ub, glColor3ubv, glColor3ubv, glColor3ui, glColor3uiv, glColor3uiv, glColor3us, glColor3usv, glColor3usv, glColor4b, glColor4bv, glColor4bv, glColor4d, glColor4dv, glColor4dv, glColor4fv, glColor4fv, glColor4h, glColor4hv, glColor4hv, glColor4i, glColor4iv, glColor4iv, glColor4s, glColor4sv, glColor4sv, glColor4ubv, glColor4ubv, glColor4ui, glColor4uiv, glColor4uiv, glColor4us, glColor4usv, glColor4usv, glColorMaskIndexed, glColorMaterial, glColorSubTable, glColorSubTable, glColorTable, glColorTable, glColorTableParameterfv, glColorTableParameterfv, glColorTableParameteriv, glColorTableParameteriv, glCompileShaderARB, glCompressedMultiTexImage1DEXT, glCompressedMultiTexImage2DEXT, glCompressedMultiTexImage3DEXT, glCompressedMultiTexSubImage1DEXT, glCompressedMultiTexSubImage2DEXT, glCompressedMultiTexSubImage3DEXT, glCompressedTextureImage1DEXT, glCompressedTextureImage2DEXT, glCompressedTextureImage3DEXT, glCompressedTextureSubImage1DEXT, glCompressedTextureSubImage2DEXT, glCompressedTextureSubImage3DEXT, glConvolutionFilter1D, glConvolutionFilter1D, glConvolutionFilter2D, glConvolutionFilter2D, glConvolutionParameterf, glConvolutionParameterfv, glConvolutionParameterfv, glConvolutionParameteri, glConvolutionParameteriv, glConvolutionParameteriv, glCopyColorSubTable, glCopyColorTable, glCopyConvolutionFilter1D, glCopyConvolutionFilter2D, glCopyImageSubDataNV, glCopyMultiTexImage1DEXT, glCopyMultiTexImage2DEXT, glCopyMultiTexSubImage1DEXT, glCopyMultiTexSubImage2DEXT, glCopyMultiTexSubImage3DEXT, glCopyPixels, glCopyTextureImage1DEXT, glCopyTextureImage2DEXT, glCopyTextureSubImage1DEXT, glCopyTextureSubImage2DEXT, glCopyTextureSubImage3DEXT, glCreateProgramObjectARB, glCreateShaderObjectARB, glCullParameterdvEXT, glCullParameterdvEXT, glCullParameterfvEXT, glCullParameterfvEXT, glDeleteFencesAPPLE, glDeleteFencesAPPLE, glDeleteFencesNV, glDeleteFencesNV, glDeleteLists, glDeleteNamesAMD, glDeleteNamesAMD, glDeleteObjectARB, glDeleteOcclusionQueriesNV, glDeleteOcclusionQueriesNV, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, glDeleteProgramsARB, glDeleteProgramsARB, glDeleteTransformFeedbacksNV, glDeleteTransformFeedbacksNV, glDeleteVertexShaderEXT, glDepthBoundsEXT, glDetachObjectARB, glDisableClientStateIndexedEXT, glDisableIndexed, glDisableVariantClientStateEXT, glDisableVertexAttribAPPLE, glDisableVertexAttribArrayARB, glDrawBuffersATI, glDrawBuffersATI, glDrawPixels, glDrawPixels, glDrawTransformFeedbackNV, glEdgeFlag, glEdgeFlagPointer, glEdgeFlagPointer, glEdgeFlagv, glEdgeFlagv, glEnableClientStateIndexedEXT, glEnableIndexed, glEnableVariantClientStateEXT, glEnableVertexAttribAPPLE, glEnableVertexAttribArrayARB, glEnd, glEndList, glEndOcclusionQueryNV, glEndPerfMonitorAMD, glEndVertexShaderEXT, glEndVideoCaptureNV, glEvalCoord1d, glEvalCoord1dv, glEvalCoord1dv, glEvalCoord1f, glEvalCoord1fv, glEvalCoord1fv, glEvalCoord2d, glEvalCoord2dv, glEvalCoord2dv, glEvalCoord2f, glEvalCoord2fv, glEvalCoord2fv, glEvalMapsNV, glEvalMesh1, glEvalMesh2, glEvalPoint1, glEvalPoint2, glExtractComponentEXT, glFeedbackBuffer, glFinishFenceAPPLE, glFinishFenceNV, glFinishObjectAPPLE, glFinishRenderAPPLE, glFinishTextureSUNX, glFlushMappedNamedBufferRangeEXT, glFlushPixelDataRangeNV, glFlushRenderAPPLE, glFlushVertexArrayRangeAPPLE, glFlushVertexArrayRangeNV, glFogCoordd, glFogCoorddv, glFogCoorddv, glFogCoordf, glFogCoordfv, glFogCoordfv, glFogCoordh, glFogCoordhv, glFogCoordhv, glFogCoordPointer, glFogCoordPointer, glFogi, glFogiv, glFogiv, glFramebufferDrawBufferEXT, glFramebufferDrawBuffersEXT, glFramebufferDrawBuffersEXT, glFramebufferReadBufferEXT, glFramebufferTextureEXT, glFramebufferTextureFaceEXT, glFramebufferTextureLayerEXT, glFrameTerminatorGREMEDY, glGenerateMultiTexMipmapEXT, glGenerateTextureMipmapEXT, glGenFencesAPPLE, glGenFencesAPPLE, glGenFencesNV, glGenFencesNV, glGenLists, glGenNamesAMD, glGenNamesAMD, glGenOcclusionQueriesNV, glGenOcclusionQueriesNV, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, glGenProgramsARB, glGenProgramsARB, glGenSymbolsEXT, glGenTransformFeedbacksNV, glGenTransformFeedbacksNV, glGenVertexShadersEXT, glGetActiveUniformARB, glGetActiveUniformARB, glGetAttachedObjectsARB, glGetAttachedObjectsARB, glGetBooleanIndexedv, glGetBooleanIndexedv, glGetClipPlane, glGetClipPlane, glGetColorTable, glGetColorTable, glGetColorTableParameterfv, glGetColorTableParameterfv, glGetColorTableParameteriv, glGetColorTableParameteriv, glGetCompressedMultiTexImageEXT, glGetCompressedTextureImageEXT, glGetConvolutionFilter, glGetConvolutionFilter, glGetConvolutionParameterfv, glGetConvolutionParameterfv, glGetConvolutionParameteriv, glGetConvolutionParameteriv, glGetDoubleIndexedvEXT, glGetDoubleIndexedvEXT, glGetFenceivNV, glGetFenceivNV, glGetFloatIndexedvEXT, glGetFloatIndexedvEXT, glGetFramebufferParameterivEXT, glGetFramebufferParameterivEXT, glGetHandleARB, glGetHistogram, glGetHistogram, glGetHistogramParameterfv, glGetHistogramParameterfv, glGetHistogramParameteriv, glGetHistogramParameteriv, glGetInfoLogARB, glGetInfoLogARB, glGetIntegerIndexedv, glGetIntegerIndexedv, glGetInvariantBooleanvEXT, glGetInvariantBooleanvEXT, glGetInvariantFloatvEXT, glGetInvariantFloatvEXT, glGetInvariantIntegervEXT, glGetInvariantIntegervEXT, glGetLightiv, glGetLightiv, glGetLocalConstantBooleanvEXT, glGetLocalConstantBooleanvEXT, glGetLocalConstantFloatvEXT, glGetLocalConstantFloatvEXT, glGetLocalConstantIntegervEXT, glGetLocalConstantIntegervEXT, glGetMapAttribParameterfvNV, glGetMapAttribParameterfvNV, glGetMapAttribParameterivNV, glGetMapAttribParameterivNV, glGetMapControlPointsNV, glGetMapdv, glGetMapdv, glGetMapfv, glGetMapfv, glGetMapiv, glGetMapiv, glGetMapParameterfvNV, glGetMapParameterfvNV, glGetMapParameterivNV, glGetMapParameterivNV, glGetMaterialiv, glGetMaterialiv, glGetMinmax, glGetMinmax, glGetMinmaxParameterfv, glGetMinmaxParameterfv, glGetMinmaxParameteriv, glGetMinmaxParameteriv, glGetMultisamplefvNV, glGetMultisamplefvNV, glGetMultiTexEnvfvEXT, glGetMultiTexEnvfvEXT, glGetMultiTexEnvivEXT, glGetMultiTexEnvivEXT, glGetMultiTexGendvEXT, glGetMultiTexGendvEXT, glGetMultiTexGenfvEXT, glGetMultiTexGenfvEXT, glGetMultiTexGenivEXT, glGetMultiTexGenivEXT, glGetMultiTexImageEXT, glGetMultiTexLevelParameterfvEXT, glGetMultiTexLevelParameterfvEXT, glGetMultiTexLevelParameterivEXT, glGetMultiTexLevelParameterivEXT, glGetMultiTexParameterfvEXT, glGetMultiTexParameterfvEXT, glGetMultiTexParameterIivEXT, glGetMultiTexParameterIivEXT, glGetMultiTexParameterIuivEXT, glGetMultiTexParameterIuivEXT, glGetMultiTexParameterivEXT, glGetMultiTexParameterivEXT, glGetNamedBufferParameterivEXT, glGetNamedBufferParameterivEXT, glGetNamedBufferSubDataEXT, glGetNamedFramebufferAttachmentParameterivEXT, glGetNamedFramebufferAttachmentParameterivEXT, glGetNamedProgramivEXT, glGetNamedProgramivEXT, glGetNamedProgramLocalParameterdvEXT, glGetNamedProgramLocalParameterdvEXT, glGetNamedProgramLocalParameterfvEXT, glGetNamedProgramLocalParameterfvEXT, glGetNamedProgramLocalParameterIivEXT, glGetNamedProgramLocalParameterIivEXT, glGetNamedProgramLocalParameterIuivEXT, glGetNamedProgramLocalParameterIuivEXT, glGetNamedProgramStringEXT, glGetNamedRenderbufferParameterivEXT, glGetNamedRenderbufferParameterivEXT, glGetObjectParameterfvARB, glGetObjectParameterfvARB, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, glGetObjectParameterivARB, glGetObjectParameterivARB, glGetOcclusionQueryivNV, glGetOcclusionQueryivNV, glGetOcclusionQueryuivNV, glGetOcclusionQueryuivNV, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapusv, glGetPixelMapusv, glGetPixelMapusv, glGetPolygonStipple, glGetPolygonStipple, glGetPolygonStipple, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterIivNV, glGetProgramEnvParameterIivNV, glGetProgramEnvParameterIuivNV, glGetProgramEnvParameterIuivNV, glGetProgramivARB, glGetProgramivARB, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterIivNV, glGetProgramLocalParameterIivNV, glGetProgramLocalParameterIuivNV, glGetProgramLocalParameterIuivNV, glGetProgramStringARB, glGetProgramSubroutineParameteruivNV, glGetProgramSubroutineParameteruivNV, glGetQueryObjecti64vEXT, glGetQueryObjecti64vEXT, glGetQueryObjectui64vEXT, glGetQueryObjectui64vEXT, glGetSeparableFilter, glGetSeparableFilter, glGetShaderSourceARB, glGetShaderSourceARB, glGetTexGendv, glGetTexGendv, glGetTextureImageEXT, glGetTextureLevelParameterfvEXT, glGetTextureLevelParameterfvEXT, glGetTextureLevelParameterivEXT, glGetTextureLevelParameterivEXT, glGetTextureParameterfvEXT, glGetTextureParameterfvEXT, glGetTextureParameterIivEXT, glGetTextureParameterIivEXT, glGetTextureParameterIuivEXT, glGetTextureParameterIuivEXT, glGetTextureParameterivEXT, glGetTextureParameterivEXT, glGetUniformBufferSizeEXT, glGetUniformfvARB, glGetUniformfvARB, glGetUniformivARB, glGetUniformivARB, glGetUniformLocationARB, glGetUniformOffsetEXT, glGetVariantBooleanvEXT, glGetVariantBooleanvEXT, glGetVariantFloatvEXT, glGetVariantFloatvEXT, glGetVariantIntegervEXT, glGetVariantIntegervEXT, glGetVertexAttribdvARB, glGetVertexAttribdvARB, glGetVertexAttribfvARB, glGetVertexAttribfvARB, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, glGetVertexAttribivARB, glGetVertexAttribivARB, glGetVertexAttribLi64vNV, glGetVertexAttribLi64vNV, glGetVertexAttribLui64vNV, glGetVertexAttribLui64vNV, glGetVideoCaptureivNV, glGetVideoCaptureivNV, glGetVideoCaptureStreamdvNV, glGetVideoCaptureStreamdvNV, glGetVideoCaptureStreamfvNV, glGetVideoCaptureStreamfvNV, glGetVideoCaptureStreamivNV, glGetVideoCaptureStreamivNV, glHintPGI, glHistogram, glIndexd, glIndexdv, glIndexdv, glIndexf, glIndexFuncEXT, glIndexfv, glIndexfv, glIndexi, glIndexiv, glIndexiv, glIndexMask, glIndexMaterialEXT, glIndexPointer, glIndexs, glIndexsv, glIndexsv, glIndexub, glIndexubv, glIndexubv, glInitNames, glInsertComponentEXT, glInterleavedArrays, glInterleavedArrays, glIsEnabledIndexed, glIsFenceAPPLE, glIsFenceNV, glIsList, glIsNameAMD, glIsOcclusionQueryNV, glIsPBOPackEnabled, glIsPBOUnpackEnabled, glIsProgramARB, glIsTransformFeedbackNV, glIsVariantEnabledEXT, glIsVertexAttribEnabledAPPLE, glLighti, glLightiv, glLightiv, glLightModeli, glLightModeliv, glLightModeliv, glLineStipple, glLinkProgramARB, glListBase, glLoadMatrixd, glLoadMatrixd, glLoadName, glLoadTransposeMatrixd, glLoadTransposeMatrixd, glLoadTransposeMatrixf, glLoadTransposeMatrixf, glLockArraysEXT, glMap1d, glMap1d, glMap1f, glMap1f, glMap2d, glMap2d, glMap2f, glMap2f, glMapControlPointsNV, glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f, glMapNamedBufferEXT, glMapNamedBufferRangeEXT, glMapParameterfvNV, glMapParameterfvNV, glMapParameterivNV, glMapParameterivNV, glMapVertexAttrib1dAPPLE, glMapVertexAttrib1dAPPLE, glMapVertexAttrib1fAPPLE, glMapVertexAttrib1fAPPLE, glMapVertexAttrib2dAPPLE, glMapVertexAttrib2dAPPLE, glMapVertexAttrib2fAPPLE, glMapVertexAttrib2fAPPLE, glMateriali, glMaterialiv, glMaterialiv, glMatrixFrustumEXT, glMatrixIndexubvARB, glMatrixIndexubvARB, glMatrixIndexuivARB, glMatrixIndexuivARB, glMatrixIndexusvARB, glMatrixIndexusvARB, glMatrixLoaddEXT, glMatrixLoaddEXT, glMatrixLoadfEXT, glMatrixLoadfEXT, glMatrixLoadIdentityEXT, glMatrixLoadTransposedEXT, glMatrixLoadTransposedEXT, glMatrixLoadTransposefEXT, glMatrixLoadTransposefEXT, glMatrixMultdEXT, glMatrixMultdEXT, glMatrixMultfEXT, glMatrixMultfEXT, glMatrixMultTransposedEXT, glMatrixMultTransposedEXT, glMatrixMultTransposefEXT, glMatrixMultTransposefEXT, glMatrixOrthoEXT, glMatrixPopEXT, glMatrixPushEXT, glMatrixRotatedEXT, glMatrixRotatefEXT, glMatrixScaledEXT, glMatrixScalefEXT, glMatrixTranslatedEXT, glMatrixTranslatefEXT, glMemoryBarrierEXT, glMinmax, glMultiTexBufferEXT, glMultiTexCoord1d, glMultiTexCoord1dv, glMultiTexCoord1dv, glMultiTexCoord1f, glMultiTexCoord1fv, glMultiTexCoord1fv, glMultiTexCoord1h, glMultiTexCoord1hv, glMultiTexCoord1hv, glMultiTexCoord1i, glMultiTexCoord1iv, glMultiTexCoord1iv, glMultiTexCoord1s, glMultiTexCoord1sv, glMultiTexCoord1sv, glMultiTexCoord2d, glMultiTexCoord2dv, glMultiTexCoord2dv, glMultiTexCoord2f, glMultiTexCoord2fv, glMultiTexCoord2fv, glMultiTexCoord2h, glMultiTexCoord2hv, glMultiTexCoord2hv, glMultiTexCoord2i, glMultiTexCoord2iv, glMultiTexCoord2iv, glMultiTexCoord2s, glMultiTexCoord2sv, glMultiTexCoord2sv, glMultiTexCoord3d, glMultiTexCoord3dv, glMultiTexCoord3dv, glMultiTexCoord3f, glMultiTexCoord3fv, glMultiTexCoord3fv, glMultiTexCoord3h, glMultiTexCoord3hv, glMultiTexCoord3hv, glMultiTexCoord3i, glMultiTexCoord3iv, glMultiTexCoord3iv, glMultiTexCoord3s, glMultiTexCoord3sv, glMultiTexCoord3sv, glMultiTexCoord4d, glMultiTexCoord4dv, glMultiTexCoord4dv, glMultiTexCoord4fv, glMultiTexCoord4fv, glMultiTexCoord4h, glMultiTexCoord4hv, glMultiTexCoord4hv, glMultiTexCoord4i, glMultiTexCoord4iv, glMultiTexCoord4iv, glMultiTexCoord4s, glMultiTexCoord4sv, glMultiTexCoord4sv, glMultiTexCoordPointerEXT, glMultiTexEnvfEXT, glMultiTexEnvfvEXT, glMultiTexEnvfvEXT, glMultiTexEnviEXT, glMultiTexEnvivEXT, glMultiTexEnvivEXT, glMultiTexGendEXT, glMultiTexGendvEXT, glMultiTexGendvEXT, glMultiTexGenfEXT, glMultiTexGenfvEXT, glMultiTexGenfvEXT, glMultiTexGeniEXT, glMultiTexGenivEXT, glMultiTexGenivEXT, glMultiTexImage1DEXT, glMultiTexImage2DEXT, glMultiTexImage3DEXT, glMultiTexParameterfEXT, glMultiTexParameterfvEXT, glMultiTexParameterfvEXT, glMultiTexParameteriEXT, glMultiTexParameterIivEXT, glMultiTexParameterIivEXT, glMultiTexParameterIuivEXT, glMultiTexParameterIuivEXT, glMultiTexParameterivEXT, glMultiTexParameterivEXT, glMultiTexRenderbufferEXT, glMultiTexSubImage1DEXT, glMultiTexSubImage2DEXT, glMultiTexSubImage3DEXT, glMultMatrixd, glMultMatrixd, glMultTransposeMatrixd, glMultTransposeMatrixd, glMultTransposeMatrixf, glMultTransposeMatrixf, glNamedBufferDataEXT, glNamedBufferSubDataEXT, glNamedCopyBufferSubDataEXT, glNamedFramebufferRenderbufferEXT, glNamedFramebufferTexture1DEXT, glNamedFramebufferTexture2DEXT, glNamedFramebufferTexture3DEXT, glNamedFramebufferTextureEXT, glNamedFramebufferTextureFaceEXT, glNamedFramebufferTextureLayerEXT, glNamedProgramLocalParameter4dEXT, glNamedProgramLocalParameter4dvEXT, glNamedProgramLocalParameter4dvEXT, glNamedProgramLocalParameter4fEXT, glNamedProgramLocalParameter4fvEXT, glNamedProgramLocalParameter4fvEXT, glNamedProgramLocalParameterI4iEXT, glNamedProgramLocalParameterI4ivEXT, glNamedProgramLocalParameterI4ivEXT, glNamedProgramLocalParameterI4uiEXT, glNamedProgramLocalParameterI4uivEXT, glNamedProgramLocalParameterI4uivEXT, glNamedProgramLocalParameters4fvEXT, glNamedProgramLocalParameters4fvEXT, glNamedProgramLocalParametersI4ivEXT, glNamedProgramLocalParametersI4ivEXT, glNamedProgramLocalParametersI4uivEXT, glNamedProgramLocalParametersI4uivEXT, glNamedProgramStringEXT, glNamedRenderbufferStorageEXT, glNamedRenderbufferStorageMultisampleCoverageEXT, glNamedRenderbufferStorageMultisampleEXT, glNewList, glNormal3b, glNormal3bv, glNormal3bv, glNormal3d, glNormal3dv, glNormal3dv, glNormal3fv, glNormal3fv, glNormal3h, glNormal3hv, glNormal3hv, glNormal3i, glNormal3iv, glNormal3iv, glNormal3s, glNormal3sv, glNormal3sv, glObjectPurgeableAPPLE, glObjectUnpurgeableAPPLE, glPassThrough, glPauseTransformFeedbackNV, glPixelDataRangeNV, glPixelMapfv, glPixelMapfv, glPixelMapfv, glPixelMapuiv, glPixelMapuiv, glPixelMapuiv, glPixelMapusv, glPixelMapusv, glPixelMapusv, glPixelTransferf, glPixelTransferi, glPixelTransformParameterfEXT, glPixelTransformParameterfvEXT, glPixelTransformParameterfvEXT, glPixelTransformParameteriEXT, glPixelTransformParameterivEXT, glPixelTransformParameterivEXT, glPixelZoom, glPNTrianglesfATI, glPNTrianglesiATI, glPolygonStipple, glPolygonStipple, glPolygonStipple, glPopAttrib, glPopClientAttrib, glPopName, glPrimitiveRestartIndexNV, glPrimitiveRestartNV, glPrioritizeTextures, glPrioritizeTextures, glProgramBufferParametersfvNV, glProgramBufferParametersfvNV, glProgramBufferParametersIivNV, glProgramBufferParametersIivNV, glProgramBufferParametersIuivNV, glProgramBufferParametersIuivNV, glProgramEnvParameter4dARB, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, glProgramEnvParameter4fARB, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, glProgramEnvParameterI4iNV, glProgramEnvParameterI4ivNV, glProgramEnvParameterI4ivNV, glProgramEnvParameterI4uiNV, glProgramEnvParameterI4uivNV, glProgramEnvParameterI4uivNV, glProgramEnvParameters4fvEXT, glProgramEnvParameters4fvEXT, glProgramEnvParametersI4ivNV, glProgramEnvParametersI4ivNV, glProgramEnvParametersI4uivNV, glProgramEnvParametersI4uivNV, glProgramLocalParameter4dARB, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, glProgramLocalParameter4fARB, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, glProgramLocalParameterI4iNV, glProgramLocalParameterI4ivNV, glProgramLocalParameterI4ivNV, glProgramLocalParameterI4uiNV, glProgramLocalParameterI4uivNV, glProgramLocalParameterI4uivNV, glProgramLocalParameters4fvEXT, glProgramLocalParameters4fvEXT, glProgramLocalParametersI4ivNV, glProgramLocalParametersI4ivNV, glProgramLocalParametersI4uivNV, glProgramLocalParametersI4uivNV, glProgramStringARB, glProgramSubroutineParametersuivNV, glProgramSubroutineParametersuivNV, glProgramUniform1dEXT, glProgramUniform1dvEXT, glProgramUniform1dvEXT, glProgramUniform1fEXT, glProgramUniform1fvEXT, glProgramUniform1fvEXT, glProgramUniform1iEXT, glProgramUniform1ivEXT, glProgramUniform1ivEXT, glProgramUniform1uiEXT, glProgramUniform1uivEXT, glProgramUniform1uivEXT, glProgramUniform2dEXT, glProgramUniform2dvEXT, glProgramUniform2dvEXT, glProgramUniform2fEXT, glProgramUniform2fvEXT, glProgramUniform2fvEXT, glProgramUniform2iEXT, glProgramUniform2ivEXT, glProgramUniform2ivEXT, glProgramUniform2uiEXT, glProgramUniform2uivEXT, glProgramUniform2uivEXT, glProgramUniform3dEXT, glProgramUniform3dvEXT, glProgramUniform3dvEXT, glProgramUniform3fEXT, glProgramUniform3fvEXT, glProgramUniform3fvEXT, glProgramUniform3iEXT, glProgramUniform3ivEXT, glProgramUniform3ivEXT, glProgramUniform3uiEXT, glProgramUniform3uivEXT, glProgramUniform3uivEXT, glProgramUniform4dEXT, glProgramUniform4dvEXT, glProgramUniform4dvEXT, glProgramUniform4fEXT, glProgramUniform4fvEXT, glProgramUniform4fvEXT, glProgramUniform4iEXT, glProgramUniform4ivEXT, glProgramUniform4ivEXT, glProgramUniform4uiEXT, glProgramUniform4uivEXT, glProgramUniform4uivEXT, glProgramUniformMatrix2dvEXT, glProgramUniformMatrix2dvEXT, glProgramUniformMatrix2fvEXT, glProgramUniformMatrix2fvEXT, glProgramUniformMatrix2x3dvEXT, glProgramUniformMatrix2x3dvEXT, glProgramUniformMatrix2x3fvEXT, glProgramUniformMatrix2x3fvEXT, glProgramUniformMatrix2x4dvEXT, glProgramUniformMatrix2x4dvEXT, glProgramUniformMatrix2x4fvEXT, glProgramUniformMatrix2x4fvEXT, glProgramUniformMatrix3dvEXT, glProgramUniformMatrix3dvEXT, glProgramUniformMatrix3fvEXT, glProgramUniformMatrix3fvEXT, glProgramUniformMatrix3x2dvEXT, glProgramUniformMatrix3x2dvEXT, glProgramUniformMatrix3x2fvEXT, glProgramUniformMatrix3x2fvEXT, glProgramUniformMatrix3x4dvEXT, glProgramUniformMatrix3x4dvEXT, glProgramUniformMatrix3x4fvEXT, glProgramUniformMatrix3x4fvEXT, glProgramUniformMatrix4dvEXT, glProgramUniformMatrix4dvEXT, glProgramUniformMatrix4fvEXT, glProgramUniformMatrix4fvEXT, glProgramUniformMatrix4x2dvEXT, glProgramUniformMatrix4x2dvEXT, glProgramUniformMatrix4x2fvEXT, glProgramUniformMatrix4x2fvEXT, glProgramUniformMatrix4x3dvEXT, glProgramUniformMatrix4x3dvEXT, glProgramUniformMatrix4x3fvEXT, glProgramUniformMatrix4x3fvEXT, glProgramVertexLimitNV, glProvokingVertexEXT, glPushAttrib, glPushClientAttrib, glPushClientAttribDefaultEXT, glPushName, glRasterPos2d, glRasterPos2dv, glRasterPos2dv, glRasterPos2f, glRasterPos2fv, glRasterPos2fv, glRasterPos2i, glRasterPos2iv, glRasterPos2iv, glRasterPos2s, glRasterPos2sv, glRasterPos2sv, glRasterPos3d, glRasterPos3dv, glRasterPos3dv, glRasterPos3f, glRasterPos3fv, glRasterPos3fv, glRasterPos3i, glRasterPos3iv, glRasterPos3iv, glRasterPos3s, glRasterPos3sv, glRasterPos3sv, glRasterPos4d, glRasterPos4dv, glRasterPos4dv, glRasterPos4f, glRasterPos4fv, glRasterPos4fv, glRasterPos4i, glRasterPos4iv, glRasterPos4iv, glRasterPos4s, glRasterPos4sv, glRasterPos4sv, glRectd, glRectdv, glRectdv, glRectf, glRectfv, glRectfv, glRecti, glRectiv, glRectiv, glRects, glRectsv, glRectsv, glRenderbufferStorageMultisampleCoverageNV, glRenderMode, glResetHistogram, glResetMinmax, glResumeTransformFeedbackNV, glRotated, glSampleMaskIndexedNV, glScaled, glSecondaryColor3b, glSecondaryColor3bv, glSecondaryColor3bv, glSecondaryColor3d, glSecondaryColor3dv, glSecondaryColor3dv, glSecondaryColor3f, glSecondaryColor3fv, glSecondaryColor3fv, glSecondaryColor3h, glSecondaryColor3hv, glSecondaryColor3hv, glSecondaryColor3i, glSecondaryColor3iv, glSecondaryColor3iv, glSecondaryColor3s, glSecondaryColor3sv, glSecondaryColor3sv, glSecondaryColor3ub, glSecondaryColor3ubv, glSecondaryColor3ubv, glSecondaryColor3ui, glSecondaryColor3uiv, glSecondaryColor3uiv, glSecondaryColor3us, glSecondaryColor3usv, glSecondaryColor3usv, glSecondaryColorPointer, glSecondaryColorPointer, glSelectBuffer, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, glSeparableFilter2D, glSeparableFilter2D, glSetFenceAPPLE, glSetFenceNV, glSetInvariantEXT, glSetLocalConstantEXT, glShaderOp1EXT, glShaderOp2EXT, glShaderOp3EXT, glShaderSourceARB, glShaderSourceARB, glStencilClearTagEXT, glStringMarkerGREMEDY, glSwapAPPLE, glSwizzleEXT, glTestFenceAPPLE, glTestFenceNV, glTestObjectAPPLE, glTexCoord1d, glTexCoord1dv, glTexCoord1dv, glTexCoord1f, glTexCoord1fv, glTexCoord1fv, glTexCoord1h, glTexCoord1hv, glTexCoord1hv, glTexCoord1i, glTexCoord1iv, glTexCoord1iv, glTexCoord1s, glTexCoord1sv, glTexCoord1sv, glTexCoord2d, glTexCoord2dv, glTexCoord2dv, glTexCoord2f, glTexCoord2fv, glTexCoord2fv, glTexCoord2h, glTexCoord2hv, glTexCoord2hv, glTexCoord2i, glTexCoord2iv, glTexCoord2iv, glTexCoord2s, glTexCoord2sv, glTexCoord2sv, glTexCoord3d, glTexCoord3dv, glTexCoord3dv, glTexCoord3f, glTexCoord3fv, glTexCoord3fv, glTexCoord3h, glTexCoord3hv, glTexCoord3hv, glTexCoord3i, glTexCoord3iv, glTexCoord3iv, glTexCoord3s, glTexCoord3sv, glTexCoord3sv, glTexCoord4d, glTexCoord4dv, glTexCoord4dv, glTexCoord4f, glTexCoord4fv, glTexCoord4fv, glTexCoord4h, glTexCoord4hv, glTexCoord4hv, glTexCoord4i, glTexCoord4iv, glTexCoord4iv, glTexCoord4s, glTexCoord4sv, glTexCoord4sv, glTexGend, glTexGendv, glTexGendv, glTexRenderbufferNV, glTextureBarrierNV, glTextureBufferEXT, glTextureImage1DEXT, glTextureImage2DEXT, glTextureImage3DEXT, glTextureLightEXT, glTextureMaterialEXT, glTextureNormalEXT, glTextureParameterfEXT, glTextureParameterfvEXT, glTextureParameterfvEXT, glTextureParameteriEXT, glTextureParameterIivEXT, glTextureParameterIivEXT, glTextureParameterIuivEXT, glTextureParameterIuivEXT, glTextureParameterivEXT, glTextureParameterivEXT, glTextureRangeAPPLE, glTextureRenderbufferEXT, glTextureSubImage1DEXT, glTextureSubImage2DEXT, glTextureSubImage3DEXT, glTranslated, glUniform1fARB, glUniform1fvARB, glUniform1fvARB, glUniform1iARB, glUniform1ivARB, glUniform1ivARB, glUniform2fARB, glUniform2fvARB, glUniform2fvARB, glUniform2iARB, glUniform2ivARB, glUniform2ivARB, glUniform3fARB, glUniform3fvARB, glUniform3fvARB, glUniform3iARB, glUniform3ivARB, glUniform3ivARB, glUniform4fARB, glUniform4fvARB, glUniform4fvARB, glUniform4iARB, glUniform4ivARB, glUniform4ivARB, glUniformBufferEXT, glUniformMatrix2fvARB, glUniformMatrix2fvARB, glUniformMatrix3fvARB, glUniformMatrix3fvARB, glUniformMatrix4fvARB, glUniformMatrix4fvARB, glUnlockArraysEXT, glUnmapNamedBufferEXT, glUseProgramObjectARB, glValidateProgramARB, glVariantbvEXT, glVariantbvEXT, glVariantdvEXT, glVariantdvEXT, glVariantfvEXT, glVariantfvEXT, glVariantivEXT, glVariantivEXT, glVariantPointerEXT, glVariantPointerEXT, glVariantsvEXT, glVariantsvEXT, glVariantubvEXT, glVariantubvEXT, glVariantuivEXT, glVariantuivEXT, glVariantusvEXT, glVariantusvEXT, glVDPAUFiniNV, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, glVDPAUInitNV, glVDPAUIsSurfaceNV, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, glVDPAUSurfaceAccessNV, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, glVDPAUUnregisterSurfaceNV, glVertex2d, glVertex2dv, glVertex2dv, glVertex2f, glVertex2fv, glVertex2fv, glVertex2h, glVertex2hv, glVertex2hv, glVertex2i, glVertex2iv, glVertex2iv, glVertex2s, glVertex2sv, glVertex2sv, glVertex3d, glVertex3dv, glVertex3dv, glVertex3f, glVertex3fv, glVertex3fv, glVertex3h, glVertex3hv, glVertex3hv, glVertex3i, glVertex3iv, glVertex3iv, glVertex3s, glVertex3sv, glVertex3sv, glVertex4d, glVertex4dv, glVertex4dv, glVertex4f, glVertex4fv, glVertex4fv, glVertex4h, glVertex4hv, glVertex4hv, glVertex4i, glVertex4iv, glVertex4iv, glVertex4s, glVertex4sv, glVertex4sv, glVertexArrayParameteriAPPLE, glVertexArrayRangeAPPLE, glVertexArrayRangeNV, glVertexAttrib1dARB, glVertexAttrib1dvARB, glVertexAttrib1dvARB, glVertexAttrib1fARB, glVertexAttrib1fvARB, glVertexAttrib1fvARB, glVertexAttrib1h, glVertexAttrib1hv, glVertexAttrib1hv, glVertexAttrib1sARB, glVertexAttrib1svARB, glVertexAttrib1svARB, glVertexAttrib2dARB, glVertexAttrib2dvARB, glVertexAttrib2dvARB, glVertexAttrib2fARB, glVertexAttrib2fvARB, glVertexAttrib2fvARB, glVertexAttrib2h, glVertexAttrib2hv, glVertexAttrib2hv, glVertexAttrib2sARB, glVertexAttrib2svARB, glVertexAttrib2svARB, glVertexAttrib3dARB, glVertexAttrib3dvARB, glVertexAttrib3dvARB, glVertexAttrib3fARB, glVertexAttrib3fvARB, glVertexAttrib3fvARB, glVertexAttrib3h, glVertexAttrib3hv, glVertexAttrib3hv, glVertexAttrib3sARB, glVertexAttrib3svARB, glVertexAttrib3svARB, glVertexAttrib4bvARB, glVertexAttrib4bvARB, glVertexAttrib4dARB, glVertexAttrib4dvARB, glVertexAttrib4dvARB, glVertexAttrib4fARB, glVertexAttrib4fvARB, glVertexAttrib4fvARB, glVertexAttrib4h, glVertexAttrib4hv, glVertexAttrib4hv, glVertexAttrib4ivARB, glVertexAttrib4ivARB, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, glVertexAttrib4NivARB, glVertexAttrib4NivARB, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, glVertexAttrib4NubARB, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, glVertexAttrib4sARB, glVertexAttrib4svARB, glVertexAttrib4svARB, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, glVertexAttrib4uivARB, glVertexAttrib4uivARB, glVertexAttrib4usvARB, glVertexAttrib4usvARB, glVertexAttribI1iEXT, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, glVertexAttribI1uiEXT, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, glVertexAttribI2iEXT, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, glVertexAttribI2uiEXT, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, glVertexAttribI3iEXT, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, glVertexAttribI3uiEXT, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, glVertexAttribI4iEXT, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, glVertexAttribI4svEXT, glVertexAttribI4svEXT, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, glVertexAttribI4uiEXT, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, glVertexAttribIPointerEXT, glVertexAttribL1i64NV, glVertexAttribL1i64vNV, glVertexAttribL1i64vNV, glVertexAttribL1ui64NV, glVertexAttribL1ui64vNV, glVertexAttribL1ui64vNV, glVertexAttribL2i64NV, glVertexAttribL2i64vNV, glVertexAttribL2i64vNV, glVertexAttribL2ui64NV, glVertexAttribL2ui64vNV, glVertexAttribL2ui64vNV, glVertexAttribL3i64NV, glVertexAttribL3i64vNV, glVertexAttribL3i64vNV, glVertexAttribL3ui64NV, glVertexAttribL3ui64vNV, glVertexAttribL3ui64vNV, glVertexAttribL4i64NV, glVertexAttribL4i64vNV, glVertexAttribL4i64vNV, glVertexAttribL4ui64NV, glVertexAttribL4ui64vNV, glVertexAttribL4ui64vNV, glVertexAttribLFormatNV, glVertexAttribPointerARB, glVertexAttribPointerARB, glVertexAttribs1hv, glVertexAttribs1hv, glVertexAttribs2hv, glVertexAttribs2hv, glVertexAttribs3hv, glVertexAttribs3hv, glVertexAttribs4hv, glVertexAttribs4hv, glVertexBlendARB, glVertexWeightfEXT, glVertexWeightfvEXT, glVertexWeightfvEXT, glVertexWeighth, glVertexWeighthv, glVertexWeighthv, glVertexWeightPointerEXT, glVertexWeightPointerEXT, glVideoCaptureNV, glVideoCaptureNV, glVideoCaptureStreamParameterdvNV, glVideoCaptureStreamParameterdvNV, glVideoCaptureStreamParameterfvNV, glVideoCaptureStreamParameterfvNV, glVideoCaptureStreamParameterivNV, glVideoCaptureStreamParameterivNV, glWeightbvARB, glWeightbvARB, glWeightdvARB, glWeightdvARB, glWeightfvARB, glWeightfvARB, glWeightivARB, glWeightivARB, glWeightsvARB, glWeightsvARB, glWeightubvARB, glWeightubvARB, glWeightuivARB, glWeightuivARB, glWeightusvARB, glWeightusvARB, glWindowPos2d, glWindowPos2dv, glWindowPos2dv, glWindowPos2f, glWindowPos2fv, glWindowPos2fv, glWindowPos2i, glWindowPos2iv, glWindowPos2iv, glWindowPos2s, glWindowPos2sv, glWindowPos2sv, glWindowPos3d, glWindowPos3dv, glWindowPos3dv, glWindowPos3f, glWindowPos3fv, glWindowPos3fv, glWindowPos3i, glWindowPos3iv, glWindowPos3iv, glWindowPos3s, glWindowPos3sv, glWindowPos3sv, glWriteMaskEXT
glAlphaFunc, glClientActiveTexture, glColor4ub, glCurrentPaletteMatrix, glFogf, glFogfv, glFogfv, glFrustum, glGetLightfv, glGetLightfv, glGetMaterialfv, glGetMaterialfv, glGetTexEnvfv, glGetTexEnvfv, glGetTexEnviv, glGetTexEnviv, glGetTexGenfv, glGetTexGenfv, glGetTexGeniv, glGetTexGeniv, glLightf, glLightModelf, glLightModelfv, glLightModelfv, glLogicOp, glMatrixIndexPointer, glMultiTexCoord4f, glNormal3f, glOrtho, glPointParameterf, glPointParameterfv, glPointParameterfv, glPointSize, glTexEnvf, glTexEnvfv, glTexEnvfv, glTexEnvi, glTexEnviv, glTexEnviv, glTexGenf, glTexGenfv, glTexGenfv, glTexGeni, glTexGeniv, glTexGeniv, glWeightPointer
glFrustumf, glGetFloatv, glGetFloatv, glGetIntegerv, glGetIntegerv, glLoadIdentity, glLoadMatrixf, glLoadMatrixf, glMatrixMode, glMultMatrixf, glMultMatrixf, glOrthof, glPopMatrix, glPushMatrix, glRotatef, glScalef, glTranslatef
glColor4f, glColorPointer, glColorPointer, glColorPointer, glDisableClientState, glEnableClientState, glNormalPointer, glNormalPointer, glNormalPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glVertexPointer, glVertexPointer, glVertexPointer
glColor4f, glLightfv, glLightfv, glMaterialf, glMaterialfv, glMaterialfv, glShadeModel
glClientWaitSync, glDeleteSync, glDrawArraysIndirect, glDrawElementsIndirect, glFenceSync, glFramebufferTexture, glGetBufferParameteri64v, glGetBufferParameteri64v, glGetInteger64i_v, glGetInteger64i_v, glGetInteger64v, glGetInteger64v, glGetSynciv, glGetSynciv, glGetUniformdv, glGetUniformdv, glIsSync, glPatchParameterfv, glPatchParameterfv, glPatchParameteri, glPrimitiveRestartIndex, glUniform1d, glUniform1dv, glUniform1dv, glUniform2d, glUniform2dv, glUniform2dv, glUniform3d, glUniform3dv, glUniform3dv, glUniform4d, glUniform4dv, glUniform4dv, glUniformMatrix2dv, glUniformMatrix2dv, glUniformMatrix2x3dv, glUniformMatrix2x3dv, glUniformMatrix2x4dv, glUniformMatrix2x4dv, glUniformMatrix3dv, glUniformMatrix3dv, glUniformMatrix3x2dv, glUniformMatrix3x2dv, glUniformMatrix3x4dv, glUniformMatrix3x4dv, glUniformMatrix4dv, glUniformMatrix4dv, glUniformMatrix4x2dv, glUniformMatrix4x2dv, glUniformMatrix4x3dv, glUniformMatrix4x3dv, glVertexAttribDivisor, glWaitSync
glActiveShaderProgram, glAllocateMemoryNV, glBeginConditionalRender, glBeginQuery, glBeginQueryIndexed, glBeginTransformFeedback, glBindBufferBase, glBindBufferRange, glBindFragDataLocation, glBindFragDataLocationIndexed, glBindProgramPipeline, glBindSampler, glBindTransformFeedback, glBindVertexArray, glBlendEquationi, glBlendEquationSeparatei, glBlendFunci, glBlendFuncSeparatei, glBlitFramebuffer, glBufferAddressRangeNV, glClampColor, glClearBufferfi, glClearBufferfv, glClearBufferfv, glClearBufferiv, glClearBufferiv, glClearBufferuiv, glClearBufferuiv, glColorFormatNV, glColorMaski, glColorP3ui, glColorP3uiv, glColorP3uiv, glColorP4ui, glColorP4uiv, glColorP4uiv, glCompileShaderIncludeARB, glCompileShaderIncludeARB, glCompressedTexImage1D, glCompressedTexImage1D, glCompressedTexSubImage1D, glCompressedTexSubImage1D, glCopyBufferSubData, glCopyTexImage1D, glCopyTexSubImage1D, glCreateShaderProgramv, glCreateSyncFromCLeventARB, glDebugMessageControlARB, glDebugMessageControlARB, glDebugMessageEnableAMD, glDebugMessageEnableAMD, glDebugMessageInsertAMD, glDebugMessageInsertARB, glDeleteNamedStringARB, glDeleteProgramPipelines, glDeleteProgramPipelines, glDeleteQueries, glDeleteQueries, glDeleteSamplers, glDeleteSamplers, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, glDeleteVertexArrays, glDeleteVertexArrays, glDepthRangeArrayv, glDepthRangeArrayv, glDepthRangeIndexed, glDisableClientState, glDisablei, glDrawArraysInstanced, glDrawBuffer, glDrawBuffers, glDrawBuffers, glDrawElementsBaseVertex, glDrawElementsInstanced, glDrawElementsInstancedBaseVertex, glDrawRangeElements, glDrawRangeElements, glDrawRangeElementsBaseVertex, glDrawTransformFeedback, glDrawTransformFeedbackStream, glEdgeFlagFormatNV, glEnableClientState, glEnablei, glEndConditionalRender, glEndQuery, glEndQueryIndexed, glEndTransformFeedback, glFlushMappedBufferRange, glFogCoordFormatNV, glFramebufferTexture1D, glFramebufferTextureARB, glFramebufferTextureFaceARB, glFramebufferTextureLayer, glFramebufferTextureLayerARB, glGenProgramPipelines, glGenProgramPipelines, glGenQueries, glGenQueries, glGenSamplers, glGenSamplers, glGenTransformFeedbacks, glGenTransformFeedbacks, glGenVertexArrays, glGenVertexArrays, glGetActiveSubroutineName, glGetActiveSubroutineName, glGetActiveSubroutineUniformiv, glGetActiveSubroutineUniformiv, glGetActiveSubroutineUniformName, glGetActiveSubroutineUniformName, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, glGetActiveUniformBlockName, glGetActiveUniformBlockName, glGetActiveUniformName, glGetActiveUniformName, glGetActiveUniformsiv, glGetActiveUniformsiv, glGetBooleani_v, glGetBooleani_v, glGetBufferParameterui64vNV, glGetBufferParameterui64vNV, glGetBufferSubData, glGetCompressedTexImage, glGetCompressedTexImage, glGetDebugMessageLogAMD, glGetDebugMessageLogAMD, glGetDebugMessageLogARB, glGetDebugMessageLogARB, glGetDoublei_v, glGetDoublei_v, glGetDoublev, glGetDoublev, glGetFloati_v, glGetFloati_v, glGetFragDataIndex, glGetFragDataLocation, glGetGraphicsResetStatusARB, glGetIntegeri_v, glGetIntegeri_v, glGetIntegerui64i_vNV, glGetIntegerui64i_vNV, glGetIntegerui64vNV, glGetIntegerui64vNV, glGetMultisamplefv, glGetMultisamplefv, glGetNamedBufferParameterui64vNV, glGetNamedBufferParameterui64vNV, glGetNamedStringARB, glGetNamedStringARB, glGetNamedStringivARB, glGetNamedStringivARB, glGetnColorTableARB, glGetnCompressedTexImageARB, glGetnConvolutionFilterARB, glGetnHistogramARB, glGetnMapdvARB, glGetnMapdvARB, glGetnMapfvARB, glGetnMapfvARB, glGetnMapivARB, glGetnMapivARB, glGetnMinmaxARB, glGetnPixelMapfvARB, glGetnPixelMapfvARB, glGetnPixelMapuivARB, glGetnPixelMapuivARB, glGetnPixelMapusvARB, glGetnPixelMapusvARB, glGetnPolygonStippleARB, glGetnPolygonStippleARB, glGetnSeparableFilterARB, glGetnTexImageARB, glGetnUniformdvARB, glGetnUniformdvARB, glGetnUniformfvARB, glGetnUniformfvARB, glGetnUniformivARB, glGetnUniformivARB, glGetnUniformuivARB, glGetnUniformuivARB, glGetProgramPipelineInfoLog, glGetProgramPipelineInfoLog, glGetProgramPipelineiv, glGetProgramPipelineiv, glGetProgramStageiv, glGetProgramStageiv, glGetQueryIndexediv, glGetQueryIndexediv, glGetQueryiv, glGetQueryiv, glGetQueryObjecti64v, glGetQueryObjecti64v, glGetQueryObjectiv, glGetQueryObjectiv, glGetQueryObjectui64v, glGetQueryObjectui64v, glGetQueryObjectuiv, glGetQueryObjectuiv, glGetSamplerParameterfv, glGetSamplerParameterfv, glGetSamplerParameterIiv, glGetSamplerParameterIiv, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, glGetSamplerParameteriv, glGetSamplerParameteriv, glGetStringi, glGetSubroutineIndex, glGetSubroutineUniformLocation, glGetTexImage, glGetTexImage, glGetTexLevelParameterfv, glGetTexLevelParameterfv, glGetTexLevelParameteriv, glGetTexLevelParameteriv, glGetTexParameterIiv, glGetTexParameterIiv, glGetTexParameterIuiv, glGetTexParameterIuiv, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, glGetUniformBlockIndex, glGetUniformIndices, glGetUniformIndices, glGetUniformSubroutineuiv, glGetUniformSubroutineuiv, glGetUniformui64vNV, glGetUniformui64vNV, glGetUniformuiv, glGetUniformuiv, glGetVertexAttribdv, glGetVertexAttribdv, glGetVertexAttribIiv, glGetVertexAttribIiv, glGetVertexAttribIuiv, glGetVertexAttribIuiv, glGetVertexAttribLdv, glGetVertexAttribLdv, glIndexFormatNV, glIsBufferResidentNV, glIsEnabledi, glIsNamedBufferResidentNV, glIsNamedStringARB, glIsProgramPipeline, glIsQuery, glIsSampler, glIsTransformFeedback, glIsVertexArray, glLogicOp, glMakeBufferNonResidentNV, glMakeBufferResidentNV, glMakeNamedBufferNonResidentNV, glMakeNamedBufferResidentNV, glMapBufferRange, glMinSampleShading, glMultiDrawArrays, glMultiDrawArrays, glMultiDrawElements, glMultiDrawElements, glMultiTexCoordP1ui, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, glMultiTexCoordP2ui, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, glMultiTexCoordP3ui, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, glMultiTexCoordP4ui, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, glNamedStringARB, glNormalFormatNV, glNormalP3ui, glNormalP3uiv, glNormalP3uiv, glPauseTransformFeedback, glPixelStoref, glPointParameterf, glPointParameterfv, glPointParameterfv, glPointParameteri, glPointParameteriv, glPointParameteriv, glPointSize, glPolygonMode, glProgramParameteri, glProgramParameteriARB, glProgramUniform1d, glProgramUniform1dv, glProgramUniform1dv, glProgramUniform1f, glProgramUniform1fv, glProgramUniform1fv, glProgramUniform1i, glProgramUniform1iv, glProgramUniform1iv, glProgramUniform1ui, glProgramUniform1uiv, glProgramUniform1uiv, glProgramUniform2d, glProgramUniform2dv, glProgramUniform2dv, glProgramUniform2f, glProgramUniform2fv, glProgramUniform2fv, glProgramUniform2i, glProgramUniform2iv, glProgramUniform2iv, glProgramUniform2ui, glProgramUniform2uiv, glProgramUniform2uiv, glProgramUniform3d, glProgramUniform3dv, glProgramUniform3dv, glProgramUniform3f, glProgramUniform3fv, glProgramUniform3fv, glProgramUniform3i, glProgramUniform3iv, glProgramUniform3iv, glProgramUniform3ui, glProgramUniform3uiv, glProgramUniform3uiv, glProgramUniform4d, glProgramUniform4dv, glProgramUniform4dv, glProgramUniform4f, glProgramUniform4fv, glProgramUniform4fv, glProgramUniform4i, glProgramUniform4iv, glProgramUniform4iv, glProgramUniform4ui, glProgramUniform4uiv, glProgramUniform4uiv, glProgramUniformMatrix2dv, glProgramUniformMatrix2dv, glProgramUniformMatrix2fv, glProgramUniformMatrix2fv, glProgramUniformMatrix2x3dv, glProgramUniformMatrix2x3dv, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x3fv, glProgramUniformMatrix2x4dv, glProgramUniformMatrix2x4dv, glProgramUniformMatrix2x4fv, glProgramUniformMatrix2x4fv, glProgramUniformMatrix3dv, glProgramUniformMatrix3dv, glProgramUniformMatrix3fv, glProgramUniformMatrix3fv, glProgramUniformMatrix3x2dv, glProgramUniformMatrix3x2dv, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x2fv, glProgramUniformMatrix3x4dv, glProgramUniformMatrix3x4dv, glProgramUniformMatrix3x4fv, glProgramUniformMatrix3x4fv, glProgramUniformMatrix4dv, glProgramUniformMatrix4dv, glProgramUniformMatrix4fv, glProgramUniformMatrix4fv, glProgramUniformMatrix4x2dv, glProgramUniformMatrix4x2dv, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x2fv, glProgramUniformMatrix4x3dv, glProgramUniformMatrix4x3dv, glProgramUniformMatrix4x3fv, glProgramUniformMatrix4x3fv, glProgramUniformui64NV, glProgramUniformui64vNV, glProgramUniformui64vNV, glProvokingVertex, glQueryCounter, glReadBuffer, glReadnPixelsARB, glRenderbufferStorageMultisample, glResumeTransformFeedback, glSampleMaski, glSamplerParameterf, glSamplerParameterfv, glSamplerParameterfv, glSamplerParameteri, glSamplerParameterIiv, glSamplerParameterIiv, glSamplerParameterIuiv, glSamplerParameterIuiv, glSamplerParameteriv, glSamplerParameteriv, glScissorArrayv, glScissorArrayv, glScissorIndexed, glScissorIndexedv, glScissorIndexedv, glSecondaryColorFormatNV, glSecondaryColorP3ui, glSecondaryColorP3uiv, glSecondaryColorP3uiv, glTessellationFactorAMD, glTessellationModeAMD, glTexBuffer, glTexCoordFormatNV, glTexCoordP1ui, glTexCoordP1uiv, glTexCoordP1uiv, glTexCoordP2ui, glTexCoordP2uiv, glTexCoordP2uiv, glTexCoordP3ui, glTexCoordP3uiv, glTexCoordP3uiv, glTexCoordP4ui, glTexCoordP4uiv, glTexCoordP4uiv, glTexImage1D, glTexImage1D, glTexImage2DMultisample, glTexImage3DMultisample, glTexParameterIiv, glTexParameterIiv, glTexParameterIuiv, glTexParameterIuiv, glTexSubImage1D, glTexSubImage1D, glTransformFeedbackVaryings, glUniform1ui, glUniform1uiv, glUniform1uiv, glUniform2ui, glUniform2uiv, glUniform2uiv, glUniform3ui, glUniform3uiv, glUniform3uiv, glUniform4ui, glUniform4uiv, glUniform4uiv, glUniformBlockBinding, glUniformMatrix2x3fv, glUniformMatrix2x3fv, glUniformMatrix2x4fv, glUniformMatrix2x4fv, glUniformMatrix3x2fv, glUniformMatrix3x2fv, glUniformMatrix3x4fv, glUniformMatrix3x4fv, glUniformMatrix4x2fv, glUniformMatrix4x2fv, glUniformMatrix4x3fv, glUniformMatrix4x3fv, glUniformSubroutinesuiv, glUniformSubroutinesuiv, glUniformui64NV, glUniformui64vNV, glUniformui64vNV, glUseProgramStages, glValidateProgramPipeline, glVertexAttrib1d, glVertexAttrib1dv, glVertexAttrib1dv, glVertexAttrib1s, glVertexAttrib1sv, glVertexAttrib1sv, glVertexAttrib2d, glVertexAttrib2dv, glVertexAttrib2dv, glVertexAttrib2s, glVertexAttrib2sv, glVertexAttrib2sv, glVertexAttrib3d, glVertexAttrib3dv, glVertexAttrib3dv, glVertexAttrib3s, glVertexAttrib3sv, glVertexAttrib3sv, glVertexAttrib4bv, glVertexAttrib4bv, glVertexAttrib4d, glVertexAttrib4dv, glVertexAttrib4dv, glVertexAttrib4iv, glVertexAttrib4iv, glVertexAttrib4Nbv, glVertexAttrib4Nbv, glVertexAttrib4Niv, glVertexAttrib4Niv, glVertexAttrib4Nsv, glVertexAttrib4Nsv, glVertexAttrib4Nub, glVertexAttrib4Nubv, glVertexAttrib4Nubv, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, glVertexAttrib4Nusv, glVertexAttrib4Nusv, glVertexAttrib4s, glVertexAttrib4sv, glVertexAttrib4sv, glVertexAttrib4ubv, glVertexAttrib4ubv, glVertexAttrib4uiv, glVertexAttrib4uiv, glVertexAttrib4usv, glVertexAttrib4usv, glVertexAttribFormatNV, glVertexAttribI1i, glVertexAttribI1iv, glVertexAttribI1iv, glVertexAttribI1ui, glVertexAttribI1uiv, glVertexAttribI1uiv, glVertexAttribI2i, glVertexAttribI2iv, glVertexAttribI2iv, glVertexAttribI2ui, glVertexAttribI2uiv, glVertexAttribI2uiv, glVertexAttribI3i, glVertexAttribI3iv, glVertexAttribI3iv, glVertexAttribI3ui, glVertexAttribI3uiv, glVertexAttribI3uiv, glVertexAttribI4bv, glVertexAttribI4bv, glVertexAttribI4i, glVertexAttribI4iv, glVertexAttribI4iv, glVertexAttribI4sv, glVertexAttribI4sv, glVertexAttribI4ubv, glVertexAttribI4ubv, glVertexAttribI4ui, glVertexAttribI4uiv, glVertexAttribI4uiv, glVertexAttribI4usv, glVertexAttribI4usv, glVertexAttribIFormatNV, glVertexAttribIPointer, glVertexAttribL1d, glVertexAttribL1dv, glVertexAttribL1dv, glVertexAttribL2d, glVertexAttribL2dv, glVertexAttribL2dv, glVertexAttribL3d, glVertexAttribL3dv, glVertexAttribL3dv, glVertexAttribL4d, glVertexAttribL4dv, glVertexAttribL4dv, glVertexAttribLPointer, glVertexAttribP1ui, glVertexAttribP1uiv, glVertexAttribP1uiv, glVertexAttribP2ui, glVertexAttribP2uiv, glVertexAttribP2uiv, glVertexAttribP3ui, glVertexAttribP3uiv, glVertexAttribP3uiv, glVertexAttribP4ui, glVertexAttribP4uiv, glVertexAttribP4uiv, glVertexFormatNV, glVertexP2ui, glVertexP2uiv, glVertexP2uiv, glVertexP3ui, glVertexP3uiv, glVertexP3uiv, glVertexP4ui, glVertexP4uiv, glVertexP4uiv, glViewportArrayv, glViewportArrayv, glViewportIndexedf, glViewportIndexedfv, glViewportIndexedfv
static final int GL_INT64_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT64_NV
GL_NV_gpu_shader5
static final int GL_INT8_NV
GL_NV_gpu_shader5
static final int GL_INT8_VEC2_NV
GL_NV_gpu_shader5
static final int GL_INT8_VEC3_NV
GL_NV_gpu_shader5
static final int GL_INT8_VEC4_NV
GL_NV_gpu_shader5
static final int GL_INT16_NV
GL_NV_gpu_shader5
static final int GL_INT16_VEC2_NV
GL_NV_gpu_shader5
static final int GL_INT16_VEC3_NV
GL_NV_gpu_shader5
static final int GL_INT16_VEC4_NV
GL_NV_gpu_shader5
static final int GL_INT64_VEC2_NV
GL_NV_gpu_shader5
static final int GL_INT64_VEC3_NV
GL_NV_gpu_shader5
static final int GL_INT64_VEC4_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT8_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT8_VEC2_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT8_VEC3_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT8_VEC4_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT16_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT16_VEC2_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT16_VEC3_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT16_VEC4_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT64_VEC2_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT64_VEC3_NV
GL_NV_gpu_shader5
static final int GL_UNSIGNED_INT64_VEC4_NV
GL_NV_gpu_shader5
static final int GL_FLOAT16_NV
GL_NV_gpu_shader5
static final int GL_FLOAT16_VEC2_NV
GL_NV_gpu_shader5
static final int GL_FLOAT16_VEC3_NV
GL_NV_gpu_shader5
static final int GL_FLOAT16_VEC4_NV
GL_NV_gpu_shader5
void glGetUniformi64vNV(int program, int location, LongBuffer params)
void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params);
GL_NV_gpu_shader5
void glGetUniformi64vNV(int program, int location, long[] params, int params_offset)
void glGetUniformi64vNV(GLuint program, GLint location, GLint64EXT * params);
GL_NV_gpu_shader5
void glProgramUniform1i64NV(int program, int location, long x)
void glProgramUniform1i64NV(GLuint program, GLint location, GLint64EXT x);
GL_NV_gpu_shader5
void glProgramUniform1i64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform1i64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform1i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform1ui64NV(int program, int location, long x)
void glProgramUniform1ui64NV(GLuint program, GLint location, GLuint64EXT x);
GL_NV_gpu_shader5
void glProgramUniform1ui64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform1ui64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform1ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform2i64NV(int program, int location, long x, long y)
void glProgramUniform2i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
GL_NV_gpu_shader5
void glProgramUniform2i64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform2i64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform2i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform2ui64NV(int program, int location, long x, long y)
void glProgramUniform2ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
GL_NV_gpu_shader5
void glProgramUniform2ui64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform2ui64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform2ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform3i64NV(int program, int location, long x, long y, long z)
void glProgramUniform3i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
GL_NV_gpu_shader5
void glProgramUniform3i64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform3i64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform3i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform3ui64NV(int program, int location, long x, long y, long z)
void glProgramUniform3ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
GL_NV_gpu_shader5
void glProgramUniform3ui64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform3ui64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform3ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform4i64NV(int program, int location, long x, long y, long z, long w)
void glProgramUniform4i64NV(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
GL_NV_gpu_shader5
void glProgramUniform4i64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform4i64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform4i64vNV(GLuint program, GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform4ui64NV(int program, int location, long x, long y, long z, long w)
void glProgramUniform4ui64NV(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
GL_NV_gpu_shader5
void glProgramUniform4ui64vNV(int program, int location, int count, LongBuffer value)
void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glProgramUniform4ui64vNV(int program, int location, int count, long[] value, int value_offset)
void glProgramUniform4ui64vNV(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glUniform1i64NV(int location, long x)
void glUniform1i64NV(GLint location, GLint64EXT x);
GL_NV_gpu_shader5
void glUniform1i64vNV(int location, int count, LongBuffer value)
void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glUniform1i64vNV(int location, int count, long[] value, int value_offset)
void glUniform1i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glUniform1ui64NV(int location, long x)
void glUniform1ui64NV(GLint location, GLuint64EXT x);
GL_NV_gpu_shader5
void glUniform1ui64vNV(int location, int count, LongBuffer value)
void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glUniform1ui64vNV(int location, int count, long[] value, int value_offset)
void glUniform1ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glUniform2i64NV(int location, long x, long y)
void glUniform2i64NV(GLint location, GLint64EXT x, GLint64EXT y);
GL_NV_gpu_shader5
void glUniform2i64vNV(int location, int count, LongBuffer value)
void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glUniform2i64vNV(int location, int count, long[] value, int value_offset)
void glUniform2i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glUniform2ui64NV(int location, long x, long y)
void glUniform2ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y);
GL_NV_gpu_shader5
void glUniform2ui64vNV(int location, int count, LongBuffer value)
void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glUniform2ui64vNV(int location, int count, long[] value, int value_offset)
void glUniform2ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glUniform3i64NV(int location, long x, long y, long z)
void glUniform3i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
GL_NV_gpu_shader5
void glUniform3i64vNV(int location, int count, LongBuffer value)
void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glUniform3i64vNV(int location, int count, long[] value, int value_offset)
void glUniform3i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glUniform3ui64NV(int location, long x, long y, long z)
void glUniform3ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
GL_NV_gpu_shader5
void glUniform3ui64vNV(int location, int count, LongBuffer value)
void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glUniform3ui64vNV(int location, int count, long[] value, int value_offset)
void glUniform3ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glUniform4i64NV(int location, long x, long y, long z, long w)
void glUniform4i64NV(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
GL_NV_gpu_shader5
void glUniform4i64vNV(int location, int count, LongBuffer value)
void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glUniform4i64vNV(int location, int count, long[] value, int value_offset)
void glUniform4i64vNV(GLint location, GLsizei count, const GLint64EXT * value);
GL_NV_gpu_shader5
void glUniform4ui64NV(int location, long x, long y, long z, long w)
void glUniform4ui64NV(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
GL_NV_gpu_shader5
void glUniform4ui64vNV(int location, int count, LongBuffer value)
void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
void glUniform4ui64vNV(int location, int count, long[] value, int value_offset)
void glUniform4ui64vNV(GLint location, GLsizei count, const GLuint64EXT * value);
GL_NV_gpu_shader5
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