javax.media.opengl
public interface GL2ES1 extends GLBase, GL, GLMatrixFunc, GLPointerFunc, GLLightingFunc
Interface containing the common subset of GL2 and GLES1.
This interface reflects only the fixed functionality of OpenGL
Modifier and Type | Field and Description |
---|---|
static int |
GL_ADD
Part of
GL_VERSION_1_0 |
static int |
GL_ADD_SIGNED
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_ALPHA_SCALE
Part of
GL_VERSION_1_0 |
static int |
GL_ALPHA_TEST
Part of
GL_VERSION_1_0 |
static int |
GL_ALPHA_TEST_FUNC
Part of
GL_VERSION_1_0 |
static int |
GL_ALPHA_TEST_REF
Part of
GL_VERSION_1_0 |
static int |
GL_CLIENT_ACTIVE_TEXTURE
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_CLIP_PLANE0
Part of
GL_VERSION_1_0 |
static int |
GL_CLIP_PLANE1
Part of
GL_VERSION_1_0 |
static int |
GL_CLIP_PLANE2
Part of
GL_VERSION_1_0 |
static int |
GL_CLIP_PLANE3
Part of
GL_VERSION_1_0 |
static int |
GL_CLIP_PLANE4
Part of
GL_VERSION_1_0 |
static int |
GL_CLIP_PLANE5
Part of
GL_VERSION_1_0 |
static int |
GL_COLOR_ARRAY_BUFFER_BINDING
Part of
GL_VERSION_1_5_DEPRECATED |
static int |
GL_COLOR_ARRAY_POINTER
Part of
GL_VERSION_1_1 |
static int |
GL_COLOR_ARRAY_SIZE
Part of
GL_VERSION_1_1 |
static int |
GL_COLOR_ARRAY_STRIDE
Part of
GL_VERSION_1_1 |
static int |
GL_COLOR_ARRAY_TYPE
Part of
GL_VERSION_1_1 |
static int |
GL_COMBINE
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_COMBINE_ALPHA
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_COMBINE_RGB
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_CONSTANT
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_COORD_REPLACE
Part of
GL_VERSION_2_0_DEPRECATED, GL_OES_point_sprite |
static int |
GL_CURRENT_COLOR
Part of
GL_VERSION_1_0 |
static int |
GL_CURRENT_NORMAL
Part of
GL_VERSION_1_0 |
static int |
GL_CURRENT_PALETTE_MATRIX
Part of
GL_OES_matrix_palette |
static int |
GL_CURRENT_TEXTURE_COORDS
Part of
GL_VERSION_1_0 |
static int |
GL_DECAL
Part of
GL_VERSION_1_0 |
static int |
GL_DOT3_RGB
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_DOT3_RGBA
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_EXP
Part of
GL_VERSION_1_0 |
static int |
GL_EXP2
Part of
GL_VERSION_1_0 |
static int |
GL_FOG
Part of
GL_VERSION_1_0 |
static int |
GL_FOG_COLOR
Part of
GL_VERSION_1_0 |
static int |
GL_FOG_DENSITY
Part of
GL_VERSION_1_0 |
static int |
GL_FOG_END
Part of
GL_VERSION_1_0 |
static int |
GL_FOG_HINT
Part of
GL_VERSION_1_0 |
static int |
GL_FOG_MODE
Part of
GL_VERSION_1_0 |
static int |
GL_FOG_START
Part of
GL_VERSION_1_0 |
static int |
GL_GENERATE_MIPMAP
Part of
GL_VERSION_1_4_DEPRECATED |
static int |
GL_INTERPOLATE
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_LIGHT_MODEL_AMBIENT
Part of
GL_VERSION_1_0 |
static int |
GL_LIGHT_MODEL_TWO_SIDE
Part of
GL_VERSION_1_0 |
static int |
GL_MATRIX_INDEX_ARRAY
Part of
GL_OES_matrix_palette |
static int |
GL_MATRIX_INDEX_ARRAY_POINTER
Part of
GL_OES_matrix_palette |
static int |
GL_MATRIX_INDEX_ARRAY_SIZE
Part of
GL_OES_matrix_palette |
static int |
GL_MATRIX_INDEX_ARRAY_STRIDE
Part of
GL_OES_matrix_palette |
static int |
GL_MATRIX_INDEX_ARRAY_TYPE
Part of
GL_OES_matrix_palette |
static int |
GL_MATRIX_PALETTE
Part of
GL_OES_matrix_palette |
static int |
GL_MAX_CLIP_PLANES
Part of
GL_VERSION_1_0 |
static int |
GL_MAX_LIGHTS
Part of
GL_VERSION_1_0 |
static int |
GL_MAX_MODELVIEW_STACK_DEPTH
Part of
GL_VERSION_1_0 |
static int |
GL_MAX_PALETTE_MATRICES
Part of
GL_OES_matrix_palette |
static int |
GL_MAX_PROJECTION_STACK_DEPTH
Part of
GL_VERSION_1_0 |
static int |
GL_MAX_TEXTURE_STACK_DEPTH
Part of
GL_VERSION_1_0 |
static int |
GL_MAX_TEXTURE_UNITS
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_MAX_VERTEX_UNITS
Part of
GL_OES_matrix_palette |
static int |
GL_MODELVIEW_STACK_DEPTH
Part of
GL_VERSION_1_0 |
static int |
GL_MODULATE
Part of
GL_VERSION_1_0 |
static int |
GL_NORMAL_ARRAY_BUFFER_BINDING
Part of
GL_VERSION_1_5_DEPRECATED |
static int |
GL_NORMAL_ARRAY_POINTER
Part of
GL_VERSION_1_1 |
static int |
GL_NORMAL_ARRAY_STRIDE
Part of
GL_VERSION_1_1 |
static int |
GL_NORMAL_ARRAY_TYPE
Part of
GL_VERSION_1_1 |
static int |
GL_NORMAL_MAP
Part of
GL_VERSION_1_3_DEPRECATED, GL_OES_texture_cube_map |
static int |
GL_OPERAND0_ALPHA
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_OPERAND0_RGB
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_OPERAND1_ALPHA
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_OPERAND1_RGB
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_OPERAND2_ALPHA
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_OPERAND2_RGB
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_PERSPECTIVE_CORRECTION_HINT
Part of
GL_VERSION_1_0 |
static int |
GL_POINT_DISTANCE_ATTENUATION
Part of
GL_VERSION_1_4_DEPRECATED |
static int |
GL_POINT_SIZE_MAX
Part of
GL_VERSION_1_4_DEPRECATED |
static int |
GL_POINT_SIZE_MIN
Part of
GL_VERSION_1_4_DEPRECATED |
static int |
GL_POINT_SMOOTH
Part of
GL_VERSION_1_0 |
static int |
GL_POINT_SMOOTH_HINT
Part of
GL_VERSION_1_0 |
static int |
GL_POINT_SPRITE
Part of
GL_VERSION_2_0_DEPRECATED, GL_OES_point_sprite |
static int |
GL_PREVIOUS
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_PRIMARY_COLOR
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_PROJECTION_STACK_DEPTH
Part of
GL_VERSION_1_0 |
static int |
GL_REFLECTION_MAP
Part of
GL_VERSION_1_3_DEPRECATED, GL_OES_texture_cube_map |
static int |
GL_RESCALE_NORMAL
Part of
GL_VERSION_1_2_DEPRECATED |
static int |
GL_RGB_SCALE
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_SHADE_MODEL
Part of
GL_VERSION_1_0 |
static int |
GL_SRC0_ALPHA
Part of
GL_VERSION_1_5_DEPRECATED |
static int |
GL_SRC0_RGB
Part of
GL_VERSION_1_5_DEPRECATED |
static int |
GL_SRC1_ALPHA
Part of
GL_VERSION_1_5_DEPRECATED |
static int |
GL_SRC1_RGB
Part of
GL_VERSION_1_5_DEPRECATED |
static int |
GL_SRC2_ALPHA
Part of
GL_VERSION_1_5_DEPRECATED |
static int |
GL_SRC2_RGB
Part of
GL_VERSION_1_5_DEPRECATED |
static int |
GL_STACK_OVERFLOW
Part of
GL_VERSION_1_0 |
static int |
GL_STACK_UNDERFLOW
Part of
GL_VERSION_1_0 |
static int |
GL_SUBTRACT
Part of
GL_VERSION_1_3_DEPRECATED |
static int |
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
Part of
GL_VERSION_1_5_DEPRECATED |
static int |
GL_TEXTURE_COORD_ARRAY_POINTER
Part of
GL_VERSION_1_1 |
static int |
GL_TEXTURE_COORD_ARRAY_SIZE
Part of
GL_VERSION_1_1 |
static int |
GL_TEXTURE_COORD_ARRAY_STRIDE
Part of
GL_VERSION_1_1 |
static int |
GL_TEXTURE_COORD_ARRAY_TYPE
Part of
GL_VERSION_1_1 |
static int |
GL_TEXTURE_ENV
Part of
GL_VERSION_1_0 |
static int |
GL_TEXTURE_ENV_COLOR
Part of
GL_VERSION_1_0 |
static int |
GL_TEXTURE_ENV_MODE
Part of
GL_VERSION_1_0 |
static int |
GL_TEXTURE_GEN_MODE
Part of
GL_VERSION_1_0, GL_OES_texture_cube_map |
static int |
GL_TEXTURE_GEN_STR
Part of
GL_OES_texture_cube_map |
static int |
GL_TEXTURE_STACK_DEPTH
Part of
GL_VERSION_1_0 |
static int |
GL_VERTEX_ARRAY_BUFFER_BINDING
Part of
GL_VERSION_1_5_DEPRECATED |
static int |
GL_VERTEX_ARRAY_POINTER
Part of
GL_VERSION_1_1 |
static int |
GL_VERTEX_ARRAY_SIZE
Part of
GL_VERSION_1_1 |
static int |
GL_VERTEX_ARRAY_STRIDE
Part of
GL_VERSION_1_1 |
static int |
GL_VERTEX_ARRAY_TYPE
Part of
GL_VERSION_1_1 |
static int |
GL_WEIGHT_ARRAY
Part of
GL_OES_matrix_palette |
static int |
GL_WEIGHT_ARRAY_BUFFER_BINDING
Part of
GL_VERSION_1_5_DEPRECATED, GL_OES_matrix_palette |
static int |
GL_WEIGHT_ARRAY_POINTER
Part of
GL_OES_matrix_palette |
static int |
GL_WEIGHT_ARRAY_SIZE
Part of
GL_OES_matrix_palette |
static int |
GL_WEIGHT_ARRAY_STRIDE
Part of
GL_OES_matrix_palette |
static int |
GL_WEIGHT_ARRAY_TYPE
Part of
GL_OES_matrix_palette |
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_STENCIL, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DEPTH24_STENCIL8, GL_DITHER, GL_DONT_CARE, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R11F_G11F_B10F, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RGB, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA_SIGNED_COMPONENTS, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLER_2D_ARRAY, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_2_10_10_10_REV_EXT, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
GL_MATRIX_MODE, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_TEXTURE_MATRIX
GL_COLOR_ARRAY, GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, GL_VERTEX_ARRAY
GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_MATERIAL, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_EMISSION, GL_FLAT, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINEAR_ATTENUATION, GL_NORMALIZE, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SHININESS, GL_SMOOTH, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT
Modifier and Type | Method and Description |
---|---|
void |
glAlphaFunc(int func,
float ref)
Interface to C language function:
void glAlphaFunc(GLenum func, GLclampf ref); |
void |
glClientActiveTexture(int texture)
Interface to C language function:
void glClientActiveTexture(GLenum texture); |
void |
glColor4ub(byte red,
byte green,
byte blue,
byte alpha)
Interface to C language function:
void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); |
void |
glCurrentPaletteMatrix(int matrixpaletteindex)
Entry point to C language function:
void glCurrentPaletteMatrixOES(GLuint matrixpaletteindex); Part of GL_OES_matrix_palette |
void |
glFogf(int pname,
float param)
Interface to C language function:
void glFogf(GLenum pname, GLfloat param); |
void |
glFogfv(int pname,
float[] params,
int params_offset)
Interface to C language function:
void glFogfv(GLenum pname, const GLfloat * params); |
void |
glFogfv(int pname,
FloatBuffer params)
Interface to C language function:
void glFogfv(GLenum pname, const GLfloat * params); |
void |
glFrustum(double left,
double right,
double bottom,
double top,
double zNear,
double zFar) |
void |
glGetLightfv(int light,
int pname,
float[] params,
int params_offset)
Interface to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params); |
void |
glGetLightfv(int light,
int pname,
FloatBuffer params)
Interface to C language function:
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params); |
void |
glGetMaterialfv(int face,
int pname,
float[] params,
int params_offset)
Interface to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params); |
void |
glGetMaterialfv(int face,
int pname,
FloatBuffer params)
Interface to C language function:
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params); |
void |
glGetTexEnvfv(int tenv,
int pname,
float[] params,
int params_offset)
Interface to C language function:
void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params); |
void |
glGetTexEnvfv(int tenv,
int pname,
FloatBuffer params)
Interface to C language function:
void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params); |
void |
glGetTexEnviv(int tenv,
int pname,
int[] params,
int params_offset)
Interface to C language function:
void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params); |
void |
glGetTexEnviv(int tenv,
int pname,
IntBuffer params)
Interface to C language function:
void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params); |
void |
glGetTexGenfv(int coord,
int pname,
float[] params,
int params_offset)
Entry point to C language function:
void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params); Part of GL_VERSION_1_0, GL_OES_texture_cube_map |
void |
glGetTexGenfv(int coord,
int pname,
FloatBuffer params)
Entry point to C language function:
void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params); Part of GL_VERSION_1_0, GL_OES_texture_cube_map |
void |
glGetTexGeniv(int coord,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params); Part of GL_VERSION_1_0, GL_OES_texture_cube_map |
void |
glGetTexGeniv(int coord,
int pname,
IntBuffer params)
Entry point to C language function:
void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params); Part of GL_VERSION_1_0, GL_OES_texture_cube_map |
void |
glLightf(int light,
int pname,
float param)
Interface to C language function:
void glLightf(GLenum light, GLenum pname, GLfloat param); |
void |
glLightModelf(int pname,
float param)
Interface to C language function:
void glLightModelf(GLenum pname, GLfloat param); |
void |
glLightModelfv(int pname,
float[] params,
int params_offset)
Interface to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params); |
void |
glLightModelfv(int pname,
FloatBuffer params)
Interface to C language function:
void glLightModelfv(GLenum pname, const GLfloat * params); |
void |
glLogicOp(int opcode)
Interface to C language function:
void glLogicOp(GLenum opcode); |
void |
glMatrixIndexPointer(int size,
int type,
int stride,
Buffer pointer)
Entry point to C language function:
void glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); Part of GL_OES_matrix_palette |
void |
glMultiTexCoord4f(int target,
float s,
float t,
float r,
float q)
Interface to C language function:
void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
void |
glNormal3f(float nx,
float ny,
float nz)
Interface to C language function:
void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); |
void |
glOrtho(double left,
double right,
double bottom,
double top,
double near_val,
double far_val) |
void |
glPointParameterf(int pname,
float param)
Interface to C language function:
void glPointParameterf(GLenum pname, GLfloat param); |
void |
glPointParameterfv(int pname,
float[] params,
int params_offset)
Interface to C language function:
void glPointParameterfv(GLenum pname, const GLfloat * params); |
void |
glPointParameterfv(int pname,
FloatBuffer params)
Interface to C language function:
void glPointParameterfv(GLenum pname, const GLfloat * params); |
void |
glPointSize(float size)
Interface to C language function:
void glPointSize(GLfloat size); |
void |
glTexEnvf(int target,
int pname,
float param)
Interface to C language function:
void glTexEnvf(GLenum target, GLenum pname, GLfloat param); |
void |
glTexEnvfv(int target,
int pname,
float[] params,
int params_offset)
Interface to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params); |
void |
glTexEnvfv(int target,
int pname,
FloatBuffer params)
Interface to C language function:
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params); |
void |
glTexEnvi(int target,
int pname,
int param)
Interface to C language function:
void glTexEnvi(GLenum target, GLenum pname, GLint param); |
void |
glTexEnviv(int target,
int pname,
int[] params,
int params_offset)
Interface to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params); |
void |
glTexEnviv(int target,
int pname,
IntBuffer params)
Interface to C language function:
void glTexEnviv(GLenum target, GLenum pname, const GLint * params); |
void |
glTexGenf(int coord,
int pname,
float param)
Entry point to C language function:
void glTexGenfOES(GLenum coord, GLenum pname, GLfloat param); Part of GL_VERSION_1_0, GL_OES_texture_cube_map |
void |
glTexGenfv(int coord,
int pname,
float[] params,
int params_offset)
Entry point to C language function:
void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params); Part of GL_VERSION_1_0, GL_OES_texture_cube_map |
void |
glTexGenfv(int coord,
int pname,
FloatBuffer params)
Entry point to C language function:
void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params); Part of GL_VERSION_1_0, GL_OES_texture_cube_map |
void |
glTexGeni(int coord,
int pname,
int param)
Entry point to C language function:
void glTexGeniOES(GLenum coord, GLenum pname, GLint param); Part of GL_VERSION_1_0, GL_OES_texture_cube_map |
void |
glTexGeniv(int coord,
int pname,
int[] params,
int params_offset)
Entry point to C language function:
void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params); Part of GL_VERSION_1_0, GL_OES_texture_cube_map |
void |
glTexGeniv(int coord,
int pname,
IntBuffer params)
Entry point to C language function:
void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params); Part of GL_VERSION_1_0, GL_OES_texture_cube_map |
void |
glWeightPointer(int size,
int type,
int stride,
Buffer pointer)
Entry point to C language function:
void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); Part of GL_OES_matrix_palette |
glActiveTexture, glBindBuffer, glBindFramebuffer, glBindRenderbuffer, glBindTexture, glBlendEquation, glBlendEquationSeparate, glBlendFunc, glBlendFuncSeparate, glBufferData, glBufferSubData, glCheckFramebufferStatus, glClear, glClearColor, glClearDepth, glClearDepthf, glClearStencil, glColorMask, glCompressedTexImage2D, glCompressedTexImage2D, glCompressedTexSubImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteBuffers, glDeleteBuffers, glDeleteFramebuffers, glDeleteFramebuffers, glDeleteRenderbuffers, glDeleteRenderbuffers, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRange, glDepthRangef, glDisable, glDrawArrays, glDrawElements, glDrawElements, glEnable, glFinish, glFlush, glFramebufferRenderbuffer, glFramebufferTexture2D, glFrontFace, glGenBuffers, glGenBuffers, glGenerateMipmap, glGenFramebuffers, glGenFramebuffers, glGenRenderbuffers, glGenRenderbuffers, glGenTextures, glGenTextures, glGetBooleanv, glGetBooleanv, glGetBoundBuffer, glGetBufferParameteriv, glGetBufferParameteriv, glGetBufferSize, glGetError, glGetFloatv, glGetFloatv, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, glGetIntegerv, glGetIntegerv, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, glGetString, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteriv, glGetTexParameteriv, glHint, glIsBuffer, glIsEnabled, glIsFramebuffer, glIsRenderbuffer, glIsTexture, glIsVBOArrayEnabled, glIsVBOElementArrayEnabled, glLineWidth, glMapBuffer, glPixelStorei, glPolygonOffset, glReadPixels, glReadPixels, glRenderbufferStorage, glSampleCoverage, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexSubImage2D, glTexSubImage2D, glUnmapBuffer, glViewport
getContext, getExtension, getGL, getGL2, getGL2ES1, getGL2ES2, getGL2GL3, getGL3, getGL3bc, getGL4, getGL4bc, getGLES1, getGLES2, getGLProfile, getPlatformGLExtensions, getSwapInterval, hasGLSL, isExtensionAvailable, isFunctionAvailable, isGL, isGL2, isGL2ES1, isGL2ES2, isGL2GL3, isGL3, isGL3bc, isGL4, isGL4bc, isGLES, isGLES1, isGLES2, isGLES2Compatible, isNPOTTextureAvailable, setSwapInterval
glFrustumf, glGetFloatv, glGetFloatv, glGetIntegerv, glGetIntegerv, glLoadIdentity, glLoadMatrixf, glLoadMatrixf, glMatrixMode, glMultMatrixf, glMultMatrixf, glOrthof, glPopMatrix, glPushMatrix, glRotatef, glScalef, glTranslatef
glColor4f, glColorPointer, glColorPointer, glColorPointer, glDisableClientState, glEnableClientState, glNormalPointer, glNormalPointer, glNormalPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glVertexPointer, glVertexPointer, glVertexPointer
glColor4f, glLightfv, glLightfv, glMaterialf, glMaterialfv, glMaterialfv, glShadeModel
static final int GL_CLIP_PLANE0
GL_VERSION_1_0
static final int GL_CLIP_PLANE1
GL_VERSION_1_0
static final int GL_CLIP_PLANE2
GL_VERSION_1_0
static final int GL_CLIP_PLANE3
GL_VERSION_1_0
static final int GL_CLIP_PLANE4
GL_VERSION_1_0
static final int GL_CLIP_PLANE5
GL_VERSION_1_0
static final int GL_FOG
GL_VERSION_1_0
static final int GL_ALPHA_TEST
GL_VERSION_1_0
static final int GL_POINT_SMOOTH
GL_VERSION_1_0
static final int GL_RESCALE_NORMAL
GL_VERSION_1_2_DEPRECATED
static final int GL_STACK_OVERFLOW
GL_VERSION_1_0
static final int GL_STACK_UNDERFLOW
GL_VERSION_1_0
static final int GL_EXP
GL_VERSION_1_0
static final int GL_EXP2
GL_VERSION_1_0
static final int GL_FOG_DENSITY
GL_VERSION_1_0
static final int GL_FOG_START
GL_VERSION_1_0
static final int GL_FOG_END
GL_VERSION_1_0
static final int GL_FOG_MODE
GL_VERSION_1_0
static final int GL_FOG_COLOR
GL_VERSION_1_0
static final int GL_CURRENT_COLOR
GL_VERSION_1_0
static final int GL_CURRENT_NORMAL
GL_VERSION_1_0
static final int GL_CURRENT_TEXTURE_COORDS
GL_VERSION_1_0
static final int GL_POINT_SIZE_MIN
GL_VERSION_1_4_DEPRECATED
static final int GL_POINT_SIZE_MAX
GL_VERSION_1_4_DEPRECATED
static final int GL_POINT_DISTANCE_ATTENUATION
GL_VERSION_1_4_DEPRECATED
static final int GL_SHADE_MODEL
GL_VERSION_1_0
static final int GL_MODELVIEW_STACK_DEPTH
GL_VERSION_1_0
static final int GL_PROJECTION_STACK_DEPTH
GL_VERSION_1_0
static final int GL_TEXTURE_STACK_DEPTH
GL_VERSION_1_0
static final int GL_ALPHA_TEST_FUNC
GL_VERSION_1_0
static final int GL_ALPHA_TEST_REF
GL_VERSION_1_0
static final int GL_MAX_LIGHTS
GL_VERSION_1_0
static final int GL_MAX_CLIP_PLANES
GL_VERSION_1_0
static final int GL_MAX_MODELVIEW_STACK_DEPTH
GL_VERSION_1_0
static final int GL_MAX_PROJECTION_STACK_DEPTH
GL_VERSION_1_0
static final int GL_MAX_TEXTURE_STACK_DEPTH
GL_VERSION_1_0
static final int GL_MAX_TEXTURE_UNITS
GL_VERSION_1_3_DEPRECATED
static final int GL_VERTEX_ARRAY_SIZE
GL_VERSION_1_1
static final int GL_VERTEX_ARRAY_TYPE
GL_VERSION_1_1
static final int GL_VERTEX_ARRAY_STRIDE
GL_VERSION_1_1
static final int GL_NORMAL_ARRAY_TYPE
GL_VERSION_1_1
static final int GL_NORMAL_ARRAY_STRIDE
GL_VERSION_1_1
static final int GL_COLOR_ARRAY_SIZE
GL_VERSION_1_1
static final int GL_COLOR_ARRAY_TYPE
GL_VERSION_1_1
static final int GL_COLOR_ARRAY_STRIDE
GL_VERSION_1_1
static final int GL_TEXTURE_COORD_ARRAY_SIZE
GL_VERSION_1_1
static final int GL_TEXTURE_COORD_ARRAY_TYPE
GL_VERSION_1_1
static final int GL_TEXTURE_COORD_ARRAY_STRIDE
GL_VERSION_1_1
static final int GL_VERTEX_ARRAY_POINTER
GL_VERSION_1_1
static final int GL_NORMAL_ARRAY_POINTER
GL_VERSION_1_1
static final int GL_COLOR_ARRAY_POINTER
GL_VERSION_1_1
static final int GL_TEXTURE_COORD_ARRAY_POINTER
GL_VERSION_1_1
static final int GL_PERSPECTIVE_CORRECTION_HINT
GL_VERSION_1_0
static final int GL_POINT_SMOOTH_HINT
GL_VERSION_1_0
static final int GL_FOG_HINT
GL_VERSION_1_0
static final int GL_LIGHT_MODEL_AMBIENT
GL_VERSION_1_0
static final int GL_LIGHT_MODEL_TWO_SIDE
GL_VERSION_1_0
static final int GL_MODULATE
GL_VERSION_1_0
static final int GL_DECAL
GL_VERSION_1_0
static final int GL_ADD
GL_VERSION_1_0
static final int GL_TEXTURE_ENV_MODE
GL_VERSION_1_0
static final int GL_TEXTURE_ENV_COLOR
GL_VERSION_1_0
static final int GL_TEXTURE_ENV
GL_VERSION_1_0
static final int GL_GENERATE_MIPMAP
GL_VERSION_1_4_DEPRECATED
static final int GL_CLIENT_ACTIVE_TEXTURE
GL_VERSION_1_3_DEPRECATED
static final int GL_VERTEX_ARRAY_BUFFER_BINDING
GL_VERSION_1_5_DEPRECATED
static final int GL_NORMAL_ARRAY_BUFFER_BINDING
GL_VERSION_1_5_DEPRECATED
static final int GL_COLOR_ARRAY_BUFFER_BINDING
GL_VERSION_1_5_DEPRECATED
static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
GL_VERSION_1_5_DEPRECATED
static final int GL_SUBTRACT
GL_VERSION_1_3_DEPRECATED
static final int GL_COMBINE
GL_VERSION_1_3_DEPRECATED
static final int GL_COMBINE_RGB
GL_VERSION_1_3_DEPRECATED
static final int GL_COMBINE_ALPHA
GL_VERSION_1_3_DEPRECATED
static final int GL_RGB_SCALE
GL_VERSION_1_3_DEPRECATED
static final int GL_ADD_SIGNED
GL_VERSION_1_3_DEPRECATED
static final int GL_INTERPOLATE
GL_VERSION_1_3_DEPRECATED
static final int GL_CONSTANT
GL_VERSION_1_3_DEPRECATED
static final int GL_PRIMARY_COLOR
GL_VERSION_1_3_DEPRECATED
static final int GL_PREVIOUS
GL_VERSION_1_3_DEPRECATED
static final int GL_OPERAND0_RGB
GL_VERSION_1_3_DEPRECATED
static final int GL_OPERAND1_RGB
GL_VERSION_1_3_DEPRECATED
static final int GL_OPERAND2_RGB
GL_VERSION_1_3_DEPRECATED
static final int GL_OPERAND0_ALPHA
GL_VERSION_1_3_DEPRECATED
static final int GL_OPERAND1_ALPHA
GL_VERSION_1_3_DEPRECATED
static final int GL_OPERAND2_ALPHA
GL_VERSION_1_3_DEPRECATED
static final int GL_ALPHA_SCALE
GL_VERSION_1_0
static final int GL_SRC0_RGB
GL_VERSION_1_5_DEPRECATED
static final int GL_SRC1_RGB
GL_VERSION_1_5_DEPRECATED
static final int GL_SRC2_RGB
GL_VERSION_1_5_DEPRECATED
static final int GL_SRC0_ALPHA
GL_VERSION_1_5_DEPRECATED
static final int GL_SRC1_ALPHA
GL_VERSION_1_5_DEPRECATED
static final int GL_SRC2_ALPHA
GL_VERSION_1_5_DEPRECATED
static final int GL_DOT3_RGB
GL_VERSION_1_3_DEPRECATED
static final int GL_DOT3_RGBA
GL_VERSION_1_3_DEPRECATED
static final int GL_POINT_SPRITE
GL_VERSION_2_0_DEPRECATED, GL_OES_point_sprite
static final int GL_COORD_REPLACE
GL_VERSION_2_0_DEPRECATED, GL_OES_point_sprite
static final int GL_MAX_VERTEX_UNITS
GL_OES_matrix_palette
static final int GL_MAX_PALETTE_MATRICES
GL_OES_matrix_palette
static final int GL_MATRIX_PALETTE
GL_OES_matrix_palette
static final int GL_MATRIX_INDEX_ARRAY
GL_OES_matrix_palette
static final int GL_WEIGHT_ARRAY
GL_OES_matrix_palette
static final int GL_CURRENT_PALETTE_MATRIX
GL_OES_matrix_palette
static final int GL_MATRIX_INDEX_ARRAY_SIZE
GL_OES_matrix_palette
static final int GL_MATRIX_INDEX_ARRAY_TYPE
GL_OES_matrix_palette
static final int GL_MATRIX_INDEX_ARRAY_STRIDE
GL_OES_matrix_palette
static final int GL_MATRIX_INDEX_ARRAY_POINTER
GL_OES_matrix_palette
static final int GL_WEIGHT_ARRAY_SIZE
GL_OES_matrix_palette
static final int GL_WEIGHT_ARRAY_TYPE
GL_OES_matrix_palette
static final int GL_WEIGHT_ARRAY_STRIDE
GL_OES_matrix_palette
static final int GL_WEIGHT_ARRAY_POINTER
GL_OES_matrix_palette
static final int GL_WEIGHT_ARRAY_BUFFER_BINDING
GL_VERSION_1_5_DEPRECATED, GL_OES_matrix_palette
static final int GL_NORMAL_MAP
GL_VERSION_1_3_DEPRECATED, GL_OES_texture_cube_map
static final int GL_REFLECTION_MAP
GL_VERSION_1_3_DEPRECATED, GL_OES_texture_cube_map
static final int GL_TEXTURE_GEN_MODE
GL_VERSION_1_0, GL_OES_texture_cube_map
static final int GL_TEXTURE_GEN_STR
GL_OES_texture_cube_map
void glAlphaFunc(int func, float ref)
void glAlphaFunc(GLenum func, GLclampf ref);
void glClientActiveTexture(int texture)
void glClientActiveTexture(GLenum texture);
void glColor4ub(byte red, byte green, byte blue, byte alpha)
void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
void glCurrentPaletteMatrix(int matrixpaletteindex)
void glCurrentPaletteMatrixOES(GLuint matrixpaletteindex);
GL_OES_matrix_palette
void glFogf(int pname, float param)
void glFogf(GLenum pname, GLfloat param);
void glFogfv(int pname, FloatBuffer params)
void glFogfv(GLenum pname, const GLfloat * params);
void glFogfv(int pname, float[] params, int params_offset)
void glFogfv(GLenum pname, const GLfloat * params);
void glGetLightfv(int light, int pname, FloatBuffer params)
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
void glGetLightfv(int light, int pname, float[] params, int params_offset)
void glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
void glGetMaterialfv(int face, int pname, FloatBuffer params)
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
void glGetMaterialfv(int face, int pname, float[] params, int params_offset)
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
void glGetTexEnvfv(int tenv, int pname, FloatBuffer params)
void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params);
void glGetTexEnvfv(int tenv, int pname, float[] params, int params_offset)
void glGetTexEnvfv(GLenum tenv, GLenum pname, GLfloat * params);
void glGetTexEnviv(int tenv, int pname, IntBuffer params)
void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params);
void glGetTexEnviv(int tenv, int pname, int[] params, int params_offset)
void glGetTexEnviv(GLenum tenv, GLenum pname, GLint * params);
void glGetTexGenfv(int coord, int pname, FloatBuffer params)
void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params);
GL_VERSION_1_0, GL_OES_texture_cube_map
void glGetTexGenfv(int coord, int pname, float[] params, int params_offset)
void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat * params);
GL_VERSION_1_0, GL_OES_texture_cube_map
void glGetTexGeniv(int coord, int pname, IntBuffer params)
void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params);
GL_VERSION_1_0, GL_OES_texture_cube_map
void glGetTexGeniv(int coord, int pname, int[] params, int params_offset)
void glGetTexGenivOES(GLenum coord, GLenum pname, GLint * params);
GL_VERSION_1_0, GL_OES_texture_cube_map
void glLightModelf(int pname, float param)
void glLightModelf(GLenum pname, GLfloat param);
void glLightModelfv(int pname, FloatBuffer params)
void glLightModelfv(GLenum pname, const GLfloat * params);
void glLightModelfv(int pname, float[] params, int params_offset)
void glLightModelfv(GLenum pname, const GLfloat * params);
void glLightf(int light, int pname, float param)
void glLightf(GLenum light, GLenum pname, GLfloat param);
void glLogicOp(int opcode)
void glLogicOp(GLenum opcode);
void glMatrixIndexPointer(int size, int type, int stride, Buffer pointer)
void glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
GL_OES_matrix_palette
void glMultiTexCoord4f(int target, float s, float t, float r, float q)
void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
void glNormal3f(float nx, float ny, float nz)
void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
void glPointParameterf(int pname, float param)
void glPointParameterf(GLenum pname, GLfloat param);
void glPointParameterfv(int pname, FloatBuffer params)
void glPointParameterfv(GLenum pname, const GLfloat * params);
void glPointParameterfv(int pname, float[] params, int params_offset)
void glPointParameterfv(GLenum pname, const GLfloat * params);
void glPointSize(float size)
void glPointSize(GLfloat size);
void glTexEnvf(int target, int pname, float param)
void glTexEnvf(GLenum target, GLenum pname, GLfloat param);
void glTexEnvfv(int target, int pname, FloatBuffer params)
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
void glTexEnvfv(int target, int pname, float[] params, int params_offset)
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
void glTexEnvi(int target, int pname, int param)
void glTexEnvi(GLenum target, GLenum pname, GLint param);
void glTexEnviv(int target, int pname, IntBuffer params)
void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
void glTexEnviv(int target, int pname, int[] params, int params_offset)
void glTexEnviv(GLenum target, GLenum pname, const GLint * params);
void glTexGenf(int coord, int pname, float param)
void glTexGenfOES(GLenum coord, GLenum pname, GLfloat param);
GL_VERSION_1_0, GL_OES_texture_cube_map
void glTexGenfv(int coord, int pname, FloatBuffer params)
void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params);
GL_VERSION_1_0, GL_OES_texture_cube_map
void glTexGenfv(int coord, int pname, float[] params, int params_offset)
void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat * params);
GL_VERSION_1_0, GL_OES_texture_cube_map
void glTexGeni(int coord, int pname, int param)
void glTexGeniOES(GLenum coord, GLenum pname, GLint param);
GL_VERSION_1_0, GL_OES_texture_cube_map
void glTexGeniv(int coord, int pname, IntBuffer params)
void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params);
GL_VERSION_1_0, GL_OES_texture_cube_map
void glTexGeniv(int coord, int pname, int[] params, int params_offset)
void glTexGenivOES(GLenum coord, GLenum pname, const GLint * params);
GL_VERSION_1_0, GL_OES_texture_cube_map
void glWeightPointer(int size, int type, int stride, Buffer pointer)
void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
GL_OES_matrix_palette
void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val)
void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar)
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