ConstSPtr typedef | WGridRegular3D | |
encloses(const WPosition &pos) const | WGridRegular3D | |
getBoundingBox() const | WGridRegular3D | virtual |
getCellId(const WPosition &pos, bool *success) const | WGridRegular3D | |
getCellVertexIds(const size_t cellId) const | WGridRegular3D | |
getDirectionX() const | WGridRegular3D | inline |
getDirectionY() const | WGridRegular3D | inline |
getDirectionZ() const | WGridRegular3D | inline |
getInformationProperties() const | WGrid | |
getNbCoordsX() const | WGridRegular3D | inline |
getNbCoordsY() const | WGridRegular3D | inline |
getNbCoordsZ() const | WGridRegular3D | inline |
getNeighbours(size_t id) const | WGridRegular3D | |
getNeighbours27(size_t id) const | WGridRegular3D | |
getNeighbours9XY(size_t id) const | WGridRegular3D | |
getNeighbours9XZ(size_t id) const | WGridRegular3D | |
getNeighbours9YZ(size_t id) const | WGridRegular3D | |
getNVoxelCoord(const WPosition &pos, size_t axis) const | WGridRegular3D | private |
getOffsetX() const | WGridRegular3D | inline |
getOffsetY() const | WGridRegular3D | inline |
getOffsetZ() const | WGridRegular3D | inline |
getOrigin() const | WGridRegular3D | inline |
getPosition(unsigned int i) const | WGridRegular3D | |
getPosition(unsigned int iX, unsigned int iY, unsigned int iZ) const | WGridRegular3D | |
getTransform() const | WGridRegular3D | inline |
getTransformationMatrix() const | WGridRegular3D | inline |
getUnitDirectionX() const | WGridRegular3D | inline |
getUnitDirectionY() const | WGridRegular3D | inline |
getUnitDirectionZ() const | WGridRegular3D | inline |
getVoxelCoord(const WPosition &pos) const | WGridRegular3D | |
getVoxelNum(const WPosition &pos) const | WGridRegular3D | |
getVoxelNum(const size_t x, const size_t y, const size_t z) const | WGridRegular3D | |
getVoxelVertices(const WPosition &point, const double margin=0.0) const | WGridRegular3D | |
getXVoxelCoord(const WPosition &pos) const | WGridRegular3D | |
getXVoxelCoordRotated(const WPosition &pos) const | WGridRegular3D | |
getYVoxelCoord(const WPosition &pos) const | WGridRegular3D | |
getYVoxelCoordRotated(const WPosition &pos) const | WGridRegular3D | |
getZVoxelCoord(const WPosition &pos) const | WGridRegular3D | |
getZVoxelCoordRotated(const WPosition &pos) const | WGridRegular3D | |
initInformationProperties() | WGridRegular3D | private |
isNotRotated() const | WGridRegular3D | |
m_infoProperties | WGrid | protected |
m_nbPosX | WGridRegular3D | private |
m_nbPosY | WGridRegular3D | private |
m_nbPosZ | WGridRegular3D | private |
m_transform | WGridRegular3D | private |
size() const | WGrid | |
SPtr typedef | WGridRegular3D | |
texCoordToWorldCoord(WVector3d coords) | WGridRegular3D | |
WGrid(size_t size) | WGrid | explicit |
WGridRegular3D(unsigned int nbPosX, unsigned int nbPosY, unsigned int nbPosZ, WGridTransformOrtho const transform=WGridTransformOrtho()) | WGridRegular3D | |
WGridRegular3DTest class | WGridRegular3D | friend |
worldCoordToTexCoord(WPosition point) | WGridRegular3D | |
~WGrid() | WGrid | virtual |