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WGEProjectFileIO.h
1 //---------------------------------------------------------------------------
2 //
3 // Project: OpenWalnut ( http://www.openwalnut.org )
4 //
5 // Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS
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7 //
8 // This file is part of OpenWalnut.
9 //
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11 // it under the terms of the GNU Lesser General Public License as published by
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23 //---------------------------------------------------------------------------
24 
25 #ifndef WGEPROJECTFILEIO_H
26 #define WGEPROJECTFILEIO_H
27 
28 #include <string>
29 #include <map>
30 
31 #include <osg/Matrixd>
32 
33 #include "../common/WProjectFileIO.h"
34 #include "WExportWGE.h"
35 
36 /**
37  * IO class for writing the graphics engine state to a project file. Currently it only writes the camera settings for the main view with the
38  * WGEZoomTrackbalManipulator.
39  */
40 class WGE_EXPORT WGEProjectFileIO: public WProjectFileIO
41 {
42 public:
43 
44  /**
45  * Default constructor.
46  */
48 
49  /**
50  * Destructor.
51  */
52  virtual ~WGEProjectFileIO();
53 
54  /**
55  * This method parses the specified line and interprets it. It gets called line by line by WProjectFile.
56  *
57  * \param line the current line as string
58  * \param lineNumber the current line number. Useful for error/warning/debugging output.
59  *
60  * \return true if the line could be parsed.
61  */
62  virtual bool parse( std::string line, unsigned int lineNumber );
63 
64  /**
65  * Called whenever the end of the project file has been reached. This is useful if your specific parser class wants to do some post
66  * processing after parsing line by line.
67  */
68  virtual void done();
69 
70  /**
71  * Saves the state to the specified stream.
72  *
73  * \param output the stream to print the state to.
74  */
75  virtual void save( std::ostream& output ); // NOLINT
76 
77 protected:
78 
79  /**
80  * All Cameras parsed.
81  */
82  typedef std::map< unsigned int, std::string > CameraList;
83 
84  /**
85  * Camera map.
86  */
88 
89  /**
90  * All view's manipulator matrices.
91  */
92  std::map< unsigned int, osg::Matrixd > m_manipulatorMatrices;
93 
94  /**
95  * The home position eye point.
96  */
97  std::map< unsigned int, osg::Vec3d > m_homeEyeVectors;
98 
99  /**
100  * The home position center point.
101  */
102  std::map< unsigned int, osg::Vec3d > m_homeCenterVectors;
103 
104  /**
105  * The home position up vector.
106  */
107  std::map< unsigned int, osg::Vec3d > m_homeUpVectors;
108 
109 private:
110 };
111 
112 #endif // WGEPROJECTFILEIO_H
113