Class TMultiTextureTransformNode
Unit
X3DNodes
Declaration
type TMultiTextureTransformNode = class(TAbstractTextureTransformNode)
Description
no description available, TAbstractTextureTransformNode description follows no description available, TAbstractAppearanceChildNode description follows no description available, TAbstractNode description follows
Base X3D node.
Almost all X3D nodes inherit from this. (Exception: X3DMetadataObject. So you cannot have metadata of metadata of...)
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
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class function ClassNodeTypeName: string; override; |
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class function URNMatching(const URN: string): boolean; override; |
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function TransformMatrix: TMatrix4Single; override; |
For MultiTextureTransform, this always raises an internal error. Reason: you cannot get single texture transform matrix from MultiTextureTransform.
Exceptions raised
- EInternalError
- Always, since this method has no sense for MultiTextureTransform.
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Properties
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property FdTextureTransform: TMFNode read FFdTextureTransform; |
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Generated by PasDoc 0.13.0 on 2014-08-30 12:10:48
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