Class TAbstractTextureNode
Unit
X3DNodes
Declaration
type TAbstractTextureNode = class(TAbstractAppearanceChildNode)
Description
no description available, TAbstractAppearanceChildNode description follows no description available, TAbstractNode description follows
Base X3D node.
Almost all X3D nodes inherit from this. (Exception: X3DMetadataObject. So you cannot have metadata of metadata of...)
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
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function TextureDescription: string; virtual; |
Short description how texture is defined, is it inline or loaded from URL, is it video of simple image texture. "none" if it's not defined at all.
Calling this may not cause automatically loading the texture data (for exampe, from file in case of TAbstractTexture2DNode). So it cannot describe the actually loaded data.
In this class, simply returns NodeTypeName. Override to say something more descriptive.
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Properties
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property FdEffects: TMFNode read FFdEffects; |
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property FdAlphaChannel: TSFString read FFdAlphaChannel; |
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Generated by PasDoc 0.13.0 on 2014-08-30 12:10:48
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