Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- c -
- c
: SDL_opengl_glext.h
, SDL_dynapi_procs.h
, SDL_x11sym.h
- C1
: k_cos.c
- C2
: k_cos.c
- C3
: k_cos.c
- C4
: k_cos.c
- C5
: k_cos.c
- C6
: k_cos.c
- C_LINKAGE
: SDL_main.h
- CALL_MMAP
: SDL_malloc.c
- CALL_MORECORE
: SDL_malloc.c
- CALL_MREMAP
: SDL_malloc.c
- CALL_MUNMAP
: SDL_malloc.c
- callback()
: testtimer.c
- calloc
: SDL_malloc.c
- calloc_must_clear
: SDL_malloc.c
- cap
: SDL_opengl_glext.h
- capsMask
: SDL_opengl_glext.h
- capture_time
: SDL_opengl_glext.h
- CASE
: SDL_pixels.c
- categories
: SDL_opengl_glext.h
- cbd
: testmultiaudio.c
- cdDotProduct
: SDL_opengl_glext.h
- cdOutput
: SDL_opengl_glext.h
- change_mparam()
: SDL_malloc.c
- charcodes
: SDL_opengl_glext.h
- CHECK_DISPLAY_INDEX
: SDL_video.c
- CHECK_FMT_STRING
: SDL_audio.c
- check_free_chunk
: SDL_malloc.c
- check_inuse_chunk
: SDL_malloc.c
- check_malloc_state
: SDL_malloc.c
- check_malloced_chunk
: SDL_malloc.c
- check_mmapped_chunk
: SDL_malloc.c
- CHECK_RENDERER_MAGIC
: SDL_render.c
- CHECK_TEXTURE_MAGIC
: SDL_render.c
- check_top_chunk
: SDL_malloc.c
- CHECK_WINDOW_MAGIC
: SDL_video.c
- CHOOSE_BLIT
: SDL_RLEaccel.c
- chunk2mem
: SDL_malloc.c
- CHUNK_ALIGN_MASK
: SDL_malloc.c
- chunk_minus_offset
: SDL_malloc.c
- CHUNK_OVERHEAD
: SDL_malloc.c
- chunk_plus_offset
: SDL_malloc.c
- chunksize
: SDL_malloc.c
- cinuse
: SDL_malloc.c
- CINUSE_BIT
: SDL_malloc.c
- clamp
: SDL_opengl_glext.h
- clean_out_device_list()
: SDL_audio.c
- cleanup()
: testfile.c
- CleanupDestroyRenderer()
: testautomation_render.c
- CleanupVideo()
: testime.c
- clear_cinuse
: SDL_malloc.c
- clear_pinuse
: SDL_malloc.c
- clear_smallmap
: SDL_malloc.c
- clear_treemap
: SDL_malloc.c
- clipboard_testClipboardTextFunctions()
: testautomation_clipboard.c
- clipboard_testGetClipboardText()
: testautomation_clipboard.c
- clipboard_testHasClipboardText()
: testautomation_clipboard.c
- clipboard_testSetClipboardText()
: testautomation_clipboard.c
- clipboardTest1
: testautomation_clipboard.c
- clipboardTest2
: testautomation_clipboard.c
- clipboardTest3
: testautomation_clipboard.c
- clipboardTest4
: testautomation_clipboard.c
- clipboardTests
: testautomation_clipboard.c
- clipboardTestSuite
: testautomation_clipboard.c
, testautomation_suites.h
- close_audio_device()
: SDL_audio.c
- closemutex()
: testlock.c
- CMFAIL
: SDL_malloc.c
- cmpmodes()
: SDL_video.c
- Cocoa_CheckClipboardUpdate()
: SDL_cocoaclipboard.h
- Cocoa_CreateImage()
: SDL_cocoavideo.h
- Cocoa_CreateShaper()
: SDL_cocoashape.h
- Cocoa_CreateWindow()
: SDL_cocoawindow.h
- Cocoa_CreateWindowFrom()
: SDL_cocoawindow.h
- Cocoa_DestroyWindow()
: SDL_cocoawindow.h
- Cocoa_GetClipboardText()
: SDL_cocoaclipboard.h
- Cocoa_GetDisplayBounds()
: SDL_cocoamodes.h
- Cocoa_GetDisplayDPI()
: SDL_cocoamodes.h
- Cocoa_GetDisplayModes()
: SDL_cocoamodes.h
- Cocoa_GetDisplayUsableBounds()
: SDL_cocoamodes.h
- Cocoa_GetWindowGammaRamp()
: SDL_cocoawindow.h
- Cocoa_GetWindowWMInfo()
: SDL_cocoawindow.h
- Cocoa_HandleKeyEvent()
: SDL_cocoakeyboard.h
- Cocoa_HandleMouseEvent()
: SDL_cocoamouse.h
- Cocoa_HandleMouseWarp()
: SDL_cocoamouse.h
- Cocoa_HandleMouseWheel()
: SDL_cocoamouse.h
- Cocoa_HasClipboardText()
: SDL_cocoaclipboard.h
- Cocoa_HideWindow()
: SDL_cocoawindow.h
- Cocoa_InitKeyboard()
: SDL_cocoakeyboard.h
- Cocoa_InitModes()
: SDL_cocoamodes.h
- Cocoa_InitMouse()
: SDL_cocoamouse.h
- Cocoa_InitMouseEventTap()
: SDL_cocoamousetap.h
- Cocoa_MaximizeWindow()
: SDL_cocoawindow.h
- Cocoa_MinimizeWindow()
: SDL_cocoawindow.h
- Cocoa_PumpEvents()
: SDL_cocoaevents.h
- Cocoa_QuitKeyboard()
: SDL_cocoakeyboard.h
- Cocoa_QuitModes()
: SDL_cocoamodes.h
- Cocoa_QuitMouse()
: SDL_cocoamouse.h
- Cocoa_QuitMouseEventTap()
: SDL_cocoamousetap.h
- Cocoa_RaiseWindow()
: SDL_cocoawindow.h
- Cocoa_RegisterApp()
: SDL_cocoaevents.h
- Cocoa_ResizeWindowShape()
: SDL_cocoashape.h
- Cocoa_RestoreWindow()
: SDL_cocoawindow.h
- Cocoa_SetClipboardText()
: SDL_cocoaclipboard.h
- Cocoa_SetDisplayMode()
: SDL_cocoamodes.h
- Cocoa_SetTextInputRect()
: SDL_cocoakeyboard.h
- Cocoa_SetWindowBordered()
: SDL_cocoawindow.h
- Cocoa_SetWindowFullscreen()
: SDL_cocoawindow.h
- Cocoa_SetWindowGammaRamp()
: SDL_cocoawindow.h
- Cocoa_SetWindowGrab()
: SDL_cocoawindow.h
- Cocoa_SetWindowHitTest()
: SDL_cocoawindow.h
- Cocoa_SetWindowIcon()
: SDL_cocoawindow.h
- Cocoa_SetWindowMaximumSize()
: SDL_cocoawindow.h
- Cocoa_SetWindowMinimumSize()
: SDL_cocoawindow.h
- Cocoa_SetWindowOpacity()
: SDL_cocoawindow.h
- Cocoa_SetWindowPosition()
: SDL_cocoawindow.h
- Cocoa_SetWindowResizable()
: SDL_cocoawindow.h
- Cocoa_SetWindowShape()
: SDL_cocoashape.h
- Cocoa_SetWindowSize()
: SDL_cocoawindow.h
- Cocoa_SetWindowTitle()
: SDL_cocoawindow.h
- Cocoa_ShowWindow()
: SDL_cocoawindow.h
- Cocoa_StartTextInput()
: SDL_cocoakeyboard.h
- Cocoa_StopTextInput()
: SDL_cocoakeyboard.h
- Cocoa_SuspendScreenSaver()
: SDL_cocoaevents.h
- CODE_BOTTOM
: SDL_rect.c
- CODE_LEFT
: SDL_rect.c
- CODE_RIGHT
: SDL_rect.c
- CODE_TOP
: SDL_rect.c
- coeffs
: SDL_opengl_glext.h
- color
: SDL_opengl_glext.h
- Color16DitherYUY2Mod1X()
: SDL_yuv_sw.c
- Color16DitherYUY2Mod2X()
: SDL_yuv_sw.c
- Color16DitherYV12Mod1X()
: SDL_yuv_sw.c
- Color16DitherYV12Mod2X()
: SDL_yuv_sw.c
- Color24DitherYUY2Mod1X()
: SDL_yuv_sw.c
- Color24DitherYUY2Mod2X()
: SDL_yuv_sw.c
- Color24DitherYV12Mod1X()
: SDL_yuv_sw.c
- Color24DitherYV12Mod2X()
: SDL_yuv_sw.c
- Color32DitherYUY2Mod1X()
: SDL_yuv_sw.c
- Color32DitherYUY2Mod2X()
: SDL_yuv_sw.c
- Color32DitherYV12Mod1X()
: SDL_yuv_sw.c
- Color32DitherYV12Mod2X()
: SDL_yuv_sw.c
- colorFormat
: SDL_opengl_glext.h
- colorkey_blit
: SDL_blit_0.c
- colorNumber
: SDL_opengl_glext.h
- colors
: testgesture.c
- colorSamples
: SDL_opengl_glext.h
- ColorType
: edid.h
- column
: SDL_opengl_glext.h
- columnBufSize
: SDL_opengl_glext.h
- commands
: SDL_opengl_glext.h
- commandStart
: SDL_opengl_glext.h
- commandsToDelete
: SDL_opengl_glext.h
- components
: SDL_opengl_glext.h
- componentUsage
: SDL_opengl_glext.h
- compute_bit2idx
: SDL_malloc.c
- compute_tree_index
: SDL_malloc.c
- ComputeOutCode()
: SDL_rect.c
- computeSourceIncrements90()
: SDL_rotate.c
- condition
: SDL_opengl_glext.h
, SDL_opengles2_gl2ext.h
- ControllerAxisName()
: SDL_test_common.c
- ControllerButtonName()
: SDL_test_common.c
- ConvertRGBtoNV12()
: testoverlay2.c
- ConvertRGBtoYV12()
: testoverlay2.c
- coord
: SDL_opengl_glext.h
, SDL_glfuncs.h
- coords
: SDL_opengl_glext.h
- coordStart
: SDL_opengl_glext.h
- coordType
: SDL_opengl_glext.h
- copy_32()
: SDL_RLEaccel.c
- copy_opaque_16()
: SDL_RLEaccel.c
- copy_row3()
: SDL_stretch.c
- copy_transl_555()
: SDL_RLEaccel.c
- copy_transl_565()
: SDL_RLEaccel.c
- copysign
: math_private.h
- COREAUDIO_bootstrap
: SDL_audio.c
- CorrectAlphaChannel()
: SDL_bmp.c
- CORRUPTION_ERROR_ACTION
: SDL_malloc.c
- cos
: math_private.h
- count
: SDL_opengl.h
, SDL_opengl_glext.h
, SDL_opengles2_gl2ext.h
, SDL_events.c
- counter
: SDL_opengles2_gl2ext.h
, SDL_opengl_glext.h
- counterDataSize
: SDL_opengl_glext.h
- counterDataTypeEnum
: SDL_opengl_glext.h
- counterDesc
: SDL_opengl_glext.h
- counterDescLength
: SDL_opengl_glext.h
- counterId
: SDL_opengl_glext.h
- counterList
: SDL_opengl_glext.h
- counterName
: SDL_opengl_glext.h
- counterNameLength
: SDL_opengl_glext.h
- counterOffset
: SDL_opengl_glext.h
- counters
: SDL_opengl_glext.h
, SDL_opengles2_gl2ext.h
- counterSize
: SDL_opengl_glext.h
, SDL_opengles2_gl2ext.h
- countersList
: SDL_opengles2_gl2ext.h
- counterString
: SDL_opengles2_gl2ext.h
, SDL_opengl_glext.h
- counterTypeEnum
: SDL_opengl_glext.h
- CountInc
: testatomic.c
- CountTo
: testatomic.c
- coverageSamples
: SDL_opengl_glext.h
- coverMode
: SDL_opengl_glext.h
- cp
: e_pow.c
- cp_h
: e_pow.c
- cp_l
: e_pow.c
- CPU_getCPUIDFeatures()
: SDL_cpuinfo.c
- CPU_HAS_3DNOW
: SDL_cpuinfo.c
- CPU_HAS_ALTIVEC
: SDL_cpuinfo.c
- CPU_HAS_AVX
: SDL_cpuinfo.c
- CPU_HAS_AVX2
: SDL_cpuinfo.c
- CPU_HAS_MMX
: SDL_cpuinfo.c
- CPU_HAS_RDTSC
: SDL_cpuinfo.c
- CPU_HAS_SSE
: SDL_cpuinfo.c
- CPU_HAS_SSE2
: SDL_cpuinfo.c
- CPU_HAS_SSE3
: SDL_cpuinfo.c
- CPU_HAS_SSE41
: SDL_cpuinfo.c
- CPU_HAS_SSE42
: SDL_cpuinfo.c
- CPU_have3DNow()
: SDL_cpuinfo.c
- CPU_haveAltiVec()
: SDL_cpuinfo.c
- CPU_haveAVX()
: SDL_cpuinfo.c
- CPU_haveAVX2()
: SDL_cpuinfo.c
- CPU_haveCPUID()
: SDL_cpuinfo.c
- CPU_haveMMX()
: SDL_cpuinfo.c
- CPU_haveRDTSC()
: SDL_cpuinfo.c
- CPU_haveSSE()
: SDL_cpuinfo.c
- CPU_haveSSE2()
: SDL_cpuinfo.c
- CPU_haveSSE3()
: SDL_cpuinfo.c
- CPU_haveSSE41()
: SDL_cpuinfo.c
- CPU_haveSSE42()
: SDL_cpuinfo.c
- CPU_OSSavesYMM()
: SDL_cpuinfo.c
- cpuid
: SDL_cpuinfo.c
- CRC32_POLY
: SDL_test_crc32.h
- CrcUint32
: SDL_test_crc32.h
- CrcUint8
: SDL_test_crc32.h
- CREATE_FLAGS
: SDL_video.c
- current_alpha
: testdraw2.c
, testintersections.c
, testsprite2.c
- current_audio
: SDL_audio.c
- current_color
: testdraw2.c
, testsprite2.c
, testintersections.c
- cursor
: testcustomcursor.c
, testwm2.c
, testime.c
- cursorNames
: testwm2.c
- cycle_alpha
: testdraw2.c
, testintersections.c
, testsprite2.c
- cycle_color
: testdraw2.c
, testintersections.c
, testsprite2.c
- cycle_direction
: testsprite2.c
, testintersections.c
, testdraw2.c
- SDL_CACHELINE_SIZE
: SDL_cpuinfo.h
- SDL_CalculateAudioSpec()
: SDL_audio.c
, SDL_audio_c.h
- SDL_CalculateBlendLineFunc()
: SDL_blendline.c
- SDL_CalculateBlit()
: SDL_blit.h
, SDL_blit.c
- SDL_CalculateBlit0()
: SDL_blit.h
, SDL_blit_0.c
- SDL_CalculateBlit1()
: SDL_blit_1.c
, SDL_blit.h
- SDL_CalculateBlitA()
: SDL_blit.h
, SDL_blit_A.c
- SDL_CalculateBlitN()
: SDL_blit.h
, SDL_blit_N.c
- SDL_CalculateDrawLineFunc()
: SDL_drawline.c
- SDL_CalculateGammaRamp()
: SDL_pixels.h
, SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_pixels.c
- SDL_CalculatePitch()
: SDL_pixels_c.h
, SDL_pixels.c
- SDL_CalculateShapeBitmap()
: SDL_shape.c
, SDL_shape_internals.h
- SDL_CalculateShapeTree()
: SDL_shape.c
, SDL_shape_internals.h
- SDL_calloc
: SDL_dynapi_overrides.h
, SDL_stdinc.h
- SDL_CaptureAudio()
: SDL_audio.c
- SDL_CaptureMouse
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_mouse.h
, SDL_mouse.c
- SDL_CASE_LOWER
: SDL_string.c
- SDL_CASE_NOCHANGE
: SDL_string.c
- SDL_CASE_UPPER
: SDL_string.c
- SDL_ceil()
: SDL_stdinc.h
, SDL_stdlib.c
, SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
- SDL_ChooseBlitFunc()
: SDL_blit.c
- SDL_ClearError
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_error.h
, SDL_error.c
- SDL_ClearHints
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_hints.h
, SDL_hints.c
- SDL_ClearQueuedAudio
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_audio.h
, SDL_audio.c
- SDL_CLIPBOARDUPDATE
: SDL_events.h
- SDL_CloseAudio()
: SDL_audio.c
, SDL_dynapi_procs.h
, SDL_dynapi_overrides.h
, SDL_audio.h
- SDL_CloseAudioDevice()
: SDL_audio.h
, SDL_audio.c
, SDL_dynapi_overrides.h
- SDL_Colour
: SDL_pixels.h
- SDL_COMPILE_TIME_ASSERT
: SDL_stdinc.h
, SDL_surface.c
, testatomic.c
- SDL_COMPILEDVERSION
: SDL_version.h
- SDL_CompilerBarrier
: SDL_atomic.h
- SDL_ComputeDiagonalDPI()
: SDL_sysvideo.h
, SDL_video.c
- SDL_CondBroadcast()
: SDL_syscond.c
, SDL_dynapi_procs.h
, SDL_dynapi_overrides.h
, SDL_mutex.h
, SDL_syscond.cpp
- SDL_CondSignal()
: SDL_syscond.cpp
, SDL_dynapi_overrides.h
, SDL_syscond.c
, SDL_mutex.h
- SDL_CondWait()
: SDL_syscond.cpp
, SDL_syscond.c
, SDL_dynapi_overrides.h
, SDL_syscond.c
, SDL_mutex.h
- SDL_CondWaitTimeout()
: SDL_syscond.cpp
, SDL_syscond.c
, SDL_dynapi_procs.h
, SDL_dynapi_overrides.h
, SDL_mutex.h
, SDL_syscond.c
- SDL_const_cast
: SDL_stdinc.h
- SDL_CONTROLLER_AXIS_INVALID
: SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_LEFTX
: SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_LEFTY
: SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_MAX
: SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_RIGHTX
: SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_RIGHTY
: SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_TRIGGERLEFT
: SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_TRIGGERRIGHT
: SDL_gamecontroller.h
- SDL_CONTROLLER_BINDTYPE_AXIS
: SDL_gamecontroller.h
- SDL_CONTROLLER_BINDTYPE_BUTTON
: SDL_gamecontroller.h
- SDL_CONTROLLER_BINDTYPE_HAT
: SDL_gamecontroller.h
- SDL_CONTROLLER_BINDTYPE_NONE
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_A
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_B
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_BACK
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_DPAD_DOWN
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_DPAD_LEFT
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_DPAD_RIGHT
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_DPAD_UP
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_GUIDE
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_INVALID
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_LEFTSHOULDER
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_LEFTSTICK
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_MAX
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_RIGHTSHOULDER
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_RIGHTSTICK
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_START
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_X
: SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_Y
: SDL_gamecontroller.h
- SDL_CONTROLLER_PLATFORM_FIELD
: SDL_gamecontroller.c
- SDL_CONTROLLERAXISMOTION
: SDL_events.h
- SDL_CONTROLLERBUTTONDOWN
: SDL_events.h
- SDL_CONTROLLERBUTTONUP
: SDL_events.h
- SDL_CONTROLLERDEVICEADDED
: SDL_events.h
- SDL_CONTROLLERDEVICEREMAPPED
: SDL_events.h
- SDL_CONTROLLERDEVICEREMOVED
: SDL_events.h
- SDL_Convert_F32LSB_to_F32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_S16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_S16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_S32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_S32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_S8()
: SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_U16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_U16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_F32LSB_to_U8()
: SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_F32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_S16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_S16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_S32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_S32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_S8()
: SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_U16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_U16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_F32MSB_to_U8()
: SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_F32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_F32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_S16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_S32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_S32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_S8()
: SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_U16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_U16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S16LSB_to_U8()
: SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_F32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_F32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_S16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_S32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_S32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_S8()
: SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_U16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_U16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S16MSB_to_U8()
: SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_F32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_F32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_S16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_S16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_S32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_S8()
: SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_U16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_U16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S32LSB_to_U8()
: SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_F32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_F32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_S16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_S16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_S32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_S8()
: SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_U16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_U16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S32MSB_to_U8()
: SDL_audiotypecvt.c
- SDL_Convert_S8_to_F32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S8_to_F32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S8_to_S16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S8_to_S16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S8_to_S32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S8_to_S32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S8_to_U16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_S8_to_U16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_S8_to_U8()
: SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_F32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_F32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_S16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_S16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_S32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_S32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_S8()
: SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_U16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_U16LSB_to_U8()
: SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_F32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_F32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_S16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_S16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_S32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_S32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_S8()
: SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_U16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_U16MSB_to_U8()
: SDL_audiotypecvt.c
- SDL_Convert_U8_to_F32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_U8_to_F32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_U8_to_S16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_U8_to_S16MSB()
: SDL_audiotypecvt.c
- SDL_Convert_U8_to_S32LSB()
: SDL_audiotypecvt.c
- SDL_Convert_U8_to_S32MSB()
: SDL_audiotypecvt.c
- SDL_Convert_U8_to_S8()
: SDL_audiotypecvt.c
- SDL_Convert_U8_to_U16LSB()
: SDL_audiotypecvt.c
- SDL_Convert_U8_to_U16MSB()
: SDL_audiotypecvt.c
- SDL_ConvertAudio()
: SDL_audio.h
, SDL_dynapi_overrides.h
, SDL_audiocvt.c
- SDL_ConvertColorkeyToAlpha()
: SDL_surface.c
- SDL_ConvertMono()
: SDL_audiocvt.c
- SDL_ConvertPixels()
: SDL_surface.c
, SDL_dynapi_overrides.h
, SDL_surface.h
- SDL_ConvertStereo()
: SDL_audiocvt.c
- SDL_ConvertStrip()
: SDL_audiocvt.c
- SDL_ConvertStrip_2()
: SDL_audiocvt.c
- SDL_ConvertSurface()
: SDL_surface.c
, SDL_surface.h
, SDL_dynapi_overrides.h
- SDL_ConvertSurfaceFormat()
: SDL_surface.h
, SDL_surface.c
, SDL_dynapi_procs.h
, SDL_dynapi_overrides.h
- SDL_ConvertSurround()
: SDL_audiocvt.c
- SDL_ConvertSurround_4()
: SDL_audiocvt.c
- SDL_COPY_ADD
: SDL_blit.h
- SDL_COPY_BLEND
: SDL_blit.h
- SDL_COPY_COLORKEY
: SDL_blit.h
- SDL_COPY_MOD
: SDL_blit.h
- SDL_COPY_MODULATE_ALPHA
: SDL_blit.h
- SDL_COPY_MODULATE_COLOR
: SDL_blit.h
- SDL_COPY_NEAREST
: SDL_blit.h
- SDL_COPY_RLE_ALPHAKEY
: SDL_blit.h
- SDL_COPY_RLE_COLORKEY
: SDL_blit.h
- SDL_COPY_RLE_DESIRED
: SDL_blit.h
- SDL_COPY_RLE_MASK
: SDL_blit.h
- SDL_copysign()
: SDL_stdlib.c
, SDL_stdinc.h
, SDL_dynapi_overrides.h
- SDL_cos
: SDL_dynapi_overrides.h
, SDL_stdlib.c
, SDL_stdinc.h
, SDL_dynapi_procs.h
- SDL_cosf
: SDL_dynapi_overrides.h
, SDL_stdlib.c
, SDL_stdinc.h
- SDL_CPU_3DNOW
: SDL_blit.h
- SDL_CPU_ALTIVEC_NOPREFETCH
: SDL_blit.h
- SDL_CPU_ALTIVEC_PREFETCH
: SDL_blit.h
- SDL_CPU_ANY
: SDL_blit.h
- SDL_CPU_MMX
: SDL_blit.h
- SDL_CPU_SSE
: SDL_blit.h
- SDL_CPU_SSE2
: SDL_blit.h
- SDL_CPUCount
: SDL_cpuinfo.c
- SDL_CPUFeatures
: SDL_cpuinfo.c
- SDL_CreateColorCursor
: SDL_dynapi_procs.h
, SDL_mouse.c
, SDL_mouse.h
, SDL_dynapi_overrides.h
- SDL_CreateCond()
: SDL_mutex.h
, SDL_syscond.cpp
, SDL_dynapi_overrides.h
, SDL_syscond.c
- SDL_CreateCursor
: SDL_dynapi_overrides.h
, SDL_mouse.h
, SDL_mouse.c
- SDL_CreateMutex()
: SDL_sysmutex.cpp
, SDL_mutex.h
, SDL_dynapi_overrides.h
, SDL_sysmutex.c
- SDL_CreateRenderer()
: SDL_render.h
, SDL_dynapi_overrides.h
, SDL_render.c
- SDL_CreateRGBSurface
: SDL_dynapi_procs.h
, SDL_dynapi_overrides.h
, SDL_surface.c
, SDL_surface.h
- SDL_CreateRGBSurfaceFrom()
: SDL_surface.c
, SDL_dynapi_overrides.h
, SDL_surface.h
- SDL_CreateRGBSurfaceWithFormat()
: SDL_surface.h
, SDL_dynapi_overrides.h
, SDL_surface.c
, SDL_dynapi_procs.h
, SDL_dynapi_overrides.h
- SDL_CreateRGBSurfaceWithFormatFrom()
: SDL_surface.h
, SDL_dynapi_overrides.h
, SDL_surface.c
- SDL_CreateSemaphore
: SDL_dynapi_overrides.h
, SDL_syssem.c
, SDL_mutex.h
, SDL_dynapi_procs.h
- SDL_CreateShapedWindow
: SDL_dynapi_overrides.h
, SDL_shape.c
, SDL_dynapi_procs.h
, SDL_shape.h
- SDL_CreateSoftwareRenderer()
: SDL_render.h
, SDL_dynapi_procs.h
, SDL_render.c
, SDL_dynapi_overrides.h
- SDL_CreateSurfaceOnStack()
: SDL_surface.c
- SDL_CreateSystemCursor()
: SDL_mouse.h
, SDL_mouse.c
, SDL_dynapi_overrides.h
- SDL_CreateTexture
: SDL_dynapi_procs.h
, SDL_render.h
, SDL_render.c
, SDL_dynapi_overrides.h
- SDL_CreateTextureFromSurface()
: SDL_render.h
, SDL_render.c
, SDL_dynapi_overrides.h
- SDL_CreateThread
: SDL_thread.c
, SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_thread.h
- SDL_CreateThreadInternal()
: SDL_thread.c
, SDL_systhread.h
- SDL_CreateThreadWithStackSize()
: SDL_thread.c
- SDL_CreateWindow()
: SDL_video.c
, SDL_dynapi_overrides.h
, SDL_video.h
- SDL_CreateWindowAndRenderer()
: SDL_render.h
, SDL_render.c
, SDL_dynapi_procs.h
, SDL_dynapi_overrides.h
- SDL_CreateWindowFramebuffer()
: SDL_video.c
- SDL_CreateWindowFrom
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_video.h
, SDL_video.c
- SDL_CreateWindowTexture()
: SDL_video.c
- SDL_cursor
: SDL_windowsmouse.h
- SDL_CutEvent()
: SDL_events.c
- SDLCALL
: SDL_internal.h