21 #include "../../SDL_internal.h" 23 #ifndef _SDL_windowskeyboard_h 24 #define _SDL_windowskeyboard_h
void WIN_ResetDeadKeys(void)
void WIN_StartTextInput(_THIS)
void WIN_StopTextInput(_THIS)
void WIN_InitKeyboard(_THIS)
void WIN_QuitKeyboard(_THIS)
void WIN_UpdateKeymap(void)
void WIN_SetTextInputRect(_THIS, SDL_Rect *rect)
A rectangle, with the origin at the upper left.
SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata)