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GNE
0.75.0
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An error that occurs during an operation on Buffer. More...
#include <Errors.h>
Public Member Functions | |
| BufferError (ErrorCode code) | |
Public Member Functions inherited from GNE::Error | |
| Error (ErrorCode ec=NoError) | |
| Create a new object representing a certain error, given by the passed ErrorCode. | |
| ErrorCode | getCode () const |
| Returns the error code for this error. | |
| const void | setCode (ErrorCode newCode) |
| Sets the error code for this error, useful after a call to createLowLevelError() to specify a more appropriate high-level error code. | |
| virtual std::string | toString () const |
| Returns a string description of this error. | |
| operator bool () const | |
| Returns getCode() != NoError, a handy shortcut so you can test for error by if (error). | |
| bool | operator== (const ErrorCode &rhs) const |
| A handy shortcut for (error.getCode() == rhs). | |
Additional Inherited Members | |
Public Types inherited from GNE::Error | |
| enum | ErrorCode { NoError = 0, ProtocolViolation, GNETheirVersionLow, GNETheirVersionHigh, WrongGame, UserVersionMismatch, CouldNotOpenSocket, ConnectionTimeOut, ConnectionAborted, ConnectionRefused, ConnectionDropped, SyncConnectionReleased, ExitNoticeReceived, Read, Write, UnknownPacket, PacketTypeMismatch, DuplicateObjectId, UnknownObjectId, InvalidObjectPacket, InvalidCreationPacketType, BufferUnderflow, BufferOverflow, InvalidBufferPosition, InvalidBufferLimit, OtherGNELevelError, OtherLowLevelError, User } |
| An enum describing connection failure type. More... | |