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Sphere2d.h
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// //
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// Copyright (c) 2003-2011 by The University of Queensland //
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// Earth Systems Science Computational Centre (ESSCC) //
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// http://www.uq.edu.au/esscc //
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// //
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// Primary Business: Brisbane, Queensland, Australia //
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// Licensed under the Open Software License version 3.0 //
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// http://www.opensource.org/licenses/osl-3.0.php //
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// //
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#ifndef __SPHERE2D_H
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#define __SPHERE2D_H
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//-- project includes --
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#include "Foundation/vec3.h"
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class
Sphere2D
{
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private
:
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static
double
NearZero;
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public
:
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// 2D fill-in
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static
bool
FillIn
(
const
Vec3
&,
const
Vec3
&,
const
Vec3
&,
double
,
double
,
double
,
Vec3
&,
double
&);
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static
bool
FillInWP
(
const
Vec3
&,
const
Vec3
&,
const
Vec3
&,
const
Vec3
&,
double
,
double
,
Vec3
&,
double
&);
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static
bool
FillInWP
(
const
Vec3
&,
const
Vec3
&,
const
Vec3
&,
double
,
double
,
Vec3
&,
int
wsol=1);
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//static bool FillInWFS(Vec3 P1, Vec3 P2, AGeneralSurface &FS, double r1, double r2, Vec3 &M, double &r) ;
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//static bool FillInWFS(Vec3 P1, AGeneralSurface &FS, double r1, double r, Vec3 &M, int wsol=1) ;
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} ;
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#endif // __SPHERE2D_H
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