GNE  0.75.0
GNE::ListServerConnection::GameListData Struct Reference

Data about each game. More...

#include <ListServerConnection.h>

Public Attributes

std::string gameName
std::string modName
std::string serverName
std::string address
int numPlayers
int latency
void * gameSpecificData

Detailed Description

Data about each game.


The documentation for this struct was generated from the following file: