GNE  0.75.0
GNE::ServerConnection Member List

This is the complete list of members for GNE::ServerConnection, including all inherited members.

addHeader(Buffer &raw)GNE::Connectionprotected
addVersions(Buffer &raw)GNE::Connectionprotected
ALL enum valueGNE::Thread
boost::shared_ptr< Connection > (defined in GNE::ServerConnection)GNE::ServerConnectionfriend
boost::shared_ptr< Thread > (defined in GNE::ServerConnection)GNE::ServerConnectionfriend
boost::weak_ptr< Connection > (defined in GNE::ServerConnection)GNE::ServerConnectionfriend
boost::weak_ptr< Thread > (defined in GNE::ServerConnection)GNE::ServerConnectionfriend
checkHeader(Buffer &raw, ProtocolViolation::ViolationType t=ProtocolViolation::OtherViolation)GNE::Connectionprotected
checkVersions(Buffer &raw)GNE::Connectionprotected
Connected enum valueGNE::Connection
Connecting enum valueGNE::Connection
Connection()GNE::Connectionprotected
CONNECTION enum valueGNE::Thread
create(const ConnectionParams &p, NLsocket rsocket, const SmartPtr< ServerConnectionListener > &creator)GNE::ServerConnectionstatic
currentThread()GNE::Threadstatic
DEF_NAMEGNE::Threadstatic
DEF_PRIGNE::Threadstatic
disconnect()GNE::Connection
disconnectAll()GNE::Connectionstatic
Disconnected enum valueGNE::Connection
Disconnecting enum valueGNE::Connection
disconnectSendAll(int waitTime=10000)GNE::Connection
finishedConnecting()GNE::Connectionprotected
finishedInit()GNE::Connectionprotected
getListener() const GNE::Connection
getLocalAddress(bool reliable) const GNE::Connection
getName() const GNE::Thread
getPriority() const GNE::Thread
getRemoteAddress(bool reliable) const GNE::Connection
getState() const GNE::Connection
getStats(int reliable) const GNE::Connection
getThisPointer() const GNE::Threadprotected
getTimeout()GNE::Connection
hasStarted() const GNE::Thread
HIGH_PRIGNE::Threadstatic
HIGHER_PRIGNE::Threadstatic
init(const ConnectionParams &p, NLsocket rsocket, const SmartPtr< ServerConnectionListener > &creator) (defined in GNE::ServerConnection)GNE::ServerConnectionprotected
isConnected() const GNE::Connection
isRunning() const GNE::Thread
join()GNE::Thread
LOW_PRIGNE::Threadstatic
LOWER_PRIGNE::Threadstatic
NeedsInitialization enum valueGNE::Connection
onReceive() (defined in GNE::Connection)GNE::Connectionprotected
psGNE::Connectionprotected
ReadyToConnect enum valueGNE::Connection
reg(bool reliable, bool unreliable)GNE::Connectionprotected
requestAllShutdown(ThreadType threadType)GNE::Threadstatic
run()GNE::ServerConnectionprotectedvirtual
ServerConnection()GNE::ServerConnectionprotected
setListener(const SmartPtr< ConnectionListener > &listener)GNE::Connection
GNE::setThisPointer(const wptr &weakThis)GNE::Connectionprotected
GNE::Thread::setThisPointer(const wptr &thisPtr)GNE::Threadprotected
setTimeout(int ms)GNE::Connection
setType(ThreadType newType)GNE::Threadprotected
shutDown()GNE::ServerConnectionprotectedvirtual
shutdownGNE::Threadprotected
sleep(int ms)GNE::Threadstatic
socketsGNE::Connectionprotected
sptr typedef (defined in GNE::ServerConnection)GNE::ServerConnection
start()GNE::Thread
startConnecting()GNE::Connectionprotected
startThreads()GNE::Connectionprotected
State enum nameGNE::Connection
stream()GNE::Connection
SYSTEM enum valueGNE::Thread
this_GNE::Connectionprotected
Thread(std::string name=DEF_NAME, int priority=DEF_PRI)GNE::Thread
ThreadType enum nameGNE::Thread
TIMER enum valueGNE::Thread
unreg(bool reliable, bool unreliable)GNE::Connectionprotected
USER enum valueGNE::Thread
waitForAllThreads(int ms)GNE::Threadstatic
wptr typedef (defined in GNE::ServerConnection)GNE::ServerConnection
yield()GNE::Threadstatic
~Connection()GNE::Connectionvirtual
~ServerConnection()GNE::ServerConnectionvirtual
~Thread() (defined in GNE::Thread)GNE::Threadvirtual